mirror of
https://github.com/brl/mutter.git
synced 2024-12-27 21:32:14 +00:00
Set the IN_PAINT private flag
When calling clutter_actor_paint() we should be setting the CLUTTER_ACTOR_IN_PAINT private flag. This allows signalling to each Actor subclass that we are effectively in the middle of a paint sequence. Actor subclasses can check for this private flag and act based on its presence - for instance to avoid recursion, or to detect performance degradation cases.
This commit is contained in:
parent
99bcf731cb
commit
3f2c9fe6b3
@ -1453,6 +1453,9 @@ clutter_actor_paint (ClutterActor *self)
|
||||
}
|
||||
}
|
||||
|
||||
/* mark that we are in the paint process */
|
||||
CLUTTER_SET_PRIVATE_FLAGS (self, CLUTTER_ACTOR_IN_PAINT);
|
||||
|
||||
cogl_push_matrix();
|
||||
|
||||
_clutter_actor_apply_modelview_transform (self);
|
||||
@ -1492,6 +1495,9 @@ clutter_actor_paint (ClutterActor *self)
|
||||
cogl_clip_unset();
|
||||
|
||||
cogl_pop_matrix();
|
||||
|
||||
/* paint sequence complete */
|
||||
CLUTTER_UNSET_PRIVATE_FLAGS (self, CLUTTER_ACTOR_IN_PAINT);
|
||||
}
|
||||
|
||||
/* fixed point, unit based rotation setter, to be used by
|
||||
|
Loading…
Reference in New Issue
Block a user