From 3f27afde2484a01c71e0b484d2f485e5ce15f5d7 Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Tue, 12 Oct 2010 14:08:07 +0100 Subject: [PATCH] actor: Use an explicit check for NULL Follow the coding style, and don't use the implicit C boolean equivalence for NULL pointers. --- clutter/clutter-actor.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/clutter/clutter-actor.c b/clutter/clutter-actor.c index fa76f2c9e..ae1912433 100644 --- a/clutter/clutter-actor.c +++ b/clutter/clutter-actor.c @@ -5084,7 +5084,7 @@ clutter_actor_queue_redraw (ClutterActor *self) /* Ignore queuing a redraw for actors not descended from a stage */ stage = _clutter_actor_get_stage_internal (self); - if (!stage) + if (stage == NULL) return; self->priv->queue_redraw_entry = @@ -5209,7 +5209,7 @@ _clutter_actor_queue_redraw_with_clip (ClutterActor *self, /* Ignore queuing a redraw for actors not descended from a stage */ stage = _clutter_actor_get_stage_internal (self); - if (!stage) + if (stage == NULL) return; _clutter_stage_queue_actor_redraw (CLUTTER_STAGE (stage),