2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>

* configure.ac: Mark this as 0.1.1, and change the version info
	of the library.

	* clutter/clutter-actor.c:
	* clutter/clutter-group.c: Fix documentation.
This commit is contained in:
Emmanuele Bassi 2006-07-06 18:55:46 +00:00
parent be1a805e3b
commit 3ecdb62d7b
4 changed files with 59 additions and 21 deletions

View File

@ -1,3 +1,11 @@
2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Mark this as 0.1.1, and change the version info
of the library.
* clutter/clutter-actor.c:
* clutter/clutter-group.c: Fix documentation.
2006-07-06 Emmanuele Bassi <ebassi@openedhand.com> 2006-07-06 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/clutter-actor.h: * clutter/clutter-actor.h:

View File

@ -646,6 +646,16 @@ clutter_actor_class_init (ClutterActorClass *klass)
CLUTTER_TYPE_GEOMETRY, CLUTTER_TYPE_GEOMETRY,
G_PARAM_READWRITE)); G_PARAM_READWRITE));
/**
* ClutterActor::destroy:
* @actor: the object which received the signal
*
* The ::destroy signal is emitted when an actor is destroyed,
* either by direct invocation of clutter_actor_destroy() or
* when the #ClutterGroup that contains the actor is destroyed.
*
* Since: 0.1.1
*/
actor_signals[DESTROY] = actor_signals[DESTROY] =
g_signal_new ("destroy", g_signal_new ("destroy",
G_TYPE_FROM_CLASS (object_class), G_TYPE_FROM_CLASS (object_class),
@ -654,6 +664,14 @@ clutter_actor_class_init (ClutterActorClass *klass)
NULL, NULL, NULL, NULL,
clutter_marshal_VOID__VOID, clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0); G_TYPE_NONE, 0);
/**
* ClutterActor::show:
* @actor: the object which received the signal
*
* The ::show signal is emitted when an actor becomes visible.
*
* Since: 0.1.1
*/
actor_signals[SHOW] = actor_signals[SHOW] =
g_signal_new ("show", g_signal_new ("show",
G_TYPE_FROM_CLASS (object_class), G_TYPE_FROM_CLASS (object_class),
@ -662,6 +680,14 @@ clutter_actor_class_init (ClutterActorClass *klass)
NULL, NULL, NULL, NULL,
clutter_marshal_VOID__VOID, clutter_marshal_VOID__VOID,
G_TYPE_NONE, 0); G_TYPE_NONE, 0);
/**
* ClutterActor::hide:
* @actor: the object which received the signal
*
* The ::hide signal is emitted when an actor is no longer visible.
*
* Since: 0.1.1
*/
actor_signals[HIDE] = actor_signals[HIDE] =
g_signal_new ("hide", g_signal_new ("hide",
G_TYPE_FROM_CLASS (object_class), G_TYPE_FROM_CLASS (object_class),
@ -743,20 +769,20 @@ clutter_actor_queue_redraw (ClutterActor *self)
/** /**
* clutter_actor_set_geometry: * clutter_actor_set_geometry:
* @self: A #ClutterActor * @self: A #ClutterActor
* @geom: A #ClutterGeometry * @geometry: A #ClutterGeometry
* *
* Sets the actors geometry in pixels relative to any parent actor. * Sets the actors geometry in pixels relative to any parent actor.
*/ */
void void
clutter_actor_set_geometry (ClutterActor *self, clutter_actor_set_geometry (ClutterActor *self,
const ClutterGeometry *geom) const ClutterGeometry *geometry)
{ {
ClutterActorBox box; ClutterActorBox box;
box.x1 = geom->x; box.x1 = geometry->x;
box.y1 = geom->y; box.y1 = geometry->y;
box.x2 = geom->x + geom->width; box.x2 = geometry->x + geometry->width;
box.y2 = geom->y + geom->height; box.y2 = geometry->y + geometry->height;
clutter_actor_request_coords (self, &box); clutter_actor_request_coords (self, &box);
} }
@ -764,13 +790,13 @@ clutter_actor_set_geometry (ClutterActor *self,
/** /**
* clutter_actor_get_geometry: * clutter_actor_get_geometry:
* @self: A #ClutterActor * @self: A #ClutterActor
* @geom: A location to store actors #ClutterGeometry * @geometry: A location to store actors #ClutterGeometry
* *
* Gets the actors geometry in pixels relative to any parent actor. * Gets the actors geometry in pixels relative to any parent actor.
*/ */
void void
clutter_actor_get_geometry (ClutterActor *self, clutter_actor_get_geometry (ClutterActor *self,
ClutterGeometry *geom) ClutterGeometry *geometry)
{ {
ClutterActorBox box; ClutterActorBox box;
@ -778,10 +804,10 @@ clutter_actor_get_geometry (ClutterActor *self,
clutter_actor_allocate_coords (self, &box); clutter_actor_allocate_coords (self, &box);
geom->x = box.x1; geometry->x = box.x1;
geom->y = box.y1; geometry->y = box.y1;
geom->width = box.x2 - box.x1; geometry->width = box.x2 - box.x1;
geom->height = box.y2 - box.y1; geometry->height = box.y2 - box.y1;
} }
/** /**
@ -1030,7 +1056,7 @@ clutter_actor_get_opacity (ClutterActor *self)
/** /**
* clutter_actor_set_name: * clutter_actor_set_name:
* @self: A #ClutterActor * @self: A #ClutterActor
* @id: Textual tag to apply to actor * @name: Textual tag to apply to actor
* *
* Sets a textual tag to the actor. * Sets a textual tag to the actor.
*/ */
@ -1258,6 +1284,8 @@ clutter_actor_remove_clip (ClutterActor *self)
* Gets whether the actor has a clip set or not. * Gets whether the actor has a clip set or not.
* *
* Return value: %TRUE if the actor has a clip set. * Return value: %TRUE if the actor has a clip set.
*
* Since: 0.1.1
*/ */
gboolean gboolean
clutter_actor_has_clip (ClutterActor *self) clutter_actor_has_clip (ClutterActor *self)
@ -1330,6 +1358,8 @@ clutter_actor_get_parent (ClutterActor *self)
* *
* This function should not be used in applications. It should be called by * This function should not be used in applications. It should be called by
* implementations of group actors, to dissociate a child from the container. * implementations of group actors, to dissociate a child from the container.
*
* Since: 0.1.1
*/ */
void void
clutter_actor_unparent (ClutterActor *self) clutter_actor_unparent (ClutterActor *self)

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@ -404,7 +404,7 @@ clutter_group_add (ClutterGroup *self,
/** /**
* clutter_group_add_many_valist: * clutter_group_add_many_valist:
* @group: a #ClutterGroup * @self: a #ClutterGroup
* @first_actor: the #ClutterActor actor to add to the group * @first_actor: the #ClutterActor actor to add to the group
* @args: the actors to be added * @args: the actors to be added
* *
@ -412,19 +412,19 @@ clutter_group_add (ClutterGroup *self,
* function inside bindings. * function inside bindings.
*/ */
void void
clutter_group_add_many_valist (ClutterGroup *group, clutter_group_add_many_valist (ClutterGroup *self,
ClutterActor *first_actor, ClutterActor *first_actor,
va_list args) va_list args)
{ {
ClutterActor *actor; ClutterActor *actor;
g_return_if_fail (CLUTTER_IS_GROUP (group)); g_return_if_fail (CLUTTER_IS_GROUP (self));
g_return_if_fail (CLUTTER_IS_ACTOR (first_actor)); g_return_if_fail (CLUTTER_IS_ACTOR (first_actor));
actor = first_actor; actor = first_actor;
while (actor) while (actor)
{ {
clutter_group_add (group, actor); clutter_group_add (self, actor);
actor = va_arg (args, ClutterActor *); actor = va_arg (args, ClutterActor *);
} }
} }

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@ -5,7 +5,7 @@ AC_PREREQ(2.53)
# An even micro number indicates a released version. # An even micro number indicates a released version.
m4_define(clutter_version_major, 0) m4_define(clutter_version_major, 0)
m4_define(clutter_version_minor, 1) m4_define(clutter_version_minor, 1)
m4_define(clutter_version_micro, 0) m4_define(clutter_version_micro, 1)
AC_INIT([clutter], AC_INIT([clutter],
clutter_version_major.clutter_version_minor.clutter_version_micro, clutter_version_major.clutter_version_minor.clutter_version_micro,
@ -23,9 +23,9 @@ AC_SUBST(CLUTTER_MAJORMINOR)
# - interfaces added/removed/changed -> increment CURRENT, REVISION = 0 # - interfaces added/removed/changed -> increment CURRENT, REVISION = 0
# - interfaces added -> increment AGE # - interfaces added -> increment AGE
# - interfaces removed -> AGE = 0 # - interfaces removed -> AGE = 0
CLUTTER_LT_CURRENT=0 CLUTTER_LT_CURRENT=1
CLUTTER_LT_REV=0 CLUTTER_LT_REV=0
CLUTTER_LT_AGE=0 CLUTTER_LT_AGE=1
CLUTTER_LT_VERSION="$CLUTTER_LT_CURRENT:$CLUTTER_LT_REV:$CLUTTER_LT_AGE" CLUTTER_LT_VERSION="$CLUTTER_LT_CURRENT:$CLUTTER_LT_REV:$CLUTTER_LT_AGE"
CLUTTER_LT_LDFLAGS="-version-info $CLUTTER_LT_VERSION" CLUTTER_LT_LDFLAGS="-version-info $CLUTTER_LT_VERSION"