base-types: Add (constructor) annotations

The alloc() functions are the constructors for their types, so it's
better to have the introspection data match the intent of the API.
This commit is contained in:
Emmanuele Bassi 2012-08-10 14:28:48 +01:00
parent 903452d2df
commit 3e4277c2e8

View File

@ -180,7 +180,7 @@ clutter_vertex_new (gfloat x,
} }
/** /**
* clutter_vertex_alloc: * clutter_vertex_alloc: (constructor)
* *
* Allocates a new, empty #ClutterVertex. * Allocates a new, empty #ClutterVertex.
* *
@ -398,7 +398,7 @@ clutter_point_zero (void)
} }
/** /**
* clutter_point_alloc: * clutter_point_alloc: (constructor)
* *
* Allocates a new #ClutterPoint. * Allocates a new #ClutterPoint.
* *
@ -566,7 +566,7 @@ G_DEFINE_BOXED_TYPE_WITH_CODE (ClutterPoint, clutter_point,
*/ */
/** /**
* clutter_size_alloc: * clutter_size_alloc: (constructor)
* *
* Allocates a new #ClutterSize. * Allocates a new #ClutterSize.
* *
@ -748,7 +748,7 @@ clutter_rect_zero (void)
} }
/** /**
* clutter_rect_alloc: * clutter_rect_alloc: (constructor)
* *
* Creates a new, empty #ClutterRect. * Creates a new, empty #ClutterRect.
* *
@ -1288,7 +1288,7 @@ G_DEFINE_BOXED_TYPE (ClutterMatrix, clutter_matrix,
clutter_matrix_free) clutter_matrix_free)
/** /**
* clutter_matrix_alloc: * clutter_matrix_alloc: (constructor)
* *
* Allocates enough memory to hold a #ClutterMatrix. * Allocates enough memory to hold a #ClutterMatrix.
* *