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https://github.com/brl/mutter.git
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material: Split the fragment processing backends out
This splits the fragment processing backends (glsl, arbfp and fixed) out from cogl-material.c into their own cogl-material-{glsl,arbfp,fixed}.c files in an effort to help and keep cogl-material.c maintainable.
This commit is contained in:
parent
411438f309
commit
3e1323a636
@ -119,6 +119,12 @@ cogl_sources_c = \
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$(srcdir)/cogl-matrix-stack.h \
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$(srcdir)/cogl-material.c \
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$(srcdir)/cogl-material-private.h \
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$(srcdir)/cogl-material-glsl.c \
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$(srcdir)/cogl-material-glsl-private.h \
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$(srcdir)/cogl-material-arbfp.c \
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$(srcdir)/cogl-material-arbfp-private.h \
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$(srcdir)/cogl-material-fixed.c \
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$(srcdir)/cogl-material-fixed-private.h \
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$(srcdir)/cogl-blend-string.c \
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$(srcdir)/cogl-blend-string.h \
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$(srcdir)/cogl-debug.c \
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36
clutter/cogl/cogl/cogl-material-arbfp-private.h
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36
clutter/cogl/cogl/cogl-material-arbfp-private.h
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@ -0,0 +1,36 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_MATERIAL_ARBFP_PRIVATE_H
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#define __COGL_MATERIAL_ARBFP_PRIVATE_H
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#include "cogl-material-private.h"
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const CoglMaterialBackend _cogl_material_arbfp_backend;
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#endif /* __COGL_MATERIAL_ARBFP_PRIVATE_H */
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1029
clutter/cogl/cogl/cogl-material-arbfp.c
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1029
clutter/cogl/cogl/cogl-material-arbfp.c
Normal file
File diff suppressed because it is too large
Load Diff
36
clutter/cogl/cogl/cogl-material-fixed-private.h
Normal file
36
clutter/cogl/cogl/cogl-material-fixed-private.h
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@ -0,0 +1,36 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_MATERIAL_FIXED_PRIVATE_H
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#define __COGL_MATERIAL_FIXED_PRIVATE_H
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#include "cogl-material-private.h"
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const CoglMaterialBackend _cogl_material_fixed_backend;
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#endif /* __COGL_MATERIAL_FIXED_PRIVATE_H */
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201
clutter/cogl/cogl/cogl-material-fixed.c
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201
clutter/cogl/cogl/cogl-material-fixed.c
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@ -0,0 +1,201 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-material-private.h"
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#include "cogl-texture-private.h"
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#include "cogl-blend-string.h"
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#include "cogl-profile.h"
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#ifndef HAVE_COGL_GLES
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#include "cogl-program.h"
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#endif
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#include <glib.h>
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#include <glib/gprintf.h>
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#include <string.h>
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#ifdef HAVE_COGL_GLES2
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#include "../gles/cogl-gles2-wrapper.h"
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#endif
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static int
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_cogl_material_backend_fixed_get_max_texture_units (void)
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{
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_COGL_GET_CONTEXT (ctx, 0);
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/* This function is called quite often so we cache the value to
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avoid too many GL calls */
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if (ctx->max_texture_units == -1)
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{
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ctx->max_texture_units = 1;
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GE (glGetIntegerv (GL_MAX_TEXTURE_UNITS,
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&ctx->max_texture_units));
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}
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return ctx->max_texture_units;
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}
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static gboolean
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_cogl_material_backend_fixed_start (CoglMaterial *material,
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int n_layers,
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unsigned long materials_difference)
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{
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_cogl_use_program (COGL_INVALID_HANDLE, COGL_MATERIAL_PROGRAM_TYPE_FIXED);
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return TRUE;
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}
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static gboolean
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_cogl_material_backend_fixed_add_layer (CoglMaterial *material,
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CoglMaterialLayer *layer,
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unsigned long layers_difference)
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{
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CoglTextureUnit *unit =
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_cogl_get_texture_unit (_cogl_material_layer_get_unit_index (layer));
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int unit_index = unit->index;
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int n_rgb_func_args;
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int n_alpha_func_args;
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_COGL_GET_CONTEXT (ctx, FALSE);
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/* XXX: Beware that since we are changing the active texture unit we
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* must make sure we don't call into other Cogl components that may
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* temporarily bind texture objects to query/modify parameters since
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* they will end up binding texture unit 1. See
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* _cogl_bind_gl_texture_transient for more details.
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*/
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_cogl_set_active_texture_unit (unit_index);
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if (layers_difference & COGL_MATERIAL_LAYER_STATE_COMBINE)
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{
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CoglMaterialLayer *authority =
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_cogl_material_layer_get_authority (layer,
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COGL_MATERIAL_LAYER_STATE_COMBINE);
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CoglMaterialLayerBigState *big_state = authority->big_state;
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE));
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/* Set the combiner functions... */
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GE (glTexEnvi (GL_TEXTURE_ENV,
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GL_COMBINE_RGB,
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big_state->texture_combine_rgb_func));
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GE (glTexEnvi (GL_TEXTURE_ENV,
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GL_COMBINE_ALPHA,
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big_state->texture_combine_alpha_func));
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/*
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* Setup the function arguments...
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*/
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/* For the RGB components... */
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n_rgb_func_args =
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_cogl_get_n_args_for_combine_func (big_state->texture_combine_rgb_func);
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_RGB,
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big_state->texture_combine_rgb_src[0]));
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_RGB,
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big_state->texture_combine_rgb_op[0]));
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if (n_rgb_func_args > 1)
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{
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_RGB,
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big_state->texture_combine_rgb_src[1]));
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_RGB,
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big_state->texture_combine_rgb_op[1]));
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}
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if (n_rgb_func_args > 2)
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{
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_RGB,
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big_state->texture_combine_rgb_src[2]));
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_RGB,
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big_state->texture_combine_rgb_op[2]));
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}
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/* For the Alpha component */
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n_alpha_func_args =
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_cogl_get_n_args_for_combine_func (big_state->texture_combine_alpha_func);
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC0_ALPHA,
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big_state->texture_combine_alpha_src[0]));
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND0_ALPHA,
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big_state->texture_combine_alpha_op[0]));
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if (n_alpha_func_args > 1)
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{
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC1_ALPHA,
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big_state->texture_combine_alpha_src[1]));
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND1_ALPHA,
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big_state->texture_combine_alpha_op[1]));
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}
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if (n_alpha_func_args > 2)
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{
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_SRC2_ALPHA,
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big_state->texture_combine_alpha_src[2]));
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GE (glTexEnvi (GL_TEXTURE_ENV, GL_OPERAND2_ALPHA,
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big_state->texture_combine_alpha_op[2]));
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}
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}
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if (layers_difference & COGL_MATERIAL_LAYER_STATE_COMBINE)
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{
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CoglMaterialLayer *authority =
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_cogl_material_layer_get_authority (layer,
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COGL_MATERIAL_LAYER_STATE_COMBINE);
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CoglMaterialLayerBigState *big_state = authority->big_state;
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GE (glTexEnvfv (GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR,
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big_state->texture_combine_constant));
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}
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return TRUE;
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}
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static gboolean
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_cogl_material_backend_fixed_end (CoglMaterial *material,
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unsigned long materials_difference)
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{
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return TRUE;
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}
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const CoglMaterialBackend _cogl_material_fixed_backend =
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{
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_cogl_material_backend_fixed_get_max_texture_units,
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_cogl_material_backend_fixed_start,
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_cogl_material_backend_fixed_add_layer,
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NULL, /* passthrough */
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_cogl_material_backend_fixed_end,
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NULL, /* material_change_notify */
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NULL, /* material_set_parent_notify */
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NULL, /* layer_change_notify */
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NULL /* free_priv */
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};
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36
clutter/cogl/cogl/cogl-material-glsl-private.h
Normal file
36
clutter/cogl/cogl/cogl-material-glsl-private.h
Normal file
@ -0,0 +1,36 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifndef __COGL_MATERIAL_GLSL_PRIVATE_H
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#define __COGL_MATERIAL_GLSL_PRIVATE_H
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#include "cogl-material-private.h"
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const CoglMaterialBackend _cogl_material_glsl_backend;
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#endif /* __COGL_MATERIAL_GLSL_PRIVATE_H */
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123
clutter/cogl/cogl/cogl-material-glsl.c
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123
clutter/cogl/cogl/cogl-material-glsl.c
Normal file
@ -0,0 +1,123 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009,2010 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
|
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* License as published by the Free Software Foundation; either
|
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
|
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-material-private.h"
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#ifndef HAVE_COGL_GLES
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#include "cogl-program.h"
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#endif
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#include <glib.h>
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/*
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* GL/GLES compatability defines for material thingies:
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*/
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#ifdef HAVE_COGL_GLES2
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#include "../gles/cogl-gles2-wrapper.h"
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#endif
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static int
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_cogl_material_backend_glsl_get_max_texture_units (void)
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{
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return _cogl_get_max_texture_image_units ();
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}
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static gboolean
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_cogl_material_backend_glsl_start (CoglMaterial *material,
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int n_layers,
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unsigned long materials_difference)
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{
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_COGL_GET_CONTEXT (ctx, FALSE);
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if (!cogl_features_available (COGL_FEATURE_SHADERS_GLSL))
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return FALSE;
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/* FIXME: This will likely conflict with the GLES 2 backends use of
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* glUseProgram.
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*/
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if (materials_difference & COGL_MATERIAL_STATE_USER_SHADER)
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{
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CoglMaterial *authority =
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_cogl_material_get_authority (material,
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COGL_MATERIAL_STATE_USER_SHADER);
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CoglHandle program = authority->big_state->user_program;
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if (program == COGL_INVALID_HANDLE)
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return FALSE; /* XXX: change me when we support code generation here */
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_cogl_use_program (program, COGL_MATERIAL_PROGRAM_TYPE_GLSL);
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return TRUE;
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}
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/* TODO: also support code generation */
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return FALSE;
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}
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gboolean
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_cogl_material_backend_glsl_add_layer (CoglMaterial *material,
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CoglMaterialLayer *layer,
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unsigned long layers_difference)
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{
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return TRUE;
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}
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gboolean
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_cogl_material_backend_glsl_passthrough (CoglMaterial *material)
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{
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return TRUE;
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}
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gboolean
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_cogl_material_backend_glsl_end (CoglMaterial *material,
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unsigned long materials_difference)
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{
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return TRUE;
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}
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const CoglMaterialBackend _cogl_material_glsl_backend =
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{
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_cogl_material_backend_glsl_get_max_texture_units,
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_cogl_material_backend_glsl_start,
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_cogl_material_backend_glsl_add_layer,
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_cogl_material_backend_glsl_passthrough,
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_cogl_material_backend_glsl_end,
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NULL, /* material_state_change_notify */
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NULL, /* material_set_parent_notify */
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NULL, /* layer_state_change_notify */
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NULL, /* free_priv */
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};
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|
@ -143,16 +143,38 @@ _cogl_bind_gl_texture_transient (GLenum gl_target,
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gboolean is_foreign);
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#if defined (HAVE_COGL_GL)
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/* glsl, arbfp, fixed */
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||||
|
||||
/* NB: material->backend is currently a 3bit unsigned int bitfield */
|
||||
#define COGL_MATERIAL_BACKEND_GLSL 0
|
||||
#define COGL_MATERIAL_BACKEND_GLSL_MASK (1L<<0)
|
||||
#define COGL_MATERIAL_BACKEND_ARBFP 1
|
||||
#define COGL_MATERIAL_BACKEND_ARBFP_MASK (1L<<1)
|
||||
#define COGL_MATERIAL_BACKEND_FIXED 2
|
||||
#define COGL_MATERIAL_BACKEND_FIXED_MASK (1L<<2)
|
||||
|
||||
#define COGL_MATERIAL_N_BACKENDS 3
|
||||
|
||||
#elif defined (HAVE_COGL_GLES2)
|
||||
/* glsl, fixed */
|
||||
|
||||
#define COGL_MATERIAL_BACKEND_GLSL 0
|
||||
#define COGL_MATERIAL_BACKEND_GLSL_MASK (1L<<0)
|
||||
#define COGL_MATERIAL_BACKEND_FIXED 1
|
||||
#define COGL_MATERIAL_BACKEND_FIXED_MASK (1L<<1)
|
||||
|
||||
#define COGL_MATERIAL_N_BACKENDS 2
|
||||
|
||||
#else /* HAVE_COGL_GLES */
|
||||
/* fixed */
|
||||
|
||||
#define COGL_MATERIAL_BACKEND_FIXED 0
|
||||
#define COGL_MATERIAL_BACKEND_FIXED_MASK (1L<<0)
|
||||
|
||||
#define COGL_MATERIAL_N_BACKENDS 1
|
||||
|
||||
#endif
|
||||
|
||||
#define COGL_MATERIAL_BACKEND_DEFAULT 0
|
||||
#define COGL_MATERIAL_BACKEND_UNDEFINED 3
|
||||
|
||||
typedef enum
|
||||
{
|
||||
COGL_MATERIAL_LAYER_STATE_UNIT = 1L<<0,
|
||||
@ -724,6 +746,24 @@ typedef struct _CoglMaterialFlushOptions
|
||||
CoglMaterialWrapModeOverrides wrap_mode_overrides;
|
||||
} CoglMaterialFlushOptions;
|
||||
|
||||
|
||||
void
|
||||
_cogl_set_active_texture_unit (int unit_index);
|
||||
|
||||
void
|
||||
_cogl_delete_gl_texture (GLuint gl_texture);
|
||||
|
||||
int
|
||||
_cogl_get_max_texture_image_units (void);
|
||||
|
||||
|
||||
void
|
||||
_cogl_use_program (CoglHandle program_handle, CoglMaterialProgramType type);
|
||||
|
||||
unsigned int
|
||||
_cogl_get_n_args_for_combine_func (GLint func);
|
||||
|
||||
|
||||
void
|
||||
_cogl_material_get_colorubv (CoglHandle handle,
|
||||
guint8 *color);
|
||||
@ -757,9 +797,6 @@ void
|
||||
_cogl_material_set_user_program (CoglHandle handle,
|
||||
CoglHandle program);
|
||||
|
||||
void
|
||||
_cogl_delete_gl_texture (GLuint gl_texture);
|
||||
|
||||
void
|
||||
_cogl_material_texture_storage_change_notify (CoglHandle texture);
|
||||
|
||||
@ -787,5 +824,39 @@ _cogl_material_set_static_breadcrumb (CoglHandle handle,
|
||||
unsigned long
|
||||
_cogl_material_get_age (CoglHandle handle);
|
||||
|
||||
CoglMaterial *
|
||||
_cogl_material_get_authority (CoglMaterial *material,
|
||||
unsigned long difference);
|
||||
|
||||
typedef gboolean (*CoglMaterialChildCallback) (CoglMaterial *child,
|
||||
void *user_data);
|
||||
|
||||
void
|
||||
_cogl_material_foreach_child (CoglMaterial *material,
|
||||
CoglMaterialChildCallback callback,
|
||||
void *user_data);
|
||||
|
||||
unsigned long
|
||||
_cogl_material_layer_compare_differences (CoglMaterialLayer *layer0,
|
||||
CoglMaterialLayer *layer1);
|
||||
|
||||
CoglMaterialLayer *
|
||||
_cogl_material_layer_get_authority (CoglMaterialLayer *layer,
|
||||
unsigned long difference);
|
||||
|
||||
CoglHandle
|
||||
_cogl_material_layer_get_texture (CoglMaterialLayer *layer);
|
||||
|
||||
typedef gboolean (*CoglMaterialLayerCallback) (CoglMaterialLayer *layer,
|
||||
void *user_data);
|
||||
|
||||
void
|
||||
_cogl_material_foreach_layer (CoglMaterial *material,
|
||||
CoglMaterialLayerCallback callback,
|
||||
void *user_data);
|
||||
|
||||
int
|
||||
_cogl_material_layer_get_unit_index (CoglMaterialLayer *layer);
|
||||
|
||||
#endif /* __COGL_MATERIAL_PRIVATE_H */
|
||||
|
||||
|
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Reference in New Issue
Block a user