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cogl-object: cogl_is_XYZ prototype should take void *
This changes the cogl_is_XYZ function prototypes generated when using the COGL_OBJECT_DEFINE macro to take a void * argument instead of a CoglHandle argument.
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@ -157,7 +157,7 @@ _cogl_##type_name##_pointer_from_handle (CoglHandle handle) \
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} \
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\
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gboolean \
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cogl_is_##type_name (CoglHandle object) \
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cogl_is_##type_name (void *object) \
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{ \
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CoglObject *obj = object; \
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\
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