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cogl: Port Output away from CoglObject
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3193>
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946b6c945a
commit
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@ -31,11 +31,10 @@
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#pragma once
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#include "cogl/cogl-output.h"
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#include "cogl/cogl-object-private.h"
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struct _CoglOutput
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{
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CoglObject _parent;
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GObject parent_instance;
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char *name;
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@ -31,32 +31,43 @@
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#include "cogl-config.h"
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#include "cogl/cogl-output-private.h"
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#include "cogl/cogl-gtype-private.h"
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#include <string.h>
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static void _cogl_output_free (CoglOutput *output);
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G_DEFINE_TYPE (CoglOutput, cogl_output, G_TYPE_OBJECT);
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COGL_OBJECT_DEFINE (Output, output);
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COGL_GTYPE_DEFINE_CLASS (Output, output);
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static void
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cogl_output_dispose (GObject *object)
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{
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CoglOutput *output = COGL_OUTPUT (object);
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g_free (output->name);
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G_OBJECT_CLASS (cogl_output_parent_class)->dispose (object);
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}
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static void
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cogl_output_init (CoglOutput *output)
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{
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}
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static void
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cogl_output_class_init (CoglOutputClass *class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (class);
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object_class->dispose = cogl_output_dispose;
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}
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CoglOutput *
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_cogl_output_new (const char *name)
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{
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CoglOutput *output;
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output = g_new0 (CoglOutput, 1);
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output = g_object_new (COGL_TYPE_OUTPUT, NULL);
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output->name = g_strdup (name);
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return _cogl_output_object_new (output);
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}
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static void
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_cogl_output_free (CoglOutput *output)
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{
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g_free (output->name);
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g_free (output);
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return output;
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}
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gboolean
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@ -44,8 +44,9 @@
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G_BEGIN_DECLS
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/**
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* SECTION:cogl-output
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* @short_description: information about an output device
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* CoglOutput:
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*
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* Information about an output device
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*
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* The #CoglOutput object holds information about an output device
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* such as a monitor or laptop display. It can be queried to find
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@ -66,15 +67,15 @@ G_BEGIN_DECLS
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*/
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typedef struct _CoglOutput CoglOutput;
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#define COGL_OUTPUT(X) ((CoglOutput *)(X))
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/**
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* cogl_output_get_gtype:
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*
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* Returns: a #GType that can be used with the GLib type system.
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*/
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#define COGL_TYPE_OUTPUT (cogl_output_get_type ())
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COGL_EXPORT
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GType cogl_output_get_gtype (void);
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G_DECLARE_FINAL_TYPE (CoglOutput,
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cogl_output,
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COGL,
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OUTPUT,
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GObject)
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/**
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* CoglSubpixelOrder:
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@ -114,18 +115,6 @@ typedef enum
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COGL_SUBPIXEL_ORDER_VERTICAL_BGR
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} CoglSubpixelOrder;
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/**
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* cogl_is_output:
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* @object: A #CoglObject pointer
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*
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* Gets whether the given object references a #CoglOutput.
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*
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* Return value: %TRUE if the object references a #CoglOutput
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* and %FALSE otherwise.
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*/
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COGL_EXPORT gboolean
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cogl_is_output (void *object);
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/**
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* cogl_output_get_x:
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* @output: a #CoglOutput
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@ -293,7 +293,7 @@ update_outputs (CoglRenderer *renderer,
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renderer->outputs = g_list_remove_link (renderer->outputs, m);
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renderer->outputs = g_list_insert_before (renderer->outputs,
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m_next, output_l);
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cogl_object_ref (output_l);
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g_object_ref (output_l);
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changed = TRUE;
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}
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@ -305,7 +305,7 @@ update_outputs (CoglRenderer *renderer,
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{
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renderer->outputs =
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g_list_insert_before (renderer->outputs, m, output_l);
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cogl_object_ref (output_l);
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g_object_ref (output_l);
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changed = TRUE;
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l = l->next;
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}
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@ -319,7 +319,7 @@ update_outputs (CoglRenderer *renderer,
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}
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}
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g_list_free_full (new_outputs, (GDestroyNotify)cogl_object_unref);
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g_list_free_full (new_outputs, (GDestroyNotify)g_object_unref);
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mtk_x11_error_trap_pop (xlib_renderer->xdpy);
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if (changed)
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@ -481,7 +481,7 @@ _cogl_xlib_renderer_disconnect (CoglRenderer *renderer)
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CoglXlibRenderer *xlib_renderer =
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_cogl_xlib_renderer_get_data (renderer);
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g_list_free_full (renderer->outputs, (GDestroyNotify)cogl_object_unref);
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g_list_free_full (renderer->outputs, (GDestroyNotify)g_object_unref);
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renderer->outputs = NULL;
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if (!renderer->foreign_xdpy && xlib_renderer->xdpy)
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@ -224,7 +224,7 @@ cogl_onscreen_glx_dispose (GObject *object)
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G_OBJECT_CLASS (cogl_onscreen_glx_parent_class)->dispose (object);
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cogl_clear_object (&onscreen_glx->output);
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g_clear_object (&onscreen_glx->output);
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if (onscreen_glx->glxwin != None ||
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onscreen_glx->xwin != None)
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@ -1028,12 +1028,12 @@ cogl_onscreen_glx_update_output (CoglOnscreen *onscreen)
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if (onscreen_glx->output != output)
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{
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if (onscreen_glx->output)
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cogl_object_unref (onscreen_glx->output);
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g_object_unref (onscreen_glx->output);
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onscreen_glx->output = output;
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if (output)
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cogl_object_ref (onscreen_glx->output);
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g_object_ref (onscreen_glx->output);
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}
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}
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