Don't pass around NULL terminated CoglAttribute arrays

For the first iteration of the CoglAttribute API several of the new
functions accepted a pointer to a NULL terminated list of CoglAttribute
pointers - probably as a way to reduce the number of arguments required.
This style isn't consistent with existing Cogl APIs though and so we now
explicitly pass n_attributes arguments and don't require the NULL
termination.
This commit is contained in:
Robert Bragg 2011-03-03 01:02:12 +00:00
parent bf7653ac93
commit 3c1e83c7f5
9 changed files with 223 additions and 201 deletions

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@ -82,18 +82,20 @@ void
_cogl_attribute_immutable_unref (CoglAttribute *attribute); _cogl_attribute_immutable_unref (CoglAttribute *attribute);
void void
_cogl_draw_attributes_array (CoglVerticesMode mode, _cogl_draw_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglAttribute **attributes, CoglAttribute **attributes,
int n_attributes,
CoglDrawFlags flags); CoglDrawFlags flags);
void void
_cogl_draw_indexed_attributes_array (CoglVerticesMode mode, _cogl_draw_indexed_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglIndices *indices, CoglIndices *indices,
CoglAttribute **attributes, CoglAttribute **attributes,
int n_attributes,
CoglDrawFlags flags); CoglDrawFlags flags);
void void

View File

@ -478,6 +478,7 @@ set_enabled_arrays (CoglBitmask *value_cache,
static CoglHandle static CoglHandle
enable_gl_state (CoglDrawFlags flags, enable_gl_state (CoglDrawFlags flags,
CoglAttribute **attributes, CoglAttribute **attributes,
int n_attributes,
ValidateLayerState *state) ValidateLayerState *state)
{ {
CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer (); CoglFramebuffer *framebuffer = cogl_get_draw_framebuffer ();
@ -504,7 +505,7 @@ enable_gl_state (CoglDrawFlags flags,
/* Iterate the attributes to work out whether blending needs to be /* Iterate the attributes to work out whether blending needs to be
enabled and how many texture coords there are. We need to do this enabled and how many texture coords there are. We need to do this
before flushing the pipeline. */ before flushing the pipeline. */
for (i = 0; attributes[i]; i++) for (i = 0; i < n_attributes; i++)
switch (attributes[i]->name_id) switch (attributes[i]->name_id)
{ {
case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY: case COGL_ATTRIBUTE_NAME_ID_COLOR_ARRAY:
@ -595,7 +596,7 @@ enable_gl_state (CoglDrawFlags flags,
pipeline is flushed because on GLES2 that is the only point when pipeline is flushed because on GLES2 that is the only point when
we can determine the attribute locations */ we can determine the attribute locations */
for (i = 0; attributes[i]; i++) for (i = 0; i < n_attributes; i++)
{ {
CoglAttribute *attribute = attributes[i]; CoglAttribute *attribute = attributes[i];
CoglAttributeBuffer *attribute_buffer; CoglAttributeBuffer *attribute_buffer;
@ -767,6 +768,7 @@ _cogl_attribute_disable_cached_arrays (void)
* just disable the things not needed after enabling state. */ * just disable the things not needed after enabling state. */
static void static void
disable_gl_state (CoglAttribute **attributes, disable_gl_state (CoglAttribute **attributes,
int n_attributes,
CoglPipeline *source) CoglPipeline *source)
{ {
#ifdef MAY_HAVE_PROGRAMABLE_GL #ifdef MAY_HAVE_PROGRAMABLE_GL
@ -779,7 +781,7 @@ disable_gl_state (CoglAttribute **attributes,
if (G_UNLIKELY (source != cogl_get_source ())) if (G_UNLIKELY (source != cogl_get_source ()))
cogl_object_unref (source); cogl_object_unref (source);
for (i = 0; attributes[i]; i++) for (i = 0; i < n_attributes; i++)
{ {
CoglAttribute *attribute = attributes[i]; CoglAttribute *attribute = attributes[i];
@ -995,17 +997,18 @@ draw_wireframe (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglAttribute **attributes, CoglAttribute **attributes,
int n_attributes,
CoglIndices *indices) CoglIndices *indices)
{ {
CoglAttribute *position = NULL; CoglAttribute *position = NULL;
int i; int i;
int n_line_vertices; int n_line_vertices;
static CoglPipeline *wire_pipeline; static CoglPipeline *wire_pipeline;
CoglAttribute *wire_attribute[2]; CoglAttribute *wire_attribute[1];
CoglVertexP3 *lines; CoglVertexP3 *lines;
CoglAttributeBuffer *attribute_buffer; CoglAttributeBuffer *attribute_buffer;
for (i = 0; attributes[i]; i++) for (i = 0; i < n_attributes; i++)
{ {
if (strcmp (attributes[i]->name, "cogl_position_in") == 0) if (strcmp (attributes[i]->name, "cogl_position_in") == 0)
{ {
@ -1030,7 +1033,6 @@ draw_wireframe (CoglVerticesMode mode,
0, 0,
3, 3,
COGL_ATTRIBUTE_TYPE_FLOAT); COGL_ATTRIBUTE_TYPE_FLOAT);
wire_attribute[1] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
if (!wire_pipeline) if (!wire_pipeline)
@ -1044,10 +1046,11 @@ draw_wireframe (CoglVerticesMode mode,
/* temporarily disable the wireframe to avoid recursion! */ /* temporarily disable the wireframe to avoid recursion! */
COGL_DEBUG_CLEAR_FLAG (COGL_DEBUG_WIREFRAME); COGL_DEBUG_CLEAR_FLAG (COGL_DEBUG_WIREFRAME);
_cogl_draw_attributes_array (COGL_VERTICES_MODE_LINES, _cogl_draw_attributes (COGL_VERTICES_MODE_LINES,
0, 0,
n_line_vertices, n_line_vertices,
wire_attribute, wire_attribute,
1,
COGL_DRAW_SKIP_JOURNAL_FLUSH | COGL_DRAW_SKIP_JOURNAL_FLUSH |
COGL_DRAW_SKIP_PIPELINE_VALIDATION | COGL_DRAW_SKIP_PIPELINE_VALIDATION |
COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH | COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH |
@ -1096,10 +1099,11 @@ flush_state (CoglDrawFlags flags,
* skipping the implicit journal flush, the framebuffer flush and * skipping the implicit journal flush, the framebuffer flush and
* pipeline validation. */ * pipeline validation. */
void void
_cogl_draw_attributes_array (CoglVerticesMode mode, _cogl_draw_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglAttribute **attributes, CoglAttribute **attributes,
int n_attributes,
CoglDrawFlags flags) CoglDrawFlags flags)
{ {
ValidateLayerState state; ValidateLayerState state;
@ -1107,33 +1111,36 @@ _cogl_draw_attributes_array (CoglVerticesMode mode,
flush_state (flags, &state); flush_state (flags, &state);
source = enable_gl_state (flags, attributes, &state); source = enable_gl_state (flags, attributes, n_attributes, &state);
GE (glDrawArrays ((GLenum)mode, first_vertex, n_vertices)); GE (glDrawArrays ((GLenum)mode, first_vertex, n_vertices));
/* FIXME: we shouldn't be disabling state after drawing we should /* FIXME: we shouldn't be disabling state after drawing we should
* just disable the things not needed after enabling state. */ * just disable the things not needed after enabling state. */
disable_gl_state (attributes, source); disable_gl_state (attributes, n_attributes, source);
#ifdef COGL_ENABLE_DEBUG #ifdef COGL_ENABLE_DEBUG
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME)))
draw_wireframe (mode, first_vertex, n_vertices, attributes, NULL); draw_wireframe (mode, first_vertex, n_vertices,
attributes, n_attributes, NULL);
#endif #endif
} }
void void
cogl_draw_attributes_array (CoglVerticesMode mode, cogl_draw_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglAttribute **attributes) CoglAttribute **attributes,
int n_attributes)
{ {
_cogl_draw_attributes_array (mode, first_vertex, _cogl_draw_attributes (mode, first_vertex,
n_vertices, attributes, n_vertices,
attributes, n_attributes,
0 /* no flags */); 0 /* no flags */);
} }
void void
cogl_draw_attributes (CoglVerticesMode mode, cogl_vdraw_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
...) ...)
@ -1157,8 +1164,8 @@ cogl_draw_attributes (CoglVerticesMode mode,
attributes[i] = attribute; attributes[i] = attribute;
va_end (ap); va_end (ap);
cogl_draw_attributes_array (mode, first_vertex, n_vertices, cogl_draw_attributes (mode, first_vertex, n_vertices,
attributes); attributes, i + 1);
} }
static size_t static size_t
@ -1177,11 +1184,12 @@ sizeof_index_type (CoglIndicesType type)
} }
void void
_cogl_draw_indexed_attributes_array (CoglVerticesMode mode, _cogl_draw_indexed_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglIndices *indices, CoglIndices *indices,
CoglAttribute **attributes, CoglAttribute **attributes,
int n_attributes,
CoglDrawFlags flags) CoglDrawFlags flags)
{ {
ValidateLayerState state; ValidateLayerState state;
@ -1196,7 +1204,7 @@ _cogl_draw_indexed_attributes_array (CoglVerticesMode mode,
flush_state (flags, &state); flush_state (flags, &state);
source = enable_gl_state (flags, attributes, &state); source = enable_gl_state (flags, attributes, n_attributes, &state);
buffer = COGL_BUFFER (cogl_indices_get_buffer (indices)); buffer = COGL_BUFFER (cogl_indices_get_buffer (indices));
base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER); base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER);
@ -1225,28 +1233,31 @@ _cogl_draw_indexed_attributes_array (CoglVerticesMode mode,
/* FIXME: we shouldn't be disabling state after drawing we should /* FIXME: we shouldn't be disabling state after drawing we should
* just disable the things not needed after enabling state. */ * just disable the things not needed after enabling state. */
disable_gl_state (attributes, source); disable_gl_state (attributes, n_attributes, source);
#ifdef COGL_ENABLE_DEBUG #ifdef COGL_ENABLE_DEBUG
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME)))
draw_wireframe (mode, first_vertex, n_vertices, attributes, indices); draw_wireframe (mode, first_vertex, n_vertices,
attributes, n_attributes, indices);
#endif #endif
} }
void void
cogl_draw_indexed_attributes_array (CoglVerticesMode mode, cogl_draw_indexed_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglIndices *indices, CoglIndices *indices,
CoglAttribute **attributes) CoglAttribute **attributes,
int n_attributes)
{ {
_cogl_draw_indexed_attributes_array (mode, first_vertex, _cogl_draw_indexed_attributes (mode, first_vertex,
n_vertices, indices, attributes, n_vertices, indices,
attributes, n_attributes,
0 /* no flags */); 0 /* no flags */);
} }
void void
cogl_draw_indexed_attributes (CoglVerticesMode mode, cogl_vdraw_indexed_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglIndices *indices, CoglIndices *indices,
@ -1271,11 +1282,12 @@ cogl_draw_indexed_attributes (CoglVerticesMode mode,
attributes[i] = attribute; attributes[i] = attribute;
va_end (ap); va_end (ap);
cogl_draw_indexed_attributes_array (mode, cogl_draw_indexed_attributes (mode,
first_vertex, first_vertex,
n_vertices, n_vertices,
indices, indices,
attributes); attributes,
n_attributes);
} }

View File

@ -152,30 +152,32 @@ gboolean
cogl_is_attribute (void *object); cogl_is_attribute (void *object);
void void
cogl_draw_attributes (CoglVerticesMode mode, cogl_vdraw_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
...) G_GNUC_NULL_TERMINATED; ...) G_GNUC_NULL_TERMINATED;
void void
cogl_draw_attributes_array (CoglVerticesMode mode, cogl_draw_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglAttribute **attributes); CoglAttribute **attributes,
int n_attributes);
void
cogl_vdraw_indexed_attributes (CoglVerticesMode mode,
int first_vertex,
int n_vertices,
CoglIndices *indices,
...) G_GNUC_NULL_TERMINATED;
void void
cogl_draw_indexed_attributes (CoglVerticesMode mode, cogl_draw_indexed_attributes (CoglVerticesMode mode,
int first_vertex, int first_vertex,
int n_vertices, int n_vertices,
CoglIndices *indices, CoglIndices *indices,
...) G_GNUC_NULL_TERMINATED; CoglAttribute **attributes,
int n_attributes);
void
cogl_draw_indexed_attributes_array (CoglVerticesMode mode,
int first_vertex,
int n_vertices,
CoglIndices *indices,
CoglAttribute **attributes);
G_END_DECLS G_END_DECLS

View File

@ -296,27 +296,30 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start,
#ifdef HAVE_COGL_GL #ifdef HAVE_COGL_GL
/* XXX: it's rather evil that we sneak in the GL_QUADS enum here... */ /* XXX: it's rather evil that we sneak in the GL_QUADS enum here... */
_cogl_draw_attributes_array (GL_QUADS, _cogl_draw_attributes (GL_QUADS,
state->current_vertex, batch_len * 4, state->current_vertex, batch_len * 4,
attributes, attributes,
state->attributes->len,
draw_flags); draw_flags);
#else /* HAVE_COGL_GL */ #else /* HAVE_COGL_GL */
if (batch_len > 1) if (batch_len > 1)
{ {
_cogl_draw_indexed_attributes_array (COGL_VERTICES_MODE_TRIANGLES, _cogl_draw_indexed_attributes (COGL_VERTICES_MODE_TRIANGLES,
state->current_vertex * 6 / 4, state->current_vertex * 6 / 4,
batch_len * 6, batch_len * 6,
state->indices, state->indices,
attributes, attributes,
state->attributes->len,
draw_flags); draw_flags);
} }
else else
{ {
_cogl_draw_attributes_array (COGL_VERTICES_MODE_TRIANGLE_FAN, _cogl_draw_attributes (COGL_VERTICES_MODE_TRIANGLE_FAN,
state->current_vertex, 4, state->current_vertex, 4,
attributes, attributes,
state->attributes->len,
draw_flags); draw_flags);
} }
#endif #endif
@ -332,7 +335,7 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start,
static CoglPipeline *outline = NULL; static CoglPipeline *outline = NULL;
guint8 color_intensity; guint8 color_intensity;
int i; int i;
CoglAttribute *loop_attributes[2]; CoglAttribute *loop_attributes[1];
_COGL_GET_CONTEXT (ctxt, NO_RETVAL); _COGL_GET_CONTEXT (ctxt, NO_RETVAL);
@ -358,11 +361,11 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start,
cogl_set_source (outline); cogl_set_source (outline);
loop_attributes[0] = attributes[0]; /* we just want the position */ loop_attributes[0] = attributes[0]; /* we just want the position */
loop_attributes[1] = NULL;
for (i = 0; i < batch_len; i++) for (i = 0; i < batch_len; i++)
_cogl_draw_attributes_array (COGL_VERTICES_MODE_LINE_LOOP, _cogl_draw_attributes (COGL_VERTICES_MODE_LINE_LOOP,
4 * i + state->current_vertex, 4, 4 * i + state->current_vertex, 4,
loop_attributes, loop_attributes,
1,
draw_flags); draw_flags);
/* Go to the next color */ /* Go to the next color */

View File

@ -40,11 +40,11 @@ static void _cogl_primitive_free (CoglPrimitive *primitive);
COGL_OBJECT_DEFINE (Primitive, primitive); COGL_OBJECT_DEFINE (Primitive, primitive);
/* XXX: should we have an n_attributes arg instead of NULL terminating? */
CoglPrimitive * CoglPrimitive *
cogl_primitive_new_with_attributes_array (CoglVerticesMode mode, cogl_primitive_new_with_attributes (CoglVerticesMode mode,
int n_vertices, int n_vertices,
CoglAttribute **attributes) CoglAttribute **attributes,
int n_attributes)
{ {
CoglPrimitive *primitive = g_slice_new (CoglPrimitive); CoglPrimitive *primitive = g_slice_new (CoglPrimitive);
int i; int i;
@ -57,7 +57,7 @@ cogl_primitive_new_with_attributes_array (CoglVerticesMode mode,
g_array_new (TRUE, FALSE, sizeof (CoglAttribute *)); g_array_new (TRUE, FALSE, sizeof (CoglAttribute *));
primitive->immutable_ref = 0; primitive->immutable_ref = 0;
for (i = 0; attributes[i]; i++) for (i = 0; i < n_attributes; i++)
{ {
CoglAttribute *attribute = attributes[i]; CoglAttribute *attribute = attributes[i];
cogl_object_ref (attribute); cogl_object_ref (attribute);
@ -74,16 +74,18 @@ cogl_primitive_new_with_attributes_array (CoglVerticesMode mode,
new_with_attributes that also unrefs the attributes. It is just new_with_attributes that also unrefs the attributes. It is just
used for the builtin struct constructors */ used for the builtin struct constructors */
static CoglPrimitive * static CoglPrimitive *
_cogl_primitive_new_with_attributes_array_unref (CoglVerticesMode mode, _cogl_primitive_new_with_attributes_unref (CoglVerticesMode mode,
int n_vertices, int n_vertices,
CoglAttribute **attributes) CoglAttribute **attributes,
int n_attributes)
{ {
CoglPrimitive *primitive; CoglPrimitive *primitive;
int i; int i;
primitive = cogl_primitive_new_with_attributes_array (mode, primitive = cogl_primitive_new_with_attributes (mode,
n_vertices, n_vertices,
attributes); attributes,
n_attributes);
for (i = 0; attributes[i]; i++) for (i = 0; attributes[i]; i++)
cogl_object_unref (attributes[i]); cogl_object_unref (attributes[i]);
@ -115,8 +117,9 @@ cogl_primitive_new (CoglVerticesMode mode,
attributes[i] = attribute; attributes[i] = attribute;
va_end (ap); va_end (ap);
return cogl_primitive_new_with_attributes_array (mode, n_vertices, return cogl_primitive_new_with_attributes (mode, n_vertices,
attributes); attributes,
i + 1);
} }
CoglPrimitive * CoglPrimitive *
@ -126,7 +129,7 @@ cogl_primitive_new_p2 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2), data);
CoglAttribute *attributes[2]; CoglAttribute *attributes[1];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -134,12 +137,12 @@ cogl_primitive_new_p2 (CoglVerticesMode mode,
offsetof (CoglVertexP2, x), offsetof (CoglVertexP2, x),
2, 2,
COGL_ATTRIBUTE_TYPE_FLOAT); COGL_ATTRIBUTE_TYPE_FLOAT);
attributes[1] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
1);
} }
CoglPrimitive * CoglPrimitive *
@ -149,7 +152,7 @@ cogl_primitive_new_p3 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3), data);
CoglAttribute *attributes[2]; CoglAttribute *attributes[1];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -157,12 +160,12 @@ cogl_primitive_new_p3 (CoglVerticesMode mode,
offsetof (CoglVertexP3, x), offsetof (CoglVertexP3, x),
3, 3,
COGL_ATTRIBUTE_TYPE_FLOAT); COGL_ATTRIBUTE_TYPE_FLOAT);
attributes[1] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
1);
} }
CoglPrimitive * CoglPrimitive *
@ -172,7 +175,7 @@ cogl_primitive_new_p2c4 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2C4), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2C4), data);
CoglAttribute *attributes[3]; CoglAttribute *attributes[2];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -186,12 +189,12 @@ cogl_primitive_new_p2c4 (CoglVerticesMode mode,
offsetof (CoglVertexP2C4, r), offsetof (CoglVertexP2C4, r),
4, 4,
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
attributes[2] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
2);
} }
CoglPrimitive * CoglPrimitive *
@ -201,7 +204,7 @@ cogl_primitive_new_p3c4 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3C4), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3C4), data);
CoglAttribute *attributes[3]; CoglAttribute *attributes[2];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -215,12 +218,12 @@ cogl_primitive_new_p3c4 (CoglVerticesMode mode,
offsetof (CoglVertexP3C4, r), offsetof (CoglVertexP3C4, r),
4, 4,
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
attributes[2] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
2);
} }
CoglPrimitive * CoglPrimitive *
@ -230,7 +233,7 @@ cogl_primitive_new_p2t2 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2T2), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2T2), data);
CoglAttribute *attributes[3]; CoglAttribute *attributes[2];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -244,12 +247,12 @@ cogl_primitive_new_p2t2 (CoglVerticesMode mode,
offsetof (CoglVertexP2T2, s), offsetof (CoglVertexP2T2, s),
2, 2,
COGL_ATTRIBUTE_TYPE_FLOAT); COGL_ATTRIBUTE_TYPE_FLOAT);
attributes[2] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
2);
} }
CoglPrimitive * CoglPrimitive *
@ -259,7 +262,7 @@ cogl_primitive_new_p3t2 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3T2), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3T2), data);
CoglAttribute *attributes[3]; CoglAttribute *attributes[2];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -273,12 +276,12 @@ cogl_primitive_new_p3t2 (CoglVerticesMode mode,
offsetof (CoglVertexP3T2, s), offsetof (CoglVertexP3T2, s),
2, 2,
COGL_ATTRIBUTE_TYPE_FLOAT); COGL_ATTRIBUTE_TYPE_FLOAT);
attributes[2] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
2);
} }
CoglPrimitive * CoglPrimitive *
@ -288,7 +291,7 @@ cogl_primitive_new_p2t2c4 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2T2C4), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP2T2C4), data);
CoglAttribute *attributes[4]; CoglAttribute *attributes[3];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -308,12 +311,12 @@ cogl_primitive_new_p2t2c4 (CoglVerticesMode mode,
offsetof (CoglVertexP2T2C4, r), offsetof (CoglVertexP2T2C4, r),
4, 4,
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
attributes[3] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
3);
} }
CoglPrimitive * CoglPrimitive *
@ -323,7 +326,7 @@ cogl_primitive_new_p3t2c4 (CoglVerticesMode mode,
{ {
CoglAttributeBuffer *attribute_buffer = CoglAttributeBuffer *attribute_buffer =
cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3T2C4), data); cogl_attribute_buffer_new (n_vertices * sizeof (CoglVertexP3T2C4), data);
CoglAttribute *attributes[4]; CoglAttribute *attributes[3];
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
"cogl_position_in", "cogl_position_in",
@ -343,12 +346,12 @@ cogl_primitive_new_p3t2c4 (CoglVerticesMode mode,
offsetof (CoglVertexP3T2C4, r), offsetof (CoglVertexP3T2C4, r),
4, 4,
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE); COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
attributes[3] = NULL;
cogl_object_unref (attribute_buffer); cogl_object_unref (attribute_buffer);
return _cogl_primitive_new_with_attributes_array_unref (mode, n_vertices, return _cogl_primitive_new_with_attributes_unref (mode, n_vertices,
attributes); attributes,
3);
} }
static void static void
@ -389,7 +392,8 @@ warn_about_midscene_changes (void)
void void
cogl_primitive_set_attributes (CoglPrimitive *primitive, cogl_primitive_set_attributes (CoglPrimitive *primitive,
CoglAttribute **attributes) CoglAttribute **attributes,
int n_attributes)
{ {
int i; int i;
@ -404,7 +408,7 @@ cogl_primitive_set_attributes (CoglPrimitive *primitive,
free_attributes_list (primitive); free_attributes_list (primitive);
g_array_set_size (primitive->attributes, 0); g_array_set_size (primitive->attributes, 0);
for (i = 0; attributes[i]; i++) for (i = 0; i < n_attributes; i++)
{ {
cogl_object_ref (attributes[i]); cogl_object_ref (attributes[i]);
g_return_if_fail (cogl_is_attribute (attributes[i])); g_return_if_fail (cogl_is_attribute (attributes[i]));
@ -539,15 +543,17 @@ cogl_primitive_draw (CoglPrimitive *primitive)
(CoglAttribute **)primitive->attributes->data; (CoglAttribute **)primitive->attributes->data;
if (primitive->indices) if (primitive->indices)
cogl_draw_indexed_attributes_array (primitive->mode, cogl_draw_indexed_attributes (primitive->mode,
primitive->first_vertex, primitive->first_vertex,
primitive->n_vertices, primitive->n_vertices,
primitive->indices, primitive->indices,
attributes); attributes,
primitive->attributes->len);
else else
cogl_draw_attributes_array (primitive->mode, cogl_draw_attributes (primitive->mode,
primitive->first_vertex, primitive->first_vertex,
primitive->n_vertices, primitive->n_vertices,
attributes); attributes,
primitive->attributes->len);
} }

View File

@ -231,11 +231,11 @@ cogl_primitive_new (CoglVerticesMode mode,
int n_vertices, int n_vertices,
...); ...);
/* XXX: how about just: cogl_primitive_new_with_attributes () ? */
CoglPrimitive * CoglPrimitive *
cogl_primitive_new_with_attributes_array (CoglVerticesMode mode, cogl_primitive_new_with_attributes (CoglVerticesMode mode,
int n_vertices, int n_vertices,
CoglAttribute **attributes); CoglAttribute **attributes,
int n_attributes);
/** /**
* cogl_primitive_new_p2: * cogl_primitive_new_p2:
@ -634,7 +634,8 @@ cogl_primitive_set_mode (CoglPrimitive *primitive,
*/ */
void void
cogl_primitive_set_attributes (CoglPrimitive *primitive, cogl_primitive_set_attributes (CoglPrimitive *primitive,
CoglAttribute **attributes); CoglAttribute **attributes,
int n_attributes);
void void

View File

@ -934,7 +934,7 @@ _cogl_rectangle_immediate (float x_1,
x_2, y_2 x_2, y_2
}; };
CoglAttributeBuffer *attribute_buffer; CoglAttributeBuffer *attribute_buffer;
CoglAttribute *attributes[2]; CoglAttribute *attributes[1];
attribute_buffer = cogl_attribute_buffer_new (sizeof (vertices), vertices); attribute_buffer = cogl_attribute_buffer_new (sizeof (vertices), vertices);
attributes[0] = cogl_attribute_new (attribute_buffer, attributes[0] = cogl_attribute_new (attribute_buffer,
@ -943,12 +943,12 @@ _cogl_rectangle_immediate (float x_1,
0, /* offset */ 0, /* offset */
2, /* n_components */ 2, /* n_components */
COGL_ATTRIBUTE_TYPE_FLOAT); COGL_ATTRIBUTE_TYPE_FLOAT);
attributes[1] = NULL;
_cogl_draw_attributes_array (COGL_VERTICES_MODE_TRIANGLE_STRIP, _cogl_draw_attributes (COGL_VERTICES_MODE_TRIANGLE_STRIP,
0, /* first_index */ 0, /* first_index */
4, /* n_vertices */ 4, /* n_vertices */
attributes, attributes,
1,
COGL_DRAW_SKIP_JOURNAL_FLUSH | COGL_DRAW_SKIP_JOURNAL_FLUSH |
COGL_DRAW_SKIP_PIPELINE_VALIDATION | COGL_DRAW_SKIP_PIPELINE_VALIDATION |
COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH); COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH);
@ -1067,8 +1067,7 @@ cogl_polygon (const CoglTextureVertex *vertices,
n_layers = cogl_pipeline_get_n_layers (pipeline); n_layers = cogl_pipeline_get_n_layers (pipeline);
n_attributes = 1 + n_layers + (use_color ? 1 : 0); n_attributes = 1 + n_layers + (use_color ? 1 : 0);
attributes = g_alloca (sizeof (CoglAttribute *) * (n_attributes + 1)); attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes);
attributes[n_attributes] = NULL;
/* Our data is arranged like: /* Our data is arranged like:
* [X, Y, Z, TX0, TY0, TX1, TY1..., R, G, B, A,...] */ * [X, Y, Z, TX0, TY0, TX1, TY1..., R, G, B, A,...] */
@ -1167,9 +1166,10 @@ cogl_polygon (const CoglTextureVertex *vertices,
cogl_push_source (pipeline); cogl_push_source (pipeline);
cogl_draw_attributes_array (COGL_VERTICES_MODE_TRIANGLE_FAN, cogl_draw_attributes (COGL_VERTICES_MODE_TRIANGLE_FAN,
0, n_vertices, 0, n_vertices,
attributes); attributes,
n_attributes);
cogl_pop_source (); cogl_pop_source ();

View File

@ -1165,7 +1165,7 @@ update_primitive_attributes (CoglVertexBuffer *buffer)
g_return_if_fail (n_attributes > 0); g_return_if_fail (n_attributes > 0);
attributes = g_alloca (sizeof (CoglAttribute *) * (n_attributes + 1)); attributes = g_alloca (sizeof (CoglAttribute *) * n_attributes);
i = 0; i = 0;
for (l = buffer->submitted_vbos; l; l = l->next) for (l = buffer->submitted_vbos; l; l = l->next)
@ -1195,9 +1195,7 @@ update_primitive_attributes (CoglVertexBuffer *buffer)
} }
} }
attributes[i] = NULL; cogl_primitive_set_attributes (buffer->primitive, attributes, i);
cogl_primitive_set_attributes (buffer->primitive, attributes);
} }
static void static void

View File

@ -238,7 +238,7 @@ _cogl_path_stroke_nodes (CoglPath *path)
{ {
node = &g_array_index (data->path_nodes, CoglPathNode, path_start); node = &g_array_index (data->path_nodes, CoglPathNode, path_start);
cogl_draw_attributes (COGL_VERTICES_MODE_LINE_STRIP, cogl_vdraw_attributes (COGL_VERTICES_MODE_LINE_STRIP,
0, node->path_size, 0, node->path_size,
data->stroke_attributes[path_num], data->stroke_attributes[path_num],
NULL); NULL);
@ -343,12 +343,12 @@ _cogl_path_fill_nodes (CoglPath *path)
_cogl_path_build_fill_attribute_buffer (path); _cogl_path_build_fill_attribute_buffer (path);
_cogl_draw_indexed_attributes_array _cogl_draw_indexed_attributes (COGL_VERTICES_MODE_TRIANGLES,
(COGL_VERTICES_MODE_TRIANGLES,
0, /* first_vertex */ 0, /* first_vertex */
path->data->fill_vbo_n_indices, path->data->fill_vbo_n_indices,
path->data->fill_vbo_indices, path->data->fill_vbo_indices,
path->data->fill_attributes, path->data->fill_attributes,
COGL_PATH_N_ATTRIBUTES,
COGL_DRAW_SKIP_JOURNAL_FLUSH | COGL_DRAW_SKIP_JOURNAL_FLUSH |
COGL_DRAW_SKIP_PIPELINE_VALIDATION | COGL_DRAW_SKIP_PIPELINE_VALIDATION |
COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH); COGL_DRAW_SKIP_FRAMEBUFFER_FLUSH);
@ -1500,8 +1500,6 @@ _cogl_path_build_fill_attribute_buffer (CoglPath *path)
G_STRUCT_OFFSET (CoglPathTesselatorVertex, s), G_STRUCT_OFFSET (CoglPathTesselatorVertex, s),
2, /* n_components */ 2, /* n_components */
COGL_ATTRIBUTE_TYPE_FLOAT); COGL_ATTRIBUTE_TYPE_FLOAT);
/* NULL terminator */
data->fill_attributes[2] = NULL;
data->fill_vbo_indices = cogl_indices_new (tess.indices_type, data->fill_vbo_indices = cogl_indices_new (tess.indices_type,
tess.indices->data, tess.indices->data,