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Do not use GL types in Clutter headers
Bug 1451 - clutter_value_get_shader_matrix() return value The return value of the get_shader_matrix() function should be gfloat, not GLfloat.
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@ -88,7 +88,7 @@ G_CONST_RETURN gfloat * clutter_value_get_shader_float (const GValue *value,
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gsize *length);
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G_CONST_RETURN COGLint *clutter_value_get_shader_int (const GValue *value,
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gsize *length);
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G_CONST_RETURN GLfloat *clutter_value_get_shader_matrix (const GValue *value,
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G_CONST_RETURN gfloat * clutter_value_get_shader_matrix (const GValue *value,
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gsize *length);
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G_END_DECLS
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