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animator: handle no initial key
Fixing the crasher reported in bug #1995.
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d2db512788
commit
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@ -457,36 +457,47 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
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initial = g_list_find_custom (key_animator->current->next,
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key,
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sort_actor_prop_func);
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g_assert (initial != NULL);
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initial_key = initial->data;
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clutter_interval_set_initial_value (key_animator->interval,
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&initial_key->value);
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key_animator->current = initial;
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key_animator->start = initial_key->progress;
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next = g_list_find_custom (initial->next,
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key,
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sort_actor_prop_func);
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if (next)
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if (initial)
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{
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next_key = next->data;
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initial_key = initial->data;
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key_animator->end = next_key->progress;
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clutter_interval_set_initial_value (key_animator->interval,
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&initial_key->value);
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key_animator->current = initial;
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key_animator->start = initial_key->progress;
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next = g_list_find_custom (initial->next,
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key,
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sort_actor_prop_func);
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if (next)
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{
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next_key = next->data;
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key_animator->end = next_key->progress;
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}
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else
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{
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next_key = initial_key;
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key_animator->end = 1.0;
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}
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clutter_interval_set_final_value (key_animator->interval,
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&next_key->value);
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if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
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clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
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}
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else
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else /* no relevant interval */
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{
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next_key = initial_key;
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key_animator->end = 1.0;
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ClutterAnimatorKey *current_key = key_animator->current->data;
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clutter_interval_set_initial_value (key_animator->interval,
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¤t_key->value);
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clutter_interval_set_final_value (key_animator->interval,
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¤t_key->value);
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break;
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}
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clutter_interval_set_final_value (key_animator->interval,
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&next_key->value);
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if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
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clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
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}
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}
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else if (progress < key_animator->start)
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@ -500,33 +511,44 @@ animation_animator_ensure_animator (ClutterAnimator *animator,
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initial = list_find_custom_reverse (key_animator->current->prev,
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key,
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sort_actor_prop_func);
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g_assert (initial != NULL);
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initial_key = initial->data;
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clutter_interval_set_initial_value (key_animator->interval,
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&initial_key->value);
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key_animator->current = initial;
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key_animator->end = key_animator->start;
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key_animator->start = initial_key->progress;
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if (old)
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if (initial)
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{
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next_key = old->data;
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initial_key = initial->data;
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key_animator->end = next_key->progress;
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clutter_interval_set_initial_value (key_animator->interval,
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&initial_key->value);
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key_animator->current = initial;
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key_animator->end = key_animator->start;
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key_animator->start = initial_key->progress;
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if (old)
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{
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next_key = old->data;
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key_animator->end = next_key->progress;
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}
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else
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{
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next_key = initial_key;
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key_animator->end = 1.0;
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}
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clutter_interval_set_final_value (key_animator->interval,
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&next_key->value);
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if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
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clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
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}
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else
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else /* no relevant interval */
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{
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next_key = initial_key;
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key_animator->end = 1.0;
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ClutterAnimatorKey *current_key = key_animator->current->data;
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clutter_interval_set_initial_value (key_animator->interval,
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¤t_key->value);
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clutter_interval_set_final_value (key_animator->interval,
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¤t_key->value);
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break;
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}
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clutter_interval_set_final_value (key_animator->interval,
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&next_key->value);
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if ((clutter_alpha_get_mode (key_animator->alpha) != next_key->mode))
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clutter_alpha_set_mode (key_animator->alpha, next_key->mode);
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}
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}
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}
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