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compositor: Disconnect from stage signals on destruction
From this point there's not any need for the compositor to listen to signals so we can disconnect from the stage ones we are connected to. https://gitlab.gnome.org/GNOME/mutter/merge_requests/556
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@ -18,6 +18,9 @@ struct _MetaCompositor
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guint pre_paint_func_id;
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guint post_paint_func_id;
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guint stage_presented_id;
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guint stage_after_paint_id;
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gint64 server_time_query_time;
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gint64 server_time_offset;
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@ -135,6 +135,15 @@ meta_switch_workspace_completed (MetaCompositor *compositor)
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void
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meta_compositor_destroy (MetaCompositor *compositor)
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{
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g_signal_handler_disconnect (compositor->stage,
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compositor->stage_after_paint_id);
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g_signal_handler_disconnect (compositor->stage,
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compositor->stage_presented_id);
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compositor->stage_after_paint_id = 0;
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compositor->stage_presented_id = 0;
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compositor->stage = NULL;
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clutter_threads_remove_repaint_func (compositor->pre_paint_func_id);
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clutter_threads_remove_repaint_func (compositor->post_paint_func_id);
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@ -520,6 +529,7 @@ meta_compositor_manage (MetaCompositor *compositor)
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compositor->stage = meta_backend_get_stage (backend);
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compositor->stage_presented_id =
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g_signal_connect (compositor->stage, "presented",
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G_CALLBACK (on_presented),
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compositor);
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@ -532,7 +542,8 @@ meta_compositor_manage (MetaCompositor *compositor)
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* connections to ::after-paint, connect() vs. connect_after() doesn't
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* matter.
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*/
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g_signal_connect_after (CLUTTER_STAGE (compositor->stage), "after-paint",
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compositor->stage_after_paint_id =
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g_signal_connect_after (compositor->stage, "after-paint",
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G_CALLBACK (after_stage_paint), compositor);
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clutter_stage_set_sync_delay (CLUTTER_STAGE (compositor->stage), META_SYNC_DELAY);
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