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wayland: Fix subsurface positioning on HiDPI
Keep the active position state in its original coordinate space, and synchronize the surface actor with it when it changes and when synchronizing the rest of the surface state, in case the surface scale had changed. https://bugzilla.gnome.org/show_bug.cgi?id=745655
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@ -102,6 +102,45 @@ meta_surface_actor_wayland_get_scale (MetaSurfaceActorWayland *actor)
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return (double)output_scale / (double)priv->surface->scale;
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}
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static void
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logical_to_actor_position (MetaSurfaceActorWayland *self,
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int *x,
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int *y)
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{
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MetaWaylandSurface *surface = meta_surface_actor_wayland_get_surface (self);
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MetaWindow *toplevel_window;
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int monitor_scale = 1;
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toplevel_window = meta_wayland_surface_get_toplevel_window (surface);
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if (toplevel_window)
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monitor_scale = meta_window_wayland_get_main_monitor_scale (toplevel_window);
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*x = *x * monitor_scale;
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*y = *y * monitor_scale;
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}
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void
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meta_surface_actor_wayland_sync_subsurface_state (MetaSurfaceActorWayland *self)
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{
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MetaWaylandSurface *surface = meta_surface_actor_wayland_get_surface (self);
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MetaWindow *window;
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int x = surface->offset_x + surface->sub.x;
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int y = surface->offset_y + surface->sub.y;
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window = meta_wayland_surface_get_toplevel_window (surface);
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if (window && window->client_type == META_WINDOW_CLIENT_TYPE_X11)
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{
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/* Bail directly if this is part of a Xwayland window and warn
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* if there happen to be offsets anyway since that is not supposed
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* to happen. */
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g_warn_if_fail (x == 0 && y == 0);
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return;
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}
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logical_to_actor_position (self, &x, &y);
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clutter_actor_set_position (CLUTTER_ACTOR (self), x, y);
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}
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void
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meta_surface_actor_wayland_sync_state (MetaSurfaceActorWayland *self)
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{
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@ -148,16 +187,21 @@ meta_surface_actor_wayland_sync_state (MetaSurfaceActorWayland *self)
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scaled_opaque_region);
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cairo_region_destroy (scaled_opaque_region);
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}
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meta_surface_actor_wayland_sync_subsurface_state (self);
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}
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void
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meta_surface_actor_wayland_sync_state_recursive (MetaSurfaceActorWayland *self)
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{
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MetaWaylandSurface *surface = meta_surface_actor_wayland_get_surface (self);
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MetaWindow *window = meta_wayland_surface_get_toplevel_window (surface);
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GList *iter;
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meta_surface_actor_wayland_sync_state (self);
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if (window && window->client_type != META_WINDOW_CLIENT_TYPE_X11)
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{
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for (iter = surface->subsurfaces; iter != NULL; iter = iter->next)
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{
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MetaWaylandSurface *subsurf = iter->data;
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@ -165,6 +209,7 @@ meta_surface_actor_wayland_sync_state_recursive (MetaSurfaceActorWayland *self)
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meta_surface_actor_wayland_sync_state_recursive (
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META_SURFACE_ACTOR_WAYLAND (subsurf->surface_actor));
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}
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}
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}
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gboolean
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@ -70,6 +70,8 @@ void meta_surface_actor_wayland_sync_state (MetaSurfaceActorWayland *self);
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void meta_surface_actor_wayland_sync_state_recursive (MetaSurfaceActorWayland *self);
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void meta_surface_actor_wayland_sync_subsurface_state (MetaSurfaceActorWayland *self);
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gboolean meta_surface_actor_wayland_is_on_monitor (MetaSurfaceActorWayland *self,
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MetaMonitorInfo *monitor);
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@ -382,18 +382,13 @@ static void
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subsurface_surface_commit (MetaWaylandSurface *surface,
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MetaWaylandPendingState *pending)
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{
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MetaSurfaceActor *surface_actor = surface->surface_actor;
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float x, y;
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MetaSurfaceActorWayland *surface_actor =
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
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if (surface->buffer != NULL)
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clutter_actor_show (CLUTTER_ACTOR (surface_actor));
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else
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clutter_actor_hide (CLUTTER_ACTOR (surface_actor));
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clutter_actor_get_position (CLUTTER_ACTOR (surface_actor), &x, &y);
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x += pending->dx;
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y += pending->dy;
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clutter_actor_set_position (CLUTTER_ACTOR (surface_actor), x, y);
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}
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/* A non-subsurface is always desynchronized.
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@ -427,9 +422,8 @@ parent_surface_state_applied (gpointer data, gpointer user_data)
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if (surface->sub.pending_pos)
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{
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clutter_actor_set_position (CLUTTER_ACTOR (surface->surface_actor),
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surface->sub.pending_x,
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surface->sub.pending_y);
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surface->sub.x = surface->sub.pending_x;
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surface->sub.y = surface->sub.pending_y;
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surface->sub.pending_pos = FALSE;
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}
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@ -477,6 +471,9 @@ parent_surface_state_applied (gpointer data, gpointer user_data)
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if (is_surface_effectively_synchronized (surface))
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apply_pending_state (surface, &surface->sub.pending);
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meta_surface_actor_wayland_sync_subsurface_state (
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor));
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}
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static void
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@ -522,9 +519,6 @@ apply_pending_state (MetaWaylandSurface *surface,
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surface->input_region = cairo_region_reference (pending->input_region);
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}
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meta_surface_actor_wayland_sync_state (
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor));
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/* wl_surface.frame */
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wl_list_insert_list (&compositor->frame_callbacks, &pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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@ -549,6 +543,9 @@ apply_pending_state (MetaWaylandSurface *surface,
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break;
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}
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meta_surface_actor_wayland_sync_state (
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor));
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pending_state_reset (pending);
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g_list_foreach (surface->subsurfaces, parent_surface_state_applied, NULL);
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@ -136,6 +136,9 @@ struct _MetaWaylandSurface
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MetaWaylandSurface *parent;
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struct wl_listener parent_destroy_listener;
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int x;
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int y;
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/* When the surface is synchronous, its state will be applied
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* when the parent is committed. This is done by moving the
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* "real" pending state below to here when this surface is
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