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cleanup: Make cogl includes consistent
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3491>
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@ -56,7 +56,7 @@
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#include "cogl/cogl-types.h"
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#include "cogl/cogl-types.h"
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#include <cogl/deprecated/cogl-shader.h>
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#include "cogl/deprecated/cogl-shader.h"
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#ifdef COGL_ENABLE_MUTTER_API
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#ifdef COGL_ENABLE_MUTTER_API
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#include "cogl/cogl-mutter.h"
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#include "cogl/cogl-mutter.h"
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@ -97,7 +97,7 @@
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#include "cogl/cogl-graphene.h"
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#include "cogl/cogl-graphene.h"
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/* XXX: This will definitely go away once all the Clutter winsys
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/* XXX: This will definitely go away once all the Clutter winsys
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* code has been migrated down into Cogl! */
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* code has been migrated down into Cogl! */
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#include <cogl/deprecated/cogl-clutter.h>
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#include "cogl/deprecated/cogl-clutter.h"
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/**
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/**
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* SECTION:cogl
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* SECTION:cogl
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@ -19,8 +19,7 @@
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#pragma once
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#pragma once
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#include <cogl/cogl.h>
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#include "cogl/cogl.h"
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#include "meta/meta-multi-texture-format.h"
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#include "meta/meta-multi-texture-format.h"
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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@ -34,10 +34,11 @@
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#include "compositor/meta-multi-texture-format-private.h"
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#include "compositor/meta-multi-texture-format-private.h"
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#include <cogl/cogl.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#include "cogl/cogl.h"
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static const char *shader_global_conversions =
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static const char *shader_global_conversions =
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"vec4 yuv_to_rgb(vec4 yuva) \n"
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"vec4 yuv_to_rgb(vec4 yuva) \n"
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"{ \n"
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"{ \n"
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@ -20,9 +20,9 @@
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#pragma once
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#pragma once
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#include <glib-object.h>
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#include <glib-object.h>
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#include <cogl/cogl.h>
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#include <meta/common.h>
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#include "cogl/cogl.h"
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#include "meta/common.h"
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#include "meta/meta-multi-texture-format.h"
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#include "meta/meta-multi-texture-format.h"
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G_BEGIN_DECLS
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G_BEGIN_DECLS
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