mirror of
https://github.com/brl/mutter.git
synced 2024-12-23 19:42:05 +00:00
glx tfp: make clutter_glx_texture_pixmap_update_area cheap
This changes clutter_glx_texture_pixmap_update_area so it defers the call to glXBindTexImageEXT until our pre "paint" signal handler which makes clutter_glx_texture_pixmap_update_area cheap to call. The hope is that mutter can switch to reporting raw damage updates to ClutterGLXTexturePixmap and we can use these to queue clipped redraws.
This commit is contained in:
parent
c0d5af5de5
commit
38a2414498
@ -107,7 +107,9 @@ struct _ClutterGLXTexturePixmapPrivate
|
||||
|
||||
gboolean bound;
|
||||
gint can_mipmap;
|
||||
gint mipmap_generate_queued;
|
||||
gboolean mipmap_generate_queued;
|
||||
|
||||
gboolean bind_tex_image_queued;
|
||||
|
||||
gboolean using_rectangle;
|
||||
};
|
||||
@ -128,28 +130,93 @@ G_DEFINE_TYPE (ClutterGLXTexturePixmap, \
|
||||
clutter_glx_texture_pixmap, \
|
||||
CLUTTER_X11_TYPE_TEXTURE_PIXMAP);
|
||||
|
||||
static gboolean
|
||||
texture_bind (ClutterGLXTexturePixmap *tex)
|
||||
static void
|
||||
bind_texture (ClutterGLXTexturePixmap *tex)
|
||||
{
|
||||
GLuint handle = 0;
|
||||
GLenum target = 0;
|
||||
CoglHandle cogl_tex;
|
||||
cogl_tex = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE(tex));
|
||||
GLuint handle = 0;
|
||||
GLenum target = 0;
|
||||
CoglHandle cogl_tex =
|
||||
clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (tex));
|
||||
|
||||
if (!cogl_texture_get_gl_texture (cogl_tex, &handle, &target))
|
||||
return FALSE;
|
||||
g_warning ("Failed to pluck out GL handle from cogl texture to bind");
|
||||
|
||||
/* FIXME: fire off an error here? */
|
||||
glBindTexture (target, handle);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
static void
|
||||
release_tex_image (ClutterGLXTexturePixmap *texture)
|
||||
{
|
||||
ClutterGLXTexturePixmapPrivate *priv = texture->priv;
|
||||
Display *dpy;
|
||||
|
||||
if (!priv->glx_pixmap || !priv->bound)
|
||||
return;
|
||||
|
||||
dpy = clutter_x11_get_default_display ();
|
||||
|
||||
bind_texture (texture);
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
(_gl_release_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT);
|
||||
|
||||
XSync (dpy, FALSE);
|
||||
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
CLUTTER_NOTE (TEXTURE, "Failed to release?");
|
||||
|
||||
CLUTTER_NOTE (TEXTURE, "Destroyed pxm: %li", priv->glx_pixmap);
|
||||
|
||||
priv->bound = FALSE;
|
||||
}
|
||||
|
||||
static void
|
||||
on_glx_texture_pixmap_pre_paint (ClutterGLXTexturePixmap *texture,
|
||||
gpointer user_data)
|
||||
{
|
||||
if (texture->priv->mipmap_generate_queued)
|
||||
ClutterGLXTexturePixmapPrivate *priv = texture->priv;
|
||||
gboolean tex_bound = FALSE;
|
||||
Display *dpy = clutter_x11_get_default_display();
|
||||
|
||||
if (priv->bind_tex_image_queued)
|
||||
{
|
||||
CLUTTER_NOTE (TEXTURE, "Really updating via GLX");
|
||||
|
||||
bind_texture (CLUTTER_GLX_TEXTURE_PIXMAP (texture));
|
||||
tex_bound = TRUE;
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
(_gl_bind_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT,
|
||||
NULL);
|
||||
|
||||
XSync (dpy, FALSE);
|
||||
|
||||
/* Note above fires X error for non name pixmaps - but
|
||||
* things still seem to work - i.e pixmap updated
|
||||
*/
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
CLUTTER_NOTE (TEXTURE, "Update bind_tex_image failed");
|
||||
|
||||
priv->bound = TRUE;
|
||||
|
||||
if (clutter_texture_get_filter_quality (CLUTTER_TEXTURE (texture))
|
||||
== CLUTTER_TEXTURE_QUALITY_HIGH)
|
||||
{
|
||||
priv->mipmap_generate_queued++;
|
||||
}
|
||||
|
||||
priv->bind_tex_image_queued = FALSE;
|
||||
}
|
||||
|
||||
if (_gl_generate_mipmap &&
|
||||
priv->can_mipmap &&
|
||||
priv->mipmap_generate_queued)
|
||||
{
|
||||
GLuint handle = 0;
|
||||
GLenum target = 0;
|
||||
@ -157,19 +224,19 @@ on_glx_texture_pixmap_pre_paint (ClutterGLXTexturePixmap *texture,
|
||||
cogl_tex = clutter_texture_get_cogl_texture
|
||||
(CLUTTER_TEXTURE(texture));
|
||||
|
||||
texture_bind (texture);
|
||||
bind_texture (texture);
|
||||
tex_bound = TRUE;
|
||||
|
||||
cogl_texture_get_gl_texture (cogl_tex, &handle, &target);
|
||||
|
||||
_gl_generate_mipmap (target);
|
||||
|
||||
texture->priv->mipmap_generate_queued = 0;
|
||||
}
|
||||
priv->mipmap_generate_queued = FALSE;
|
||||
|
||||
/* Disable mipmaps if we can't support them */
|
||||
if (clutter_texture_get_filter_quality (CLUTTER_TEXTURE (texture))
|
||||
== CLUTTER_TEXTURE_QUALITY_HIGH
|
||||
&& !texture->priv->can_mipmap)
|
||||
&& !priv->can_mipmap)
|
||||
{
|
||||
CoglHandle material
|
||||
= clutter_texture_get_cogl_material (CLUTTER_TEXTURE (texture));
|
||||
@ -419,9 +486,8 @@ clutter_glx_texture_pixmap_realize (ClutterActor *actor)
|
||||
static void
|
||||
clutter_glx_texture_pixmap_unrealize (ClutterActor *actor)
|
||||
{
|
||||
ClutterGLXTexturePixmap *texture = CLUTTER_GLX_TEXTURE_PIXMAP (actor);
|
||||
ClutterGLXTexturePixmapPrivate *priv = texture->priv;
|
||||
Display *dpy;
|
||||
ClutterGLXTexturePixmap *texture = CLUTTER_GLX_TEXTURE_PIXMAP (actor);
|
||||
Display *dpy;
|
||||
|
||||
dpy = clutter_x11_get_default_display();
|
||||
|
||||
@ -437,19 +503,7 @@ clutter_glx_texture_pixmap_unrealize (ClutterActor *actor)
|
||||
if (!CLUTTER_ACTOR_IS_REALIZED (actor))
|
||||
return;
|
||||
|
||||
if (priv->glx_pixmap && priv->bound)
|
||||
{
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
(_gl_release_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT);
|
||||
|
||||
XSync (clutter_x11_get_default_display(), FALSE);
|
||||
clutter_x11_untrap_x_errors ();
|
||||
|
||||
priv->bound = FALSE;
|
||||
}
|
||||
release_tex_image (texture);
|
||||
|
||||
CLUTTER_ACTOR_UNSET_FLAGS (actor, CLUTTER_ACTOR_REALIZED);
|
||||
}
|
||||
@ -595,26 +649,7 @@ clutter_glx_texture_pixmap_free_glx_pixmap (ClutterGLXTexturePixmap *texture)
|
||||
|
||||
dpy = clutter_x11_get_default_display ();
|
||||
|
||||
if (priv->glx_pixmap &&
|
||||
priv->bound)
|
||||
{
|
||||
texture_bind (texture);
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
(_gl_release_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT);
|
||||
|
||||
XSync (clutter_x11_get_default_display(), FALSE);
|
||||
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
CLUTTER_NOTE (TEXTURE, "Failed to release?");
|
||||
|
||||
CLUTTER_NOTE (TEXTURE, "Destroyed pxm: %li", priv->glx_pixmap);
|
||||
|
||||
priv->bound = FALSE;
|
||||
}
|
||||
release_tex_image (texture);
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
if (priv->glx_pixmap)
|
||||
@ -729,7 +764,7 @@ clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture)
|
||||
goto cleanup;
|
||||
}
|
||||
|
||||
cleanup:
|
||||
cleanup:
|
||||
|
||||
if (priv->glx_pixmap)
|
||||
clutter_glx_texture_pixmap_free_glx_pixmap (texture);
|
||||
@ -746,12 +781,10 @@ clutter_glx_texture_pixmap_create_glx_pixmap (ClutterGLXTexturePixmap *texture)
|
||||
pixmap_width, pixmap_height);
|
||||
|
||||
/* Get ready to queue initial mipmap generation */
|
||||
if (_gl_generate_mipmap
|
||||
&& priv->can_mipmap
|
||||
&& clutter_texture_get_filter_quality (CLUTTER_TEXTURE (texture))
|
||||
if (clutter_texture_get_filter_quality (CLUTTER_TEXTURE (texture))
|
||||
== CLUTTER_TEXTURE_QUALITY_HIGH)
|
||||
{
|
||||
priv->mipmap_generate_queued++;
|
||||
priv->mipmap_generate_queued = TRUE;
|
||||
}
|
||||
|
||||
return;
|
||||
@ -775,12 +808,9 @@ clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
|
||||
{
|
||||
ClutterGLXTexturePixmap *texture_glx = CLUTTER_GLX_TEXTURE_PIXMAP (texture);
|
||||
ClutterGLXTexturePixmapPrivate *priv = texture_glx->priv;
|
||||
Display *dpy;
|
||||
|
||||
CLUTTER_NOTE (TEXTURE, "Updating texture pixmap");
|
||||
|
||||
dpy = clutter_x11_get_default_display();
|
||||
|
||||
if (!CLUTTER_ACTOR_IS_REALIZED (texture))
|
||||
return;
|
||||
|
||||
@ -799,44 +829,6 @@ clutter_glx_texture_pixmap_update_area (ClutterX11TexturePixmap *texture,
|
||||
if (priv->glx_pixmap == None)
|
||||
return;
|
||||
|
||||
if (texture_bind (CLUTTER_GLX_TEXTURE_PIXMAP(texture)))
|
||||
{
|
||||
CLUTTER_NOTE (TEXTURE, "Really updating via GLX");
|
||||
|
||||
clutter_x11_trap_x_errors ();
|
||||
|
||||
(_gl_bind_tex_image) (dpy,
|
||||
priv->glx_pixmap,
|
||||
GLX_FRONT_LEFT_EXT,
|
||||
NULL);
|
||||
|
||||
XSync (clutter_x11_get_default_display(), FALSE);
|
||||
|
||||
/* Note above fires X error for non name pixmaps - but
|
||||
* things still seem to work - i.e pixmap updated
|
||||
*/
|
||||
if (clutter_x11_untrap_x_errors ())
|
||||
CLUTTER_NOTE (TEXTURE, "Update bind_tex_image failed");
|
||||
|
||||
priv->bound = TRUE;
|
||||
|
||||
if (_gl_generate_mipmap
|
||||
&& priv->can_mipmap
|
||||
&& clutter_texture_get_filter_quality (CLUTTER_TEXTURE (texture))
|
||||
== CLUTTER_TEXTURE_QUALITY_HIGH)
|
||||
{
|
||||
/* FIXME: It may make more sense to set a flag here and only
|
||||
* generate the mipmap on a pre paint.. compressing need
|
||||
* to call generate mipmap
|
||||
* May break clones however..
|
||||
*/
|
||||
priv->mipmap_generate_queued++;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
g_warning ("Failed to bind initial tex");
|
||||
|
||||
priv->bind_tex_image_queued = TRUE;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user