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2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
Two small fixes for correctly debugging the deinitialisation phase of the backend: * clutter/glx/clutter-backend-glx.c: Remove the event source after we unref the main stage. * clutter/glx/clutter-stage-glx.c: Add a mark at the end of the unrealize call (the perl bindings seem to crash before we reach this point).
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ChangeLog
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ChangeLog
@ -1,3 +1,15 @@
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2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
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Two small fixes for correctly debugging the deinitialisation
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phase of the backend:
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* clutter/glx/clutter-backend-glx.c: Remove the event source
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after we unref the main stage.
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* clutter/glx/clutter-stage-glx.c: Add a mark at the end of the
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unrealize call (the perl bindings seem to crash before we reach
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this point).
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2007-07-22 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-behaviour-ellipse.c: Remove pointer indirections;
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@ -332,14 +332,17 @@ clutter_backend_glx_dispose (GObject *gobject)
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{
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ClutterBackendGLX *backend_glx = CLUTTER_BACKEND_GLX (gobject);
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_clutter_backend_glx_events_uninit (CLUTTER_BACKEND(backend_glx));
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if (backend_glx->stage)
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{
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CLUTTER_NOTE (BACKEND, "Disposing the main stage");
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g_object_unref (backend_glx->stage);
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backend_glx->stage = NULL;
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}
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CLUTTER_NOTE (BACKEND, "Removing the event source");
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_clutter_backend_glx_events_uninit (CLUTTER_BACKEND (backend_glx));
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G_OBJECT_CLASS (clutter_backend_glx_parent_class)->dispose (gobject);
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}
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@ -119,9 +119,11 @@ clutter_stage_glx_unrealize (ClutterActor *actor)
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stage_glx->gl_context = None;
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}
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XSync (stage_glx->xdpy, False);
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clutter_glx_untrap_x_errors ();
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CLUTTER_MARK ();
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}
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static void
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