2006-06-20 Matthew Allum <mallum@openedhand.com>

* TODO:
        Update.
        * clutter/clutter-group.c:
        Attempt better group sizing code.
        * clutter/clutter-label.c:
        Minor tweaks.
        * clutter/clutter-texture.c:
        More debug info, make sure texture is realised for base_size()
        * clutter/clutter-video-texture.c:
        Seeking fixes
        * examples/test.c: (main):
        Populate with more randomness.
This commit is contained in:
Matthew Allum
2006-06-20 20:29:45 +00:00
parent 13ce0e3709
commit 35ee56c50d
8 changed files with 198 additions and 102 deletions

View File

@@ -1,54 +1,40 @@
#include <clutter/clutter.h>
guint8 opacity = 255;
gboolean
timeout_cb (gpointer data)
{
ClutterActor *actor;
actor = CLUTTER_ACTOR(data);
if (opacity > 0)
{
clutter_actor_set_opacity (actor, opacity);
opacity -= 2;
}
else opacity = 0xff;
return TRUE;
}
gboolean
timeout_text_cb (gpointer data)
{
ClutterLabel *label;
gchar buf[32];
label = CLUTTER_LABEL(data);
g_snprintf(buf, 32, "--> %i <--", opacity);
if (opacity > 0)
{
clutter_label_set_text(label, buf);
clutter_actor_set_opacity (CLUTTER_ACTOR(label), opacity);
opacity -= 2;
}
else opacity = 0xff;
return TRUE;
}
#define PARA_TEXT "This is a paragraph of text to check both" \
"word wrapping and basic clipping."
void
frame_cb (ClutterTimeline *timeline,
gint frame_num,
gpointer data)
rect_cb (ClutterTimeline *timeline,
gint frame_num,
gpointer data)
{
ClutterActor *rect = CLUTTER_ACTOR(data);
gint x, y;
static gint direction = 1;
x = clutter_actor_get_x (rect);
y = clutter_actor_get_y (rect);
if (x > (CLUTTER_STAGE_WIDTH() - 200))
direction = -1;
if (x < 100)
direction = 1;
x += direction;
clutter_actor_set_position (rect, x, y);
}
void
text_cb (ClutterTimeline *timeline,
gint frame_num,
gpointer data)
{
ClutterLabel *label;
gchar buf[32];
gint opacity;
label = CLUTTER_LABEL(data);
@@ -57,7 +43,7 @@ frame_cb (ClutterTimeline *timeline,
g_snprintf(buf, 32, "--> %i <--", frame_num);
clutter_label_set_text (label, buf);
clutter_actor_set_opacity (CLUTTER_ACTOR(label), opacity);
// clutter_actor_set_opacity (CLUTTER_ACTOR(label), opacity);
clutter_actor_rotate_z (CLUTTER_ACTOR(label),
frame_num,
@@ -65,12 +51,22 @@ frame_cb (ClutterTimeline *timeline,
clutter_actor_get_height (CLUTTER_ACTOR(label))/2);
}
void
para_cb (ClutterTimeline *timeline,
gint frame_num,
gpointer data)
{
}
int
main (int argc, char *argv[])
{
ClutterActor *texture, *label;
ClutterActor *stage;
ClutterActor *texture, *label, *rect, *para;
ClutterActor *stage;
ClutterTimeline *timeline;
ClutterColor rect_col = { 0xff, 0x0, 0x0, 0xff };
GdkPixbuf *pixbuf;
clutter_init (&argc, &argv);
@@ -84,17 +80,22 @@ main (int argc, char *argv[])
texture = clutter_texture_new_from_pixbuf (pixbuf);
printf("***********foo***********\n");
label = clutter_label_new_with_text("Sans Bold 72", "Clutter\nOpened\nHand");
printf("***********foo***********\n");
label = clutter_label_new_with_text("Sans Bold 32", "hello");
clutter_actor_set_opacity (CLUTTER_ACTOR(label), 0x99);
clutter_actor_set_position (CLUTTER_ACTOR(label), 100, 200);
clutter_actor_set_position (CLUTTER_ACTOR(label), 550, 100);
rect = clutter_rectangle_new_with_color(&rect_col);
clutter_actor_set_size(rect, 100, 100);
clutter_actor_set_position(rect, 100, 100);
para = clutter_label_new_with_text ("Sans 24", PARA_TEXT);
clutter_actor_set_position(para, 10, 10);
clutter_group_add (CLUTTER_GROUP (stage), texture);
clutter_group_add (CLUTTER_GROUP (stage), label);
clutter_group_add (CLUTTER_GROUP (stage), rect);
clutter_group_add (CLUTTER_GROUP (stage), para);
clutter_actor_set_size (CLUTTER_ACTOR (stage), 800, 600);
@@ -102,7 +103,17 @@ main (int argc, char *argv[])
timeline = clutter_timeline_new (360, 200);
g_object_set (timeline, "loop", TRUE, 0);
g_signal_connect (timeline, "new-frame", G_CALLBACK (frame_cb), label);
g_signal_connect (timeline, "new-frame", G_CALLBACK (text_cb), label);
clutter_timeline_start (timeline);
timeline = clutter_timeline_new (1, 30);
g_object_set (timeline, "loop", TRUE, 0);
g_signal_connect (timeline, "new-frame", G_CALLBACK (rect_cb), rect);
clutter_timeline_start (timeline);
timeline = clutter_timeline_new (1, 10);
g_object_set (timeline, "loop", TRUE, 0);
g_signal_connect (timeline, "new-frame", G_CALLBACK (para_cb), rect);
clutter_timeline_start (timeline);
clutter_main();