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background: Use monitor scale to generate the texture at real monitor size
We need to use pixel size of the monitor in order to generate a valid texture with full quality for current monitor In spanned case the background should cover all the differently scaled monitors thus we scale the texture up to the maximum scaling level and then we resample it drawing only each side in the monitor it should occupy using the proper scaling level. In wallpaper mode (or color mode) for example we don't need to scale the area, also the texture size we return should be unscaled, not to confuse MetaBackgroundActor making it use more space than needed. https://bugzilla.gnome.org/show_bug.cgi?id=765011
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@ -370,6 +370,7 @@ set_texture_area_from_monitor_area (cairo_rectangle_int_t *monitor_area,
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static void
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get_texture_area (MetaBackground *self,
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cairo_rectangle_int_t *monitor_rect,
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float monitor_scale,
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CoglTexture *texture,
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cairo_rectangle_int_t *texture_area)
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{
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@ -394,7 +395,7 @@ get_texture_area (MetaBackground *self,
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meta_display_get_size (self->display, &screen_width, &screen_height);
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/* Start off by centering a tile in the middle of the
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* total screen area.
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* total screen area taking care of the monitor scaling.
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*/
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image_area.x = (screen_width - texture_width) / 2.0;
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image_area.y = (screen_height - texture_height) / 2.0;
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@ -462,9 +463,9 @@ get_texture_area (MetaBackground *self,
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*/
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meta_display_get_size (self->display, &screen_width, &screen_height);
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/* unclipped texture area is whole screen */
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image_area.width = screen_width;
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image_area.height = screen_height;
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/* unclipped texture area is whole screen, scaled depending on monitor */
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image_area.width = screen_width * monitor_scale;
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image_area.height = screen_height * monitor_scale;
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/* But make (0,0) line up with the appropriate monitor */
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image_area.x = -monitor_rect->x;
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@ -481,12 +482,13 @@ draw_texture (MetaBackground *self,
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CoglFramebuffer *framebuffer,
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CoglPipeline *pipeline,
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CoglTexture *texture,
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cairo_rectangle_int_t *monitor_area)
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cairo_rectangle_int_t *monitor_area,
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float monitor_scale)
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{
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cairo_rectangle_int_t texture_area;
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gboolean bare_region_visible;
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get_texture_area (self, monitor_area, texture, &texture_area);
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get_texture_area (self, monitor_area, monitor_scale, texture, &texture_area);
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switch (self->style)
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{
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@ -728,6 +730,7 @@ meta_background_get_texture (MetaBackground *self,
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MetaRectangle geometry;
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cairo_rectangle_int_t monitor_area;
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CoglTexture *texture1, *texture2;
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float monitor_scale;
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g_return_val_if_fail (META_IS_BACKGROUND (self), NULL);
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g_return_val_if_fail (monitor_index >= 0 && monitor_index < self->n_monitors, NULL);
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@ -735,6 +738,7 @@ meta_background_get_texture (MetaBackground *self,
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monitor = &self->monitors[monitor_index];
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meta_display_get_monitor_geometry (self->display, monitor_index, &geometry);
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monitor_scale = meta_display_get_monitor_scale (self->display, monitor_index);
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monitor_area.x = geometry.x;
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monitor_area.y = geometry.y;
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monitor_area.width = geometry.width;
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@ -758,8 +762,8 @@ meta_background_get_texture (MetaBackground *self,
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ensure_wallpaper_texture (self, texture1))
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{
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if (texture_area)
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get_texture_area (self, &monitor_area, self->wallpaper_texture,
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texture_area);
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get_texture_area (self, &monitor_area, monitor_scale,
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self->wallpaper_texture, texture_area);
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if (wrap_mode)
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*wrap_mode = COGL_PIPELINE_WRAP_MODE_REPEAT;
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return self->wallpaper_texture;
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@ -770,6 +774,14 @@ meta_background_get_texture (MetaBackground *self,
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CoglError *catch_error = NULL;
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gboolean bare_region_visible = FALSE;
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if (self->style != G_DESKTOP_BACKGROUND_STYLE_WALLPAPER)
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{
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monitor_area.x *= monitor_scale;
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monitor_area.y *= monitor_scale;
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monitor_area.width *= monitor_scale;
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monitor_area.height *= monitor_scale;
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}
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if (monitor->texture == NULL)
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{
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CoglOffscreen *offscreen;
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@ -809,7 +821,8 @@ meta_background_get_texture (MetaBackground *self,
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bare_region_visible = draw_texture (self,
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monitor->fbo, pipeline,
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texture2, &monitor_area);
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texture2, &monitor_area,
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monitor_scale);
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cogl_object_unref (pipeline);
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}
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@ -833,7 +846,8 @@ meta_background_get_texture (MetaBackground *self,
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bare_region_visible = bare_region_visible || draw_texture (self,
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monitor->fbo, pipeline,
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texture1, &monitor_area);
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texture1, &monitor_area,
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monitor_scale);
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cogl_object_unref (pipeline);
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}
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@ -855,7 +869,7 @@ meta_background_get_texture (MetaBackground *self,
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}
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if (texture_area)
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set_texture_area_from_monitor_area (&monitor_area, texture_area);
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set_texture_area_from_monitor_area (&geometry, texture_area);
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if (wrap_mode)
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*wrap_mode = COGL_PIPELINE_WRAP_MODE_CLAMP_TO_EDGE;
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