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wayland: Update to latest Wayland API (wl_shell_surface transition)
Previously the wl_shell object held the methods that allowed a client to request changes to the shell's state associated with a surface. These methods have now been moved to a wl_shell_surface object. This change allows configure events to be handled inside the stage rather than the backend.
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@ -68,34 +68,7 @@ clutter_backend_wayland_dispose (GObject *gobject)
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G_OBJECT_CLASS (clutter_backend_wayland_parent_class)->dispose (gobject);
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}
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static void
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handle_configure (void *data,
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struct wl_shell *shell,
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uint32_t timestamp,
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uint32_t edges,
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struct wl_surface *surface,
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int32_t width,
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int32_t height)
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{
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ClutterStageCogl *stage_cogl = wl_surface_get_user_data (surface);
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CoglFramebuffer *fb = COGL_FRAMEBUFFER (stage_cogl->onscreen);
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if (cogl_framebuffer_get_width (fb) != width ||
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cogl_framebuffer_get_height (fb) != height)
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_cogl->wrapper));
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clutter_actor_set_size (CLUTTER_ACTOR (stage_cogl->wrapper),
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width, height);
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/* the resize process is complete, so we can ask the stage
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* to set up the GL viewport with the new size
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*/
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clutter_stage_ensure_viewport (stage_cogl->wrapper);
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}
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static const struct wl_shell_listener shell_listener = {
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handle_configure,
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};
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static void
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display_handle_global (struct wl_display *display,
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@ -118,8 +91,7 @@ display_handle_global (struct wl_display *display,
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{
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backend_wayland->wayland_shell =
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wl_display_bind (display, id, &wl_shell_interface);
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wl_shell_add_listener (backend_wayland->wayland_shell,
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&shell_listener, backend_wayland);
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}
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else if (strcmp (interface, "wl_shm") == 0)
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backend_wayland->wayland_shm =
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@ -46,19 +46,53 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageWayland,
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G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
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clutter_stage_window_iface_init));
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static void
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handle_configure (void *data,
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struct wl_shell_surface *shell_surface,
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uint32_t timestamp,
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uint32_t edges,
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int32_t width,
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int32_t height)
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{
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ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL(data);
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CoglFramebuffer *fb = COGL_FRAMEBUFFER (stage_cogl->onscreen);
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if (cogl_framebuffer_get_width (fb) != width ||
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cogl_framebuffer_get_height (fb) != height)
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clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_cogl->wrapper));
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clutter_actor_set_size (CLUTTER_ACTOR (stage_cogl->wrapper),
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width, height);
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/* the resize process is complete, so we can ask the stage
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* to set up the GL viewport with the new size
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*/
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clutter_stage_ensure_viewport (stage_cogl->wrapper);
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}
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static const struct wl_shell_surface_listener shell_surface_listener = {
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handle_configure,
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};
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static gboolean
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clutter_stage_wayland_realize (ClutterStageWindow *stage_window)
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{
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ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
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ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
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struct wl_surface *wl_surface;
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struct wl_shell_surface *wl_shell_surface;
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clutter_stage_window_parent_iface->realize (stage_window);
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wl_surface = cogl_wayland_onscreen_get_surface (stage_cogl->onscreen);
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wl_surface_set_user_data (wl_surface, stage_wayland);
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wl_shell_surface =
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cogl_wayland_onscreen_get_shell_surface (stage_cogl->onscreen);
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wl_shell_surface_add_listener (wl_shell_surface,
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&shell_surface_listener,
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stage_wayland);
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return TRUE;
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}
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