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backends/native: Minor refactor
Refactor code so that variables don't depend the on motion line content, but the other way around. This makes it clearer what each vector means. This has no functional changes. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2803>
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@ -1169,9 +1169,12 @@ relative_motion_across_outputs (MetaViewportInfo *viewports,
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meta_viewport_info_get_view_info (viewports, cur_view, &rect, &scale);
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target_x = x + (dx * scale);
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target_y = y + (dy * scale);
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motion = (MetaLine2) {
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.a = { x, y },
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.b = { x + (dx * scale), y + (dy * scale) }
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.b = { target_x, target_y }
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};
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left = (MetaLine2) {
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{ rect.x, rect.y },
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@ -1190,9 +1193,6 @@ relative_motion_across_outputs (MetaViewportInfo *viewports,
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{ rect.x + rect.width, rect.y + rect.height }
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};
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target_x = motion.b.x;
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target_y = motion.b.y;
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if (direction != META_DISPLAY_RIGHT &&
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meta_line2_intersects_with (&motion, &left, &intersection))
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direction = META_DISPLAY_LEFT;
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@ -1209,10 +1209,10 @@ relative_motion_across_outputs (MetaViewportInfo *viewports,
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/* We reached the dest logical monitor */
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break;
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dx -= intersection.x - x;
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dy -= intersection.y - y;
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x = intersection.x;
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y = intersection.y;
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dx -= intersection.x - motion.a.x;
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dy -= intersection.y - motion.a.y;
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cur_view = meta_viewport_info_get_neighbor (viewports, cur_view,
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direction);
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