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build: Fix GLES builds since the material backend split
The commit to split the fragment processing backends out from
cogl-material.c (3e1323a636
) broke the GLES 1 and 2 builds the
fix was to guard the code in each backend according to the
COGL_MATERIAL_BACKEND_XYZ defines which are setup in
cogl-material-private.h.
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parent
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@ -29,12 +29,15 @@
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#include "config.h"
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#endif
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#include "cogl-material-private.h"
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#ifdef COGL_MATERIAL_BACKEND_ARBFP
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-material-private.h"
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#include "cogl-texture-private.h"
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#include "cogl-blend-string.h"
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#include "cogl-journal-private.h"
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@ -1027,3 +1030,5 @@ const CoglMaterialBackend _cogl_material_arbfp_backend =
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NULL
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};
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#endif /* COGL_MATERIAL_BACKEND_ARBFP */
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@ -29,12 +29,15 @@
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#include "config.h"
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#endif
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#include "cogl-material-private.h"
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#ifdef COGL_MATERIAL_BACKEND_FIXED
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-material-private.h"
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#include "cogl-texture-private.h"
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#include "cogl-blend-string.h"
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#include "cogl-profile.h"
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@ -199,3 +202,5 @@ const CoglMaterialBackend _cogl_material_fixed_backend =
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NULL /* free_priv */
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};
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#endif /* COGL_MATERIAL_BACKEND_FIXED */
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@ -29,12 +29,15 @@
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#include "config.h"
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#endif
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#include "cogl-material-private.h"
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#ifdef COGL_MATERIAL_BACKEND_GLSL
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#include "cogl.h"
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#include "cogl-internal.h"
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#include "cogl-context.h"
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#include "cogl-handle.h"
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#include "cogl-material-private.h"
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#ifndef HAVE_COGL_GLES
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#include "cogl-program.h"
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#endif
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@ -121,3 +124,5 @@ const CoglMaterialBackend _cogl_material_glsl_backend =
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NULL, /* free_priv */
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};
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#endif /* COGL_MATERIAL_BACKEND_GLSL */
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@ -28,6 +28,8 @@
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#ifndef __COGL_MATERIAL_PRIVATE_H
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#define __COGL_MATERIAL_PRIVATE_H
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#include "cogl.h"
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#include "cogl-material.h"
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#include "cogl-matrix.h"
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#include "cogl-matrix-stack.h"
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