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debug: remove the COGL_DEBUG=client-side-matrices option
Cogl only supports client side matrices so this debug option is no longer useful.
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@ -42,7 +42,6 @@ static const GDebugKey cogl_debug_keys[] = {
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{ "handle", COGL_DEBUG_HANDLE },
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{ "blend-strings", COGL_DEBUG_BLEND_STRINGS },
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{ "disable-batching", COGL_DEBUG_DISABLE_BATCHING },
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{ "client-side-matrices", COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES },
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{ "disable-vbos", COGL_DEBUG_DISABLE_VBOS },
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{ "journal", COGL_DEBUG_JOURNAL },
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{ "batching", COGL_DEBUG_BATCHING },
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@ -40,13 +40,12 @@ typedef enum {
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COGL_DEBUG_HANDLE = 1 << 8,
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COGL_DEBUG_BLEND_STRINGS = 1 << 9,
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COGL_DEBUG_DISABLE_BATCHING = 1 << 10,
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COGL_DEBUG_FORCE_CLIENT_SIDE_MATRICES = 1 << 11,
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COGL_DEBUG_DISABLE_VBOS = 1 << 12,
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COGL_DEBUG_JOURNAL = 1 << 13,
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COGL_DEBUG_BATCHING = 1 << 14,
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COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM = 1 << 15,
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COGL_DEBUG_MATRICES = 1 << 16,
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COGL_DEBUG_FORCE_SCANLINE_PATHS = 1 << 17
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COGL_DEBUG_DISABLE_VBOS = 1 << 11,
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COGL_DEBUG_JOURNAL = 1 << 12,
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COGL_DEBUG_BATCHING = 1 << 13,
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COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM = 1 << 14,
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COGL_DEBUG_MATRICES = 1 << 15,
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COGL_DEBUG_FORCE_SCANLINE_PATHS = 1 << 16
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} CoglDebugFlags;
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#ifdef COGL_ENABLE_DEBUG
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