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[texture] size-change closure is now VOID:FLOAT,FLOAT
Now that everything is float, the marsharlling function of the size-change signal should reflect that fact. Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
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@ -6,6 +6,7 @@ VOID:BOXED
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VOID:INT
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VOID:INT64,INT64,FLOAT,BOOLEAN
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VOID:INT,INT
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VOID:FLOAT,FLOAT
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VOID:INT,INT,INT,INT
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VOID:OBJECT
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VOID:OBJECT,OBJECT,PARAM
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@ -1096,9 +1096,9 @@ clutter_texture_class_init (ClutterTextureClass *klass)
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G_SIGNAL_RUN_LAST,
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G_STRUCT_OFFSET (ClutterTextureClass, size_change),
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NULL, NULL,
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clutter_marshal_VOID__INT_INT,
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clutter_marshal_VOID__FLOAT_FLOAT,
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G_TYPE_NONE,
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2, G_TYPE_INT, G_TYPE_INT);
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2, G_TYPE_FLOAT, G_TYPE_FLOAT);
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/**
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* ClutterTexture::pixbuf-change:
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* @texture: the texture which received the signal
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