[texture] size-change closure is now VOID:FLOAT,FLOAT

Now that everything is float, the marsharlling function of the
size-change signal should reflect that fact.

Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
This commit is contained in:
Damien Lespiau 2009-05-22 01:23:29 +01:00 committed by Emmanuele Bassi
parent d513c1c540
commit 309f680d32
2 changed files with 3 additions and 2 deletions

View File

@ -6,6 +6,7 @@ VOID:BOXED
VOID:INT
VOID:INT64,INT64,FLOAT,BOOLEAN
VOID:INT,INT
VOID:FLOAT,FLOAT
VOID:INT,INT,INT,INT
VOID:OBJECT
VOID:OBJECT,OBJECT,PARAM

View File

@ -1096,9 +1096,9 @@ clutter_texture_class_init (ClutterTextureClass *klass)
G_SIGNAL_RUN_LAST,
G_STRUCT_OFFSET (ClutterTextureClass, size_change),
NULL, NULL,
clutter_marshal_VOID__INT_INT,
clutter_marshal_VOID__FLOAT_FLOAT,
G_TYPE_NONE,
2, G_TYPE_INT, G_TYPE_INT);
2, G_TYPE_FLOAT, G_TYPE_FLOAT);
/**
* ClutterTexture::pixbuf-change:
* @texture: the texture which received the signal