clutter: Drop clutter_input_device_set_coords()

Input devices aren't "updated" anymore, but their state queried to the
seat. This goes nowhere.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1403
This commit is contained in:
Carlos Garnacho 2020-06-06 12:46:47 +02:00
parent 9b3ca86b7c
commit 307be1e495
3 changed files with 2 additions and 61 deletions

View File

@ -121,8 +121,6 @@ struct _ClutterInputDevice
int click_count;
/* the current state */
float current_x;
float current_y;
int current_button_number;
ClutterModifierType current_state;
@ -173,11 +171,6 @@ CLUTTER_EXPORT
void clutter_input_device_update_from_tool (ClutterInputDevice *device,
ClutterInputDeviceTool *tool);
CLUTTER_EXPORT
void _clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y);
CLUTTER_EXPORT
ClutterActor * clutter_input_device_update (ClutterInputDevice *device,
ClutterEventSequence *sequence,
ClutterStage *stage,

View File

@ -512,8 +512,8 @@ clutter_input_device_init (ClutterInputDevice *self)
self->click_count = 0;
self->previous_time = CLUTTER_CURRENT_TIME;
self->current_x = self->previous_x = -1;
self->current_y = self->previous_y = -1;
self->previous_x = -1;
self->previous_y = -1;
self->current_button_number = self->previous_button_number = -1;
self->touch_sequences_info =
@ -540,40 +540,6 @@ _clutter_input_device_ensure_touch_info (ClutterInputDevice *device,
return info;
}
/*< private >
* clutter_input_device_set_coords:
* @device: a #ClutterInputDevice
* @sequence: a #ClutterEventSequence or NULL
* @x: X coordinate of the device
* @y: Y coordinate of the device
*
* Stores the last known coordinates of the device
*/
void
_clutter_input_device_set_coords (ClutterInputDevice *device,
ClutterEventSequence *sequence,
gfloat x,
gfloat y)
{
g_return_if_fail (CLUTTER_IS_INPUT_DEVICE (device));
if (sequence == NULL)
{
if (device->current_x != x)
device->current_x = x;
if (device->current_y != y)
device->current_y = y;
}
else
{
ClutterTouchInfo *info;
info = _clutter_input_device_ensure_touch_info (device, sequence);
info->current_x = x;
info->current_y = y;
}
}
/**
* clutter_input_device_get_modifier_state:
* @device: a #ClutterInputDevice

View File

@ -1013,7 +1013,6 @@ _clutter_stage_queue_event (ClutterStage *stage,
{
ClutterStagePrivate *priv;
gboolean first_event;
ClutterInputDevice *device;
g_return_if_fail (CLUTTER_IS_STAGE (stage));
@ -1024,23 +1023,6 @@ _clutter_stage_queue_event (ClutterStage *stage,
if (copy_event)
event = clutter_event_copy (event);
/* if needed, update the state of the input device of the event.
* we do it here to avoid calling the same code from every backend
* event processing function
*/
device = clutter_event_get_device (event);
if (device != NULL &&
event->type != CLUTTER_PROXIMITY_IN &&
event->type != CLUTTER_PROXIMITY_OUT)
{
ClutterEventSequence *sequence = clutter_event_get_event_sequence (event);
gfloat event_x, event_y;
clutter_event_get_coords (event, &event_x, &event_y);
_clutter_input_device_set_coords (device, sequence, event_x, event_y, stage);
}
if (first_event)
{
gboolean compressible = event->type == CLUTTER_MOTION ||