diff --git a/src/compositor/mutter-shaped-texture.c b/src/compositor/mutter-shaped-texture.c index 69ef501b9..8a04804c0 100755 --- a/src/compositor/mutter-shaped-texture.c +++ b/src/compositor/mutter-shaped-texture.c @@ -191,7 +191,7 @@ mutter_shaped_texture_dirty_mask (MutterShapedTexture *stex) cogl_texture_get_gl_texture (priv->mask_texture, &mask_gl_tex, &mask_gl_target); - if (mask_gl_target == CGL_TEXTURE_RECTANGLE_ARB) + if (mask_gl_target == GL_TEXTURE_RECTANGLE_ARB) glDeleteTextures (1, &mask_gl_tex); cogl_texture_unref (priv->mask_texture); @@ -254,23 +254,23 @@ mutter_shaped_texture_ensure_mask (MutterShapedTexture *stex) cogl_texture_get_gl_texture (paint_tex, NULL, &paint_gl_target); - if (paint_gl_target == CGL_TEXTURE_RECTANGLE_ARB) + if (paint_gl_target == GL_TEXTURE_RECTANGLE_ARB) { GLuint tex; glGenTextures (1, &tex); - glBindTexture (CGL_TEXTURE_RECTANGLE_ARB, tex); + glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex); glPixelStorei (GL_UNPACK_ROW_LENGTH, tex_width); glPixelStorei (GL_UNPACK_ALIGNMENT, 1); glPixelStorei (GL_UNPACK_SKIP_ROWS, 0); glPixelStorei (GL_UNPACK_SKIP_PIXELS, 0); - glTexImage2D (CGL_TEXTURE_RECTANGLE_ARB, 0, + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_ALPHA, tex_width, tex_height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, mask_data); priv->mask_texture = cogl_texture_new_from_foreign (tex, - CGL_TEXTURE_RECTANGLE_ARB, + GL_TEXTURE_RECTANGLE_ARB, tex_width, tex_height, 0, 0, COGL_PIXEL_FORMAT_A_8); diff --git a/src/compositor/mutter-texture-tower.c b/src/compositor/mutter-texture-tower.c index ed4e22fcd..ce5be5980 100644 --- a/src/compositor/mutter-texture-tower.c +++ b/src/compositor/mutter-texture-tower.c @@ -117,7 +117,7 @@ texture_is_rectangle (CoglHandle texture) GLenum gl_target; cogl_texture_get_gl_texture (texture, &gl_tex, &gl_target); - return gl_target == CGL_TEXTURE_RECTANGLE_ARB; + return gl_target == GL_TEXTURE_RECTANGLE_ARB; } static void @@ -128,7 +128,7 @@ free_texture (CoglHandle texture) cogl_texture_get_gl_texture (texture, &gl_tex, &gl_target); - if (gl_target == CGL_TEXTURE_RECTANGLE_ARB) + if (gl_target == GL_TEXTURE_RECTANGLE_ARB) glDeleteTextures (1, &gl_tex); cogl_texture_unref (texture); @@ -401,8 +401,8 @@ texture_tower_create_texture (MutterTextureTower *tower, GLuint tex = 0; glGenTextures (1, &tex); - glBindTexture (CGL_TEXTURE_RECTANGLE_ARB, tex); - glTexImage2D (CGL_TEXTURE_RECTANGLE_ARB, 0, + glBindTexture (GL_TEXTURE_RECTANGLE_ARB, tex); + glTexImage2D (GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, width,height, #if TEXTURE_FORMAT == COGL_PIXEL_FORMAT_BGRA_8888_PRE 0, GL_BGRA, GL_UNSIGNED_BYTE, @@ -411,7 +411,7 @@ texture_tower_create_texture (MutterTextureTower *tower, #endif NULL); - tower->textures[level] = cogl_texture_new_from_foreign (tex, CGL_TEXTURE_RECTANGLE_ARB, + tower->textures[level] = cogl_texture_new_from_foreign (tex, GL_TEXTURE_RECTANGLE_ARB, width, height, 0, 0, TEXTURE_FORMAT);