mirror of
https://github.com/brl/mutter.git
synced 2024-11-29 19:40:43 -05:00
Add a conformance test for CoglSnippets
This adds a conformance test testing various operations on CoglSnippets. Reviewed-by: Robert Bragg <robert@linux.intel.com>
This commit is contained in:
parent
d38ae0284b
commit
2f66cd7036
@ -43,6 +43,7 @@ test_sources = \
|
||||
test-path.c \
|
||||
test-pipeline-user-matrix.c \
|
||||
test-pipeline-uniforms.c \
|
||||
test-snippets.c \
|
||||
test-wrap-modes.c \
|
||||
test-sub-texture.c \
|
||||
$(NULL)
|
||||
|
@ -162,6 +162,7 @@ main (int argc, char **argv)
|
||||
|
||||
ADD_TEST ("/cogl/shaders", test_cogl_just_vertex_shader);
|
||||
ADD_TEST ("/cogl/shaders", test_cogl_pipeline_uniforms);
|
||||
ADD_TEST ("/cogl/shaders", test_cogl_snippets);
|
||||
|
||||
ADD_TEST ("/cogl/internal/bitmask", test_cogl_bitmask);
|
||||
|
||||
|
213
tests/conform/test-snippets.c
Normal file
213
tests/conform/test-snippets.c
Normal file
@ -0,0 +1,213 @@
|
||||
#include <cogl/cogl.h>
|
||||
|
||||
#include <string.h>
|
||||
|
||||
#include "test-utils.h"
|
||||
|
||||
typedef struct _TestState
|
||||
{
|
||||
int stub;
|
||||
} TestState;
|
||||
|
||||
static void
|
||||
paint (TestState *state)
|
||||
{
|
||||
CoglPipeline *pipeline;
|
||||
CoglSnippet *snippet;
|
||||
CoglColor color;
|
||||
int location;
|
||||
int i;
|
||||
|
||||
cogl_color_init_from_4ub (&color, 0, 0, 0, 255);
|
||||
cogl_clear (&color, COGL_BUFFER_BIT_COLOR);
|
||||
|
||||
/* Simple fragment snippet */
|
||||
pipeline = cogl_pipeline_new ();
|
||||
|
||||
cogl_pipeline_set_color4ub (pipeline, 255, 0, 0, 255);
|
||||
|
||||
snippet = cogl_snippet_new (NULL, "cogl_color_out.g += 1.0;");
|
||||
cogl_pipeline_add_fragment_hook (pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_push_source (pipeline);
|
||||
cogl_rectangle (0, 0, 10, 10);
|
||||
cogl_pop_source ();
|
||||
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
/* Simple vertex snippet */
|
||||
pipeline = cogl_pipeline_new ();
|
||||
|
||||
cogl_pipeline_set_color4ub (pipeline, 255, 0, 0, 255);
|
||||
|
||||
snippet = cogl_snippet_new (NULL, "cogl_color_out.b += 1.0;");
|
||||
cogl_pipeline_add_vertex_hook (pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_push_source (pipeline);
|
||||
cogl_rectangle (10, 0, 20, 10);
|
||||
cogl_pop_source ();
|
||||
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
/* Single snippet used with in both the vertex and fragment hooks
|
||||
with a uniform */
|
||||
pipeline = cogl_pipeline_new ();
|
||||
|
||||
location = cogl_pipeline_get_uniform_location (pipeline, "a_value");
|
||||
cogl_pipeline_set_uniform_1f (pipeline, location, 0.25f);
|
||||
|
||||
cogl_pipeline_set_color4ub (pipeline, 255, 0, 0, 255);
|
||||
|
||||
snippet = cogl_snippet_new ("uniform float a_value;",
|
||||
"cogl_color_out.b += a_value;");
|
||||
cogl_pipeline_add_fragment_hook (pipeline, snippet);
|
||||
cogl_pipeline_add_vertex_hook (pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_push_source (pipeline);
|
||||
cogl_rectangle (20, 0, 30, 10);
|
||||
cogl_pop_source ();
|
||||
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
/* Lots of snippets on one pipeline */
|
||||
pipeline = cogl_pipeline_new ();
|
||||
|
||||
cogl_pipeline_set_color4ub (pipeline, 0, 0, 0, 255);
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
char letter = 'x' + i;
|
||||
char *uniform_name = g_strdup_printf ("%c_value", letter);
|
||||
char *declarations = g_strdup_printf ("uniform float %s;\n",
|
||||
uniform_name);
|
||||
char *code = g_strdup_printf ("cogl_color_out.%c = %s;\n",
|
||||
letter,
|
||||
uniform_name);
|
||||
|
||||
location = cogl_pipeline_get_uniform_location (pipeline, uniform_name);
|
||||
cogl_pipeline_set_uniform_1f (pipeline, location, (i + 1) * 0.1f);
|
||||
|
||||
snippet = cogl_snippet_new (declarations, code);
|
||||
cogl_pipeline_add_fragment_hook (pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
g_free (code);
|
||||
g_free (uniform_name);
|
||||
g_free (declarations);
|
||||
}
|
||||
|
||||
cogl_push_source (pipeline);
|
||||
cogl_rectangle (30, 0, 40, 10);
|
||||
cogl_pop_source ();
|
||||
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
/* The pre string can't really do anything with the current hooks,
|
||||
but let's just test that it compiles */
|
||||
pipeline = cogl_pipeline_new ();
|
||||
|
||||
cogl_pipeline_set_color4ub (pipeline, 255, 0, 0, 255);
|
||||
|
||||
snippet = cogl_snippet_new (NULL, NULL);
|
||||
cogl_snippet_set_pre (snippet, "cogl_color_out = vec4 (1.0, 0.5, 0.8, 1.0);");
|
||||
cogl_pipeline_add_vertex_hook (pipeline, snippet);
|
||||
cogl_pipeline_add_fragment_hook (pipeline, snippet);
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
cogl_push_source (pipeline);
|
||||
cogl_rectangle (40, 0, 50, 10);
|
||||
cogl_pop_source ();
|
||||
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
/* Check that the pipeline caching works when unrelated pipelines
|
||||
share snippets state. It's too hard to actually assert this in
|
||||
the conformance test but at least it should be possible to see by
|
||||
setting COGL_DEBUG=show-source to check whether this shader gets
|
||||
generated twice */
|
||||
snippet = cogl_snippet_new ("/* This comment should only be seen ONCE\n"
|
||||
" when COGL_DEBUG=show-source is TRUE\n"
|
||||
" even though it is used in two different\n"
|
||||
" unrelated pipelines */",
|
||||
"cogl_color_out = vec4 (0.0, 1.0, 0.0, 1.0);\n");
|
||||
|
||||
pipeline = cogl_pipeline_new ();
|
||||
cogl_pipeline_add_fragment_hook (pipeline, snippet);
|
||||
cogl_push_source (pipeline);
|
||||
cogl_rectangle (50, 0, 60, 10);
|
||||
cogl_pop_source ();
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
pipeline = cogl_pipeline_new ();
|
||||
cogl_pipeline_add_fragment_hook (pipeline, snippet);
|
||||
cogl_push_source (pipeline);
|
||||
cogl_rectangle (60, 0, 70, 10);
|
||||
cogl_pop_source ();
|
||||
cogl_object_unref (pipeline);
|
||||
|
||||
cogl_object_unref (snippet);
|
||||
|
||||
/* Sanity check modifying the snippet */
|
||||
snippet = cogl_snippet_new ("foo", "bar");
|
||||
g_assert_cmpstr (cogl_snippet_get_declarations (snippet), ==, "foo");
|
||||
g_assert_cmpstr (cogl_snippet_get_post (snippet), ==, "bar");
|
||||
g_assert_cmpstr (cogl_snippet_get_pre (snippet), ==, NULL);
|
||||
|
||||
cogl_snippet_set_declarations (snippet, "fu");
|
||||
g_assert_cmpstr (cogl_snippet_get_declarations (snippet), ==, "fu");
|
||||
g_assert_cmpstr (cogl_snippet_get_post (snippet), ==, "bar");
|
||||
g_assert_cmpstr (cogl_snippet_get_pre (snippet), ==, NULL);
|
||||
|
||||
cogl_snippet_set_post (snippet, "ba");
|
||||
g_assert_cmpstr (cogl_snippet_get_declarations (snippet), ==, "fu");
|
||||
g_assert_cmpstr (cogl_snippet_get_post (snippet), ==, "ba");
|
||||
g_assert_cmpstr (cogl_snippet_get_pre (snippet), ==, NULL);
|
||||
|
||||
cogl_snippet_set_pre (snippet, "fuba");
|
||||
g_assert_cmpstr (cogl_snippet_get_declarations (snippet), ==, "fu");
|
||||
g_assert_cmpstr (cogl_snippet_get_post (snippet), ==, "ba");
|
||||
g_assert_cmpstr (cogl_snippet_get_pre (snippet), ==, "fuba");
|
||||
}
|
||||
|
||||
static void
|
||||
validate_result (void)
|
||||
{
|
||||
test_utils_check_pixel (5, 5, 0xffff00ff);
|
||||
test_utils_check_pixel (15, 5, 0xff00ffff);
|
||||
test_utils_check_pixel (25, 5, 0xff0080ff);
|
||||
test_utils_check_pixel (35, 5, 0x19334cff);
|
||||
test_utils_check_pixel (45, 5, 0xff0000ff);
|
||||
test_utils_check_pixel (55, 5, 0x00ff00ff);
|
||||
test_utils_check_pixel (65, 5, 0x00ff00ff);
|
||||
}
|
||||
|
||||
void
|
||||
test_cogl_snippets (TestUtilsGTestFixture *fixture,
|
||||
void *user_data)
|
||||
{
|
||||
TestUtilsSharedState *shared_state = user_data;
|
||||
|
||||
/* If shaders aren't supported then we can't run the test */
|
||||
if (cogl_features_available (COGL_FEATURE_SHADERS_GLSL))
|
||||
{
|
||||
TestState state;
|
||||
|
||||
cogl_ortho (/* left, right */
|
||||
0, cogl_framebuffer_get_width (shared_state->fb),
|
||||
/* bottom, top */
|
||||
cogl_framebuffer_get_height (shared_state->fb), 0,
|
||||
/* z near, far */
|
||||
-1, 100);
|
||||
|
||||
paint (&state);
|
||||
validate_result ();
|
||||
|
||||
if (g_test_verbose ())
|
||||
g_print ("OK\n");
|
||||
}
|
||||
else if (g_test_verbose ())
|
||||
g_print ("Skipping\n");
|
||||
}
|
Loading…
Reference in New Issue
Block a user