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Clean up include macros mess
The order and way include macros were structured was chaotic, with no real common thread between files. Try to tidy up the mess with some common scheme, to make things look less messy.
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@@ -26,47 +26,46 @@
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* @short_description: Mutter X managed windows
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*/
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#include <config.h>
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#include "window-private.h"
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#include "boxes-private.h"
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#include "edge-resistance.h"
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#include "util-private.h"
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#include "frame.h"
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#include <meta/meta-x11-errors.h>
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#include "meta-workspace-manager-private.h"
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#include "workspace-private.h"
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#include "stack.h"
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#include "keybindings-private.h"
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#include "ui.h"
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#include "place.h"
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#include <meta/prefs.h>
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#include <meta/group.h>
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#include "constraints.h"
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#include <meta/meta-enum-types.h>
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#include "core.h"
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#include "config.h"
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#include <X11/Xatom.h>
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#include "core/window-private.h"
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#include <math.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#include <meta/meta-cursor-tracker.h>
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#include "meta/compositor-mutter.h"
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#include "x11/meta-x11-display-private.h"
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#include "x11/window-x11.h"
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#include "x11/window-props.h"
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#include "x11/xprops.h"
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#ifdef HAVE_WAYLAND
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#include "wayland/meta-window-wayland.h"
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#include "wayland/meta-window-xwayland.h"
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#include "wayland/meta-wayland-surface.h"
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#include "wayland/meta-wayland-private.h"
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#endif
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#include <X11/Xatom.h>
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#include "backends/meta-backend-private.h"
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#include "backends/meta-logical-monitor.h"
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#include "core/boxes-private.h"
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#include "core/constraints.h"
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#include "core/core.h"
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#include "core/edge-resistance.h"
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#include "core/frame.h"
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#include "core/keybindings-private.h"
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#include "core/meta-workspace-manager-private.h"
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#include "core/place.h"
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#include "core/stack.h"
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#include "core/util-private.h"
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#include "core/workspace-private.h"
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#include "meta/compositor-mutter.h"
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#include "meta/group.h"
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#include "meta/meta-cursor-tracker.h"
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#include "meta/meta-enum-types.h"
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#include "meta/meta-x11-errors.h"
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#include "meta/prefs.h"
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#include "ui/ui.h"
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#include "x11/meta-x11-display-private.h"
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#include "x11/window-props.h"
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#include "x11/window-x11.h"
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#include "x11/xprops.h"
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#ifdef HAVE_WAYLAND
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#include "wayland/meta-wayland-private.h"
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#include "wayland/meta-wayland-surface.h"
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#include "wayland/meta-window-wayland.h"
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#include "wayland/meta-window-xwayland.h"
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#endif
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/* Windows that unmaximize to a size bigger than that fraction of the workarea
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* will be scaled down to that size (while maintaining aspect ratio).
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