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default: Use a consistent rand() for monitor backgrounds
g_random_int() is seeded with /dev/urandom, so it's not consistent.
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@ -295,6 +295,7 @@ on_monitors_changed (MetaScreen *screen,
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{
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{
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MetaDefaultPlugin *self = META_DEFAULT_PLUGIN (plugin);
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MetaDefaultPlugin *self = META_DEFAULT_PLUGIN (plugin);
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int i, n;
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int i, n;
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GRand *rand = g_rand_new_with_seed (12345);
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clutter_actor_destroy_all_children (self->priv->background_group);
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clutter_actor_destroy_all_children (self->priv->background_group);
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@ -317,14 +318,16 @@ on_monitors_changed (MetaScreen *screen,
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reproducible.
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reproducible.
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*/
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*/
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clutter_color_init (&color,
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clutter_color_init (&color,
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g_random_int () % 255,
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g_rand_int_range (rand, 0, 255),
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g_random_int () % 255,
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g_rand_int_range (rand, 0, 255),
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g_random_int () % 255,
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g_rand_int_range (rand, 0, 255),
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255);
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255);
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clutter_actor_set_background_color (background, &color);
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clutter_actor_set_background_color (background, &color);
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clutter_actor_add_child (self->priv->background_group, background);
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clutter_actor_add_child (self->priv->background_group, background);
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}
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}
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g_rand_free (rand);
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}
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}
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static void
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static void
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