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build: Make cogl.h not conditional on driver defines
The main COGL header cogl.h is currently created at configure time because it conditionally includes the driver-dependent defines. This sometimes leads to a stale cogl.h with old definitions which can break the build until you clean out the whole tree and start from scratch. We can generate a stable cogl-defines.h at build time from the equivalent driver-dependent header and let cogl.h include that file instead.
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@ -4,8 +4,8 @@ NULL =
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SUBDIRS = driver
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SUBDIRS = driver
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BUILT_SOURCES = cogl.h
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BUILT_SOURCES =
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EXTRA_DIST = cogl.h.in cogl.pc.in
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EXTRA_DIST =
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CLEANFILES =
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CLEANFILES =
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DISTCLEANFILES =
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DISTCLEANFILES =
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@ -23,6 +23,7 @@ cogl-$(COGL_DRIVER)-$(CLUTTER_API_VERSION).pc: cogl.pc
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pkgconfigdir = $(libdir)/pkgconfig
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pkgconfigdir = $(libdir)/pkgconfig
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pkgconfig_DATA = $(pc_files)
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pkgconfig_DATA = $(pc_files)
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EXTRA_DIST += cogl.pc.in
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CLEANFILES += $(pc_files)
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CLEANFILES += $(pc_files)
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INCLUDES = \
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INCLUDES = \
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@ -33,6 +34,12 @@ INCLUDES = \
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-I$(top_builddir)/clutter/cogl \
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-I$(top_builddir)/clutter/cogl \
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$(NULL)
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$(NULL)
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cogl-defines.h: $(srcdir)/driver/gl/cogl-defines.h $(srcdir)/driver/gles/cogl-defines.h
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$(QUIET_GEN)cp -f $(srcdir)/driver/$(COGL_DRIVER)/cogl-defines.h $(@F)
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BUILT_SOURCES += cogl-defines.h
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DISTCLEANFILES += cogl-defines.h
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# public headers
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# public headers
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cogl_public_h = \
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cogl_public_h = \
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$(srcdir)/cogl-bitmap.h \
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$(srcdir)/cogl-bitmap.h \
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@ -47,7 +54,7 @@ cogl_public_h = \
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$(srcdir)/cogl-texture.h \
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$(srcdir)/cogl-texture.h \
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$(srcdir)/cogl-types.h \
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$(srcdir)/cogl-types.h \
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$(srcdir)/cogl-vertex-buffer.h \
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$(srcdir)/cogl-vertex-buffer.h \
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$(top_builddir)/clutter/cogl/cogl/cogl.h \
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$(srcdir)/cogl.h \
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$(NULL)
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$(NULL)
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# windowing system; all sources have to be distributed, but we'll
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# windowing system; all sources have to be distributed, but we'll
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@ -82,6 +89,7 @@ libclutter_cogl_la_LIBADD = -lm $(CLUTTER_LIBS) \
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$(top_builddir)/clutter/cogl/cogl/driver/$(COGL_DRIVER)/libclutter-cogl-driver.la
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$(top_builddir)/clutter/cogl/cogl/driver/$(COGL_DRIVER)/libclutter-cogl-driver.la
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libclutter_cogl_la_SOURCES = \
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libclutter_cogl_la_SOURCES = \
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$(BUILT_SOURCES) \
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$(srcdir)/winsys/cogl-winsys.h \
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$(srcdir)/winsys/cogl-winsys.h \
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$(srcdir)/winsys/cogl-@COGL_WINSYS@.c \
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$(srcdir)/winsys/cogl-@COGL_WINSYS@.c \
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$(srcdir)/cogl-handle.h \
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$(srcdir)/cogl-handle.h \
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@ -127,18 +135,16 @@ libclutter_cogl_la_SOURCES = \
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$(srcdir)/cogl-draw-buffer.c \
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$(srcdir)/cogl-draw-buffer.c \
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$(srcdir)/cogl-matrix-mesa.h \
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$(srcdir)/cogl-matrix-mesa.h \
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$(srcdir)/cogl-matrix-mesa.c \
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$(srcdir)/cogl-matrix-mesa.c \
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$(BUILT_SOURCES) \
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$(NULL)
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$(NULL)
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EXTRA_DIST += $(cogl_winsys_sources)
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EXTRA_DIST += $(cogl_winsys_sources)
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EXTRA_DIST += stb_image.c
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EXTRA_DIST += stb_image.c
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# COGL installed headers
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# COGL installed headers
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cogl_headers = \
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cogl_headers = \
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$(cogl_public_h) \
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$(cogl_public_h) \
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$(srcdir)/cogl-deprecated.h \
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$(srcdir)/cogl-deprecated.h \
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cogl-defines-$(COGL_DRIVER).h \
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cogl-defines.h \
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cogl-enum-types.h \
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cogl-enum-types.h \
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$(NULL)
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$(NULL)
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@ -29,7 +29,7 @@
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#define __COGL_H_INSIDE__
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#define __COGL_H_INSIDE__
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#include <cogl/cogl-defines-@COGL_DRIVER@.h>
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#include <cogl/cogl-defines.h>
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#include <cogl/cogl-bitmap.h>
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#include <cogl/cogl-bitmap.h>
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#include <cogl/cogl-color.h>
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#include <cogl/cogl-color.h>
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