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https://github.com/brl/mutter.git
synced 2024-11-26 10:00:45 -05:00
Send _NET_WM_FRAME_TIMINGS messages
We previously had timestamp information stubbed out in _NET_WM_FRAME_DRAWN. Instead of this, add a high-resolution timestamp in _NET_WM_FRAME_DRAWN then send a _NET_WM_FRAME_TIMINGS message after when we have complete frame timing information, representing the "presentation time" of the frame as an offset from the timestamp in _NET_WM_FRAME_DRAWN. To provide maximum space in the messages,_NET_WM_FRAME_DRAWN and _NET_WM_FRAME_TIMINGS are not done as WM_PROTOCOLS messages but have their own message types. https://bugzilla.gnome.org/show_bug.cgi?id=685463
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@ -45,6 +45,9 @@ struct _MetaCompScreen
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GHashTable *windows_by_xid;
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GHashTable *windows_by_xid;
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Window output;
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Window output;
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CoglOnscreen *onscreen;
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CoglFrameClosure *frame_closure;
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/* Used for unredirecting fullscreen windows */
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/* Used for unredirecting fullscreen windows */
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guint disable_unredirect_count;
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guint disable_unredirect_count;
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MetaWindowActor *unredirected_window;
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MetaWindowActor *unredirected_window;
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@ -57,6 +60,9 @@ struct _MetaCompScreen
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MetaPluginManager *plugin_mgr;
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MetaPluginManager *plugin_mgr;
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};
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};
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/* Wait 2ms after vblank before starting to draw next frame */
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#define META_SYNC_DELAY 2
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void meta_switch_workspace_completed (MetaScreen *screen);
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void meta_switch_workspace_completed (MetaScreen *screen);
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gboolean meta_begin_modal_for_plugin (MetaScreen *screen,
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gboolean meta_begin_modal_for_plugin (MetaScreen *screen,
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@ -552,8 +552,7 @@ meta_compositor_manage_screen (MetaCompositor *compositor,
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g_signal_connect_after (info->stage, "paint",
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g_signal_connect_after (info->stage, "paint",
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G_CALLBACK (after_stage_paint), info);
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G_CALLBACK (after_stage_paint), info);
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/* Wait 2ms after vblank before starting to draw next frame */
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clutter_stage_set_sync_delay (CLUTTER_STAGE (info->stage), META_SYNC_DELAY);
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clutter_stage_set_sync_delay (CLUTTER_STAGE (info->stage), 2);
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meta_screen_get_size (screen, &width, &height);
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meta_screen_get_size (screen, &width, &height);
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clutter_actor_realize (info->stage);
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clutter_actor_realize (info->stage);
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@ -1210,6 +1209,48 @@ meta_compositor_sync_screen_size (MetaCompositor *compositor,
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width, height);
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width, height);
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}
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}
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static void
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frame_callback (CoglOnscreen *onscreen,
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CoglFrameEvent event,
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CoglFrameInfo *frame_info,
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void *user_data)
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{
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MetaCompScreen *info = user_data;
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GList *l;
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if (event == COGL_FRAME_EVENT_COMPLETE)
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{
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gint64 presentation_time_cogl = cogl_frame_info_get_presentation_time (frame_info);
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gint64 presentation_time;
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if (presentation_time_cogl != 0)
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{
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/* Cogl reports presentation in terms of its own clock, which is
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* guaranteed to be in nanoseconds but with no specified base. The
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* normal case with the open source GPU drivers on Linux 3.8 and
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* newer is that the base of cogl_get_clock_time() is that of
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* clock_gettime(CLOCK_MONOTONIC), so the same as g_get_monotonic_time),
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* but there's no exposure of that through the API. clock_gettime()
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* is fairly fast, so calling it twice and subtracting to get a
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* nearly-zero number is acceptable, if a litle ugly.
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*/
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CoglContext *context = cogl_framebuffer_get_context (COGL_FRAMEBUFFER (onscreen));
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gint64 current_cogl_time = cogl_get_clock_time (context);
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gint64 current_monotonic_time = g_get_monotonic_time ();
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presentation_time =
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current_monotonic_time + (presentation_time_cogl - current_cogl_time) / 1000;
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}
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else
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{
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presentation_time = 0;
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}
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for (l = info->windows; l; l = l->next)
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meta_window_actor_frame_complete (l->data, frame_info, presentation_time);
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}
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}
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static void
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static void
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pre_paint_windows (MetaCompScreen *info)
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pre_paint_windows (MetaCompScreen *info)
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{
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{
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@ -1217,6 +1258,15 @@ pre_paint_windows (MetaCompScreen *info)
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MetaWindowActor *top_window;
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MetaWindowActor *top_window;
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MetaWindowActor *expected_unredirected_window = NULL;
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MetaWindowActor *expected_unredirected_window = NULL;
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if (info->onscreen == NULL)
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{
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info->onscreen = COGL_ONSCREEN (cogl_get_draw_framebuffer ());
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info->frame_closure = cogl_onscreen_add_frame_callback (info->onscreen,
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frame_callback,
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info,
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NULL);
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}
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if (info->windows == NULL)
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if (info->windows == NULL)
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return;
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return;
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@ -29,6 +29,9 @@ void meta_window_actor_process_damage (MetaWindowActor *self,
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void meta_window_actor_pre_paint (MetaWindowActor *self);
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void meta_window_actor_pre_paint (MetaWindowActor *self);
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void meta_window_actor_post_paint (MetaWindowActor *self);
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void meta_window_actor_post_paint (MetaWindowActor *self);
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void meta_window_actor_frame_complete (MetaWindowActor *self,
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CoglFrameInfo *frame_info,
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gint64 presentation_time);
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void meta_window_actor_invalidate_shadow (MetaWindowActor *self);
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void meta_window_actor_invalidate_shadow (MetaWindowActor *self);
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@ -96,9 +96,8 @@ struct _MetaWindowActorPrivate
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gint map_in_progress;
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gint map_in_progress;
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gint destroy_in_progress;
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gint destroy_in_progress;
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/* If non-zero, the client needs to be sent a _NET_WM_FRAME_DRAWN
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/* List of FrameData for recent frames */
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* client message with this value */
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GList *frames;
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gint64 frame_drawn_serial;
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guint visible : 1;
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guint visible : 1;
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guint mapped : 1;
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guint mapped : 1;
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@ -109,6 +108,10 @@ struct _MetaWindowActorPrivate
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guint needs_damage_all : 1;
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guint needs_damage_all : 1;
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guint received_damage : 1;
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guint received_damage : 1;
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/* If set, the client needs to be sent a _NET_WM_FRAME_DRAWN
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* client message using the most recent frame in ->frames */
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guint needs_frame_drawn : 1;
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guint needs_pixmap : 1;
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guint needs_pixmap : 1;
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guint needs_reshape : 1;
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guint needs_reshape : 1;
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guint recompute_focused_shadow : 1;
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guint recompute_focused_shadow : 1;
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@ -129,6 +132,15 @@ struct _MetaWindowActorPrivate
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guint does_full_damage : 1;
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guint does_full_damage : 1;
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};
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};
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typedef struct _FrameData FrameData;
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struct _FrameData
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{
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int64_t frame_counter;
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guint64 sync_request_serial;
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gint64 frame_drawn_time;
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};
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enum
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enum
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{
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{
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PROP_META_WINDOW = 1,
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PROP_META_WINDOW = 1,
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@ -159,10 +171,18 @@ static gboolean meta_window_actor_get_paint_volume (ClutterActor *actor,
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static void meta_window_actor_detach (MetaWindowActor *self);
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static void meta_window_actor_detach (MetaWindowActor *self);
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static gboolean meta_window_actor_has_shadow (MetaWindowActor *self);
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static gboolean meta_window_actor_has_shadow (MetaWindowActor *self);
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static void meta_window_actor_handle_updates (MetaWindowActor *self);
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static void check_needs_reshape (MetaWindowActor *self);
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static void check_needs_reshape (MetaWindowActor *self);
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G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_GROUP);
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G_DEFINE_TYPE (MetaWindowActor, meta_window_actor, CLUTTER_TYPE_GROUP);
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static void
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frame_data_free (FrameData *frame)
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{
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g_slice_free (FrameData, frame);
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}
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static void
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static void
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meta_window_actor_class_init (MetaWindowActorClass *klass)
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meta_window_actor_class_init (MetaWindowActorClass *klass)
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{
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{
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@ -667,7 +687,7 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
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/* The paint volume is computed before paint functions are called
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/* The paint volume is computed before paint functions are called
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* so our bounds might not be updated yet. Force an update. */
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* so our bounds might not be updated yet. Force an update. */
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meta_window_actor_pre_paint (self);
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meta_window_actor_handle_updates (self);
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meta_window_actor_get_shape_bounds (self, &bounds);
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meta_window_actor_get_shape_bounds (self, &bounds);
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@ -934,14 +954,14 @@ meta_window_actor_thaw (MetaWindowActor *self)
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/* We do this now since we might be going right back into the
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/* We do this now since we might be going right back into the
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* frozen state */
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* frozen state */
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meta_window_actor_pre_paint (self);
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meta_window_actor_handle_updates (self);
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/* Since we ignore damage events while a window is frozen for certain effects
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/* Since we ignore damage events while a window is frozen for certain effects
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* we may need to issue an update_area() covering the whole pixmap if we
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* we may need to issue an update_area() covering the whole pixmap if we
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* don't know what real damage has happened. */
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* don't know what real damage has happened. */
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if (self->priv->needs_damage_all)
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if (self->priv->needs_damage_all)
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meta_window_actor_damage_all (self);
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meta_window_actor_damage_all (self);
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else if (self->priv->frame_drawn_serial != 0)
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else if (self->priv->needs_frame_drawn != 0)
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{
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{
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/* A frame was marked by the client without actually doing any damage;
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/* A frame was marked by the client without actually doing any damage;
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* we need to make sure that the pre_paint/post_paint functions
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* we need to make sure that the pre_paint/post_paint functions
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@ -2270,8 +2290,8 @@ meta_window_actor_update_shape (MetaWindowActor *self)
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clutter_actor_queue_redraw (priv->actor);
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clutter_actor_queue_redraw (priv->actor);
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}
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}
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void
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static void
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meta_window_actor_pre_paint (MetaWindowActor *self)
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meta_window_actor_handle_updates (MetaWindowActor *self)
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{
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{
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MetaWindowActorPrivate *priv = self->priv;
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MetaWindowActorPrivate *priv = self->priv;
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MetaScreen *screen = priv->screen;
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MetaScreen *screen = priv->screen;
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@ -2326,39 +2346,147 @@ meta_window_actor_pre_paint (MetaWindowActor *self)
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if (priv->window->needs_frame_drawn)
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if (priv->window->needs_frame_drawn)
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{
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{
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priv->frame_drawn_serial = priv->window->sync_request_serial;
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FrameData *frame = g_slice_new0 (FrameData);
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priv->needs_frame_drawn = TRUE;
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frame->sync_request_serial = priv->window->sync_request_serial;
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priv->frames = g_list_prepend (priv->frames, frame);
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priv->window->needs_frame_drawn = FALSE;
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priv->window->needs_frame_drawn = FALSE;
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}
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}
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}
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}
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void
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meta_window_actor_pre_paint (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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GList *l;
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meta_window_actor_handle_updates (self);
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for (l = priv->frames; l != NULL; l = l->next)
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{
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FrameData *frame = l->data;
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if (frame->frame_counter == 0)
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{
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CoglOnscreen *onscreen = COGL_ONSCREEN (cogl_get_draw_framebuffer());
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frame->frame_counter = cogl_onscreen_get_frame_counter (onscreen);
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}
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}
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}
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void
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void
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meta_window_actor_post_paint (MetaWindowActor *self)
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meta_window_actor_post_paint (MetaWindowActor *self)
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{
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{
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MetaWindowActorPrivate *priv = self->priv;
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MetaWindowActorPrivate *priv = self->priv;
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if (priv->frame_drawn_serial != 0)
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if (priv->needs_frame_drawn)
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{
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{
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MetaScreen *screen = priv->screen;
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MetaScreen *screen = priv->screen;
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MetaDisplay *display = meta_screen_get_display (screen);
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MetaDisplay *display = meta_screen_get_display (screen);
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Display *xdisplay = meta_display_get_xdisplay (display);
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Display *xdisplay = meta_display_get_xdisplay (display);
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XClientMessageEvent ev;
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XClientMessageEvent ev = { 0, };
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FrameData *frame = priv->frames->data;
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frame->frame_drawn_time = meta_compositor_monotonic_time_to_server_time (display,
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g_get_monotonic_time ());
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ev.type = ClientMessage;
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ev.type = ClientMessage;
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ev.window = meta_window_get_xwindow (priv->window);
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ev.window = meta_window_get_xwindow (priv->window);
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ev.message_type = display->atom_WM_PROTOCOLS;
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ev.message_type = display->atom__NET_WM_FRAME_DRAWN;
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ev.format = 32;
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ev.format = 32;
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ev.data.l[0] = display->atom__NET_WM_FRAME_DRAWN;
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ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff);
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ev.data.l[1] = 0; /* timestamp */
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ev.data.l[1] = frame->sync_request_serial >> 32;
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ev.data.l[2] = priv->frame_drawn_serial & G_GUINT64_CONSTANT(0xffffffff);
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ev.data.l[2] = frame->frame_drawn_time & G_GUINT64_CONSTANT(0xffffffff);
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ev.data.l[3] = priv->frame_drawn_serial >> 32;
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ev.data.l[3] = frame->frame_drawn_time >> 32;
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ev.data.l[4] = 0; /* vblank estimate */
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meta_error_trap_push (display);
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meta_error_trap_push (display);
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XSendEvent (xdisplay, ev.window, False, 0, (XEvent*) &ev);
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XSendEvent (xdisplay, ev.window, False, 0, (XEvent*) &ev);
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XFlush (xdisplay);
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meta_error_trap_pop (display);
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meta_error_trap_pop (display);
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priv->frame_drawn_serial = 0;
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priv->needs_frame_drawn = FALSE;
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}
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}
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static void
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send_frame_timings (MetaWindowActor *self,
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FrameData *frame,
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CoglFrameInfo *frame_info,
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gint64 presentation_time)
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{
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MetaWindowActorPrivate *priv = self->priv;
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MetaDisplay *display = meta_screen_get_display (priv->screen);
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Display *xdisplay = meta_display_get_xdisplay (display);
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float refresh_rate;
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int refresh_interval;
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XClientMessageEvent ev = { 0, };
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ev.type = ClientMessage;
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ev.window = meta_window_get_xwindow (priv->window);
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ev.message_type = display->atom__NET_WM_FRAME_TIMINGS;
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ev.format = 32;
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ev.data.l[0] = frame->sync_request_serial & G_GUINT64_CONSTANT(0xffffffff);
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ev.data.l[1] = frame->sync_request_serial >> 32;
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refresh_rate = cogl_frame_info_get_refresh_rate (frame_info);
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/* 0.0 is a flag for not known, but sanity-check against other odd numbers */
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if (refresh_rate >= 1.0)
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refresh_interval = (int) (0.5 + 1000000 / refresh_rate);
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else
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refresh_interval = 0;
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if (presentation_time != 0)
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{
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gint64 presentation_time_server = meta_compositor_monotonic_time_to_server_time (display,
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presentation_time);
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gint64 presentation_time_offset = presentation_time_server - frame->frame_drawn_time;
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if (presentation_time_offset == 0)
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presentation_time_offset = 1;
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if ((gint32)presentation_time_offset == presentation_time_offset)
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ev.data.l[2] = presentation_time_offset;
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}
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ev.data.l[3] = refresh_interval;
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ev.data.l[4] = 1000 * META_SYNC_DELAY;
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||||||
|
meta_error_trap_push (display);
|
||||||
|
XSendEvent (xdisplay, ev.window, False, 0, (XEvent*) &ev);
|
||||||
|
XFlush (xdisplay);
|
||||||
|
meta_error_trap_pop (display);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
meta_window_actor_frame_complete (MetaWindowActor *self,
|
||||||
|
CoglFrameInfo *frame_info,
|
||||||
|
gint64 presentation_time)
|
||||||
|
{
|
||||||
|
MetaWindowActorPrivate *priv = self->priv;
|
||||||
|
GList *l;
|
||||||
|
|
||||||
|
for (l = priv->frames; l;)
|
||||||
|
{
|
||||||
|
GList *l_next = l->next;
|
||||||
|
FrameData *frame = l->data;
|
||||||
|
|
||||||
|
if (frame->frame_counter == cogl_frame_info_get_frame_counter (frame_info))
|
||||||
|
{
|
||||||
|
if (frame->frame_drawn_time != 0)
|
||||||
|
{
|
||||||
|
priv->frames = g_list_delete_link (priv->frames, l);
|
||||||
|
send_frame_timings (self, frame, frame_info, presentation_time);
|
||||||
|
frame_data_free (frame);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
l = l_next;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -175,6 +175,7 @@ item(_NET_WM_STATE_FOCUSED)
|
|||||||
item(_NET_WM_BYPASS_COMPOSITOR)
|
item(_NET_WM_BYPASS_COMPOSITOR)
|
||||||
item(_NET_WM_OPAQUE_REGION)
|
item(_NET_WM_OPAQUE_REGION)
|
||||||
item(_NET_WM_FRAME_DRAWN)
|
item(_NET_WM_FRAME_DRAWN)
|
||||||
|
item(_NET_WM_FRAME_TIMINGS)
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
/* We apparently never use: */
|
/* We apparently never use: */
|
||||||
|
Loading…
Reference in New Issue
Block a user