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clutter/paint-node: Rename multitex_coords to coords
The array will be used not only for multitexture, but also for multirectangle operations. Rename it to be generic enough to cover both cases. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1637>
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@ -90,7 +90,7 @@ struct _ClutterPaintOperation
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{
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PaintOpCode opcode;
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GArray *multitex_coords;
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GArray *coords;
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union {
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float texrect[8];
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@ -778,8 +778,7 @@ clutter_paint_operation_clear (ClutterPaintOperation *op)
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break;
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case PAINT_OP_MULTITEX_RECT:
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if (op->multitex_coords != NULL)
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g_array_unref (op->multitex_coords);
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g_clear_pointer (&op->coords, g_array_unref);
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break;
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case PAINT_OP_PRIMITIVE:
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@ -819,11 +818,11 @@ clutter_paint_op_init_multitex_rect (ClutterPaintOperation *op,
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clutter_paint_operation_clear (op);
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op->opcode = PAINT_OP_MULTITEX_RECT;
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op->multitex_coords = g_array_sized_new (FALSE, FALSE,
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op->coords = g_array_sized_new (FALSE, FALSE,
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sizeof (float),
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tex_coords_len);
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g_array_append_vals (op->multitex_coords, tex_coords, tex_coords_len);
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g_array_append_vals (op->coords, tex_coords, tex_coords_len);
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op->op.texrect[0] = rect->x1;
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op->op.texrect[1] = rect->y1;
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@ -1062,9 +1061,9 @@ clutter_paint_node_to_json (ClutterPaintNode *node)
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json_builder_set_member_name (builder, "texrect");
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json_builder_begin_array (builder);
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for (j = 0; i < op->multitex_coords->len; j++)
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for (j = 0; i < op->coords->len; j++)
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{
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float coord = g_array_index (op->multitex_coords, float, j);
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float coord = g_array_index (op->coords, float, j);
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json_builder_add_double_value (builder, coord);
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}
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@ -474,8 +474,8 @@ clutter_pipeline_node_draw (ClutterPaintNode *node,
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op->op.texrect[1],
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op->op.texrect[2],
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op->op.texrect[3],
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(float*) op->multitex_coords->data,
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op->multitex_coords->len);
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(float *) op->coords->data,
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op->coords->len);
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break;
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case PAINT_OP_PRIMITIVE:
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@ -1447,8 +1447,8 @@ clutter_layer_node_post_draw (ClutterPaintNode *node,
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op->op.texrect[1],
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op->op.texrect[2],
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op->op.texrect[3],
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(float*) op->multitex_coords->data,
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op->multitex_coords->len);
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(float *) op->coords->data,
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op->coords->len);
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break;
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case PAINT_OP_PRIMITIVE:
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