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2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: * clutter/clutter-debug.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-timeline.c: Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro. * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl-defines.h: * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Add initial experiemental YUV texture support. Move texture rect size checks into cogl. Better handle moving texture data from video -> system memory (if support available).
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@ -70,7 +70,7 @@ struct _ClutterTextureClass
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typedef enum ClutterTextureFlags
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{
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CLUTTER_TEXTURE_RGB_FLAG_BGR = (1<<1),
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CLUTTER_TEXTURE_RGB_FLAG_PREMULT = (1<<2),
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CLUTTER_TEXTURE_RGB_FLAG_PREMULT = (1<<2), /* FIXME: not handled */
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CLUTTER_TEXTURE_YUV_FLAG_YUV2 = (1<<3)
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/* FIXME: add compressed types ? */
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} ClutterTextureFlags;
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