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2007-06-08 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-actor.c: * clutter/clutter-debug.h: * clutter/clutter-main.c: * clutter/clutter-main.h: * clutter/clutter-private.h: * clutter/clutter-timeline.c: Add 'schedule' debug flag and new CLUTTER_TIMESTAMP macro. * clutter/clutter-texture.c: * clutter/clutter-texture.h: * clutter/cogl/cogl.h: * clutter/cogl/gl/cogl-defines.h: * clutter/cogl/gles/cogl-defines.h: * clutter/cogl/gl/cogl.c: * clutter/cogl/gles/cogl.c: Add initial experiemental YUV texture support. Move texture rect size checks into cogl. Better handle moving texture data from video -> system memory (if support available).
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@ -56,7 +56,8 @@ struct _ClutterMainContext
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guint main_loop_level;
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GSList *main_loops;
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guint is_initialized : 1;
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guint pick_mode :1;
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guint pick_mode :1; /* Indicates pick render mode */
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GTimer *timer; /* Used for debugging scheduler */
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};
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#define CLUTTER_CONTEXT() (clutter_context_get_default ())
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