build: Don't actually check for glx for glx flavour

GLX is now totally abstracted by Cogl so the "glx" flavour is actually
only used to determine the soname of clutter now so we don't actually
have to check for the glx header or that libGL provides any GLX symbols.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
This commit is contained in:
Robert Bragg 2011-08-04 16:04:52 +01:00 committed by Emmanuele Bassi
parent a18a8a3ae2
commit 2ba1a19870

View File

@ -404,14 +404,6 @@ AS_IF([test "x$SUPPORT_X11" = "x1"],
AS_IF([test "x$SUPPORT_GLX" = "x1"],
[
AC_DEFINE([HAVE_CLUTTER_GLX], [1], [Have the GLX backend])
AC_CHECK_HEADERS([GL/glx.h],
[],
[AC_MSG_ERROR([Unable to locate required GLX headers])])
AC_CHECK_LIB(GL, [glXCreateContext],
[HAVE_LIBGLX=yes],
[AC_MSG_ERROR([Required GLX library not found])])
])
AS_IF([test "x$SUPPORT_WAYLAND" = "x1"],