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test-picking.c: Use G_PI rather than M_PI
M_PI is not universally available...
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@ -40,9 +40,9 @@ do_events (ClutterActor *stage)
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for (i = 0; i < n_events; i++)
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for (i = 0; i < n_events; i++)
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{
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{
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angle += (2.0 * M_PI) / (gdouble)n_actors;
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angle += (2.0 * G_PI) / (gdouble)n_actors;
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while (angle > M_PI * 2.0)
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while (angle > G_PI * 2.0)
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angle -= M_PI * 2.0;
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angle -= G_PI * 2.0;
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/* If we synthesized events, they would be motion compressed;
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/* If we synthesized events, they would be motion compressed;
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* calling get_actor_at_position() doesn't have that problem
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* calling get_actor_at_position() doesn't have that problem
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@ -96,7 +96,7 @@ main (int argc, char **argv)
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for (i = n_actors - 1; i >= 0; i--)
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for (i = n_actors - 1; i >= 0; i--)
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{
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{
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angle = ((2.0 * M_PI) / (gdouble) n_actors) * i;
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angle = ((2.0 * G_PI) / (gdouble) n_actors) * i;
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color.red = (1.0 - ABS ((MAX (0, MIN (n_actors/2.0 + 0, i))) /
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color.red = (1.0 - ABS ((MAX (0, MIN (n_actors/2.0 + 0, i))) /
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(gdouble)(n_actors/4.0) - 1.0)) * 255.0;
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(gdouble)(n_actors/4.0) - 1.0)) * 255.0;
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