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wayland: Rework how surface destruction works
To prevent the MetaSurfaceActor from being destroyed, we normally unparent it before we unmanage the window. However, this doesn't work for XWayland windows, which we unmanage when we get UnmapNotify or DestroyNotify, not when we get the wl_surface_destroy. To solve this, add an early hook in meta_window_unmanage that unparents the surface actor if we have one. At the same time, clean up the destruction code to remove old comments and assumptions about how wl_shell behaves.
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@ -1498,6 +1498,9 @@ meta_window_unmanage (MetaWindow *window,
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meta_verbose ("Unmanaging 0x%lx\n", window->xwindow);
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meta_verbose ("Unmanaging 0x%lx\n", window->xwindow);
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if (window->surface)
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meta_wayland_surface_window_unmanaged (window->surface);
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if (window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND)
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if (window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND)
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{
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{
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MetaStackWindow stack_window;
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MetaStackWindow stack_window;
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@ -574,10 +574,48 @@ const struct wl_surface_interface meta_wayland_surface_interface = {
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};
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};
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static void
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static void
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meta_wayland_surface_free (MetaWaylandSurface *surface)
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unparent_actor (MetaWaylandSurface *surface)
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{
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{
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ClutterActor *parent_actor;
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parent_actor = clutter_actor_get_parent (CLUTTER_ACTOR (surface->surface_actor));
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clutter_actor_remove_child (parent_actor, CLUTTER_ACTOR (surface->surface_actor));
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}
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void
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meta_wayland_surface_window_unmanaged (MetaWaylandSurface *surface)
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{
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/* The window is being unmanaged. Unparent our surface actor
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* before the window actor is destroyed, as we need to hold
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* onto it... */
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unparent_actor (surface);
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surface->window = NULL;
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}
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static void
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destroy_window (MetaWaylandSurface *surface)
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{
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MetaDisplay *display = meta_get_display ();
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guint32 timestamp = meta_display_get_current_time_roundtrip (display);
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g_assert (surface->window != NULL);
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meta_window_unmanage (surface->window, timestamp);
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g_assert (surface->window == NULL);
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}
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static void
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wl_surface_destructor (struct wl_resource *resource)
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{
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MetaWaylandSurface *surface = wl_resource_get_user_data (resource);
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MetaWaylandCompositor *compositor = surface->compositor;
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MetaWaylandCompositor *compositor = surface->compositor;
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/* At the time when the wl_surface is destroyed, we should
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* no longer have a window, unless we're an XWayland window
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* in which case we received the wl_surface.destroy before
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* the UnmapNotify/DestroyNotify. */
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g_assert (surface->window == NULL || surface->window->client_type == META_WINDOW_CLIENT_TYPE_X11);
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compositor->surfaces = g_list_remove (compositor->surfaces, surface);
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compositor->surfaces = g_list_remove (compositor->surfaces, surface);
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surface_set_buffer (surface, NULL);
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surface_set_buffer (surface, NULL);
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@ -590,57 +628,6 @@ meta_wayland_surface_free (MetaWaylandSurface *surface)
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meta_wayland_compositor_repick (compositor);
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meta_wayland_compositor_repick (compositor);
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}
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}
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static void
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unparent_actor (MetaWaylandSurface *surface)
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{
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ClutterActor *parent_actor;
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parent_actor = clutter_actor_get_parent (CLUTTER_ACTOR (surface->surface_actor));
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clutter_actor_remove_child (parent_actor, CLUTTER_ACTOR (surface->surface_actor));
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}
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static void
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destroy_window (MetaWaylandSurface *surface)
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{
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MetaDisplay *display = meta_get_display ();
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guint32 timestamp = meta_display_get_current_time_roundtrip (display);
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/* Remove our actor from the parent, so it doesn't get destroyed when
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* the MetaWindowActor is destroyed. */
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unparent_actor (surface);
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g_assert (surface->window != NULL);
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meta_window_unmanage (surface->window, timestamp);
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surface->window = NULL;
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}
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static void
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wl_surface_destructor (struct wl_resource *resource)
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{
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MetaWaylandSurface *surface = wl_resource_get_user_data (resource);
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/* There are four cases here:
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- An X11 unmanaged window -> surface is NULL, nothing to do
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- An X11 unmanaged window, but we got the wayland event first ->
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just clear the resource pointer
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- A wayland surface without window (destroyed before set_toplevel) ->
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need to free the surface itself
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- A wayland window -> need to unmanage
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*/
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if (surface)
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{
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surface->resource = NULL;
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/* NB: If the surface corresponds to an X window then we will be
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* sure to free the MetaWindow according to some X event. */
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if (surface->window && surface->window->client_type == META_WINDOW_CLIENT_TYPE_WAYLAND)
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destroy_window (surface);
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meta_wayland_surface_free (surface);
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}
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}
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MetaWaylandSurface *
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MetaWaylandSurface *
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meta_wayland_surface_create (MetaWaylandCompositor *compositor,
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meta_wayland_surface_create (MetaWaylandCompositor *compositor,
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struct wl_client *client,
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struct wl_client *client,
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@ -118,6 +118,9 @@ MetaWaylandSurface *meta_wayland_surface_create (MetaWaylandCompositor *composit
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struct wl_client *client,
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struct wl_client *client,
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guint32 id,
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guint32 id,
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guint32 version);
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guint32 version);
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void meta_wayland_surface_window_unmanaged (MetaWaylandSurface *surface);
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void meta_wayland_surface_configure_notify (MetaWaylandSurface *surface,
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void meta_wayland_surface_configure_notify (MetaWaylandSurface *surface,
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int width,
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int width,
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int height);
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int height);
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