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https://github.com/brl/mutter.git
synced 2024-12-23 11:32:04 +00:00
script: Allow resolving signals states added from code
Currently, defining states for object signals can only be done by defining a ClutterState inside the ClutterScript definition. We should allow creating a (named) ClutterState in code, and associating it to a ClutterScript instance — and have the Script resolve the "state" field of a signal definition correctly.
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e745ce52e7
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29d7c5a297
@ -592,20 +592,11 @@ parse_signals (ClutterScript *script,
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}
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}
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/* mandatory: "state" */
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if (json_object_has_member (object, "state"))
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/* mandatory: "target-state" or "handler" */
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if (json_object_has_member (object, "target-state"))
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{
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const gchar *state;
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const gchar *target;
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state = json_object_get_string_member (object, "state");
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if (state == NULL)
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{
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_clutter_script_warn_invalid_value (script,
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"state", "string",
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val);
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continue;
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}
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const gchar *state = NULL;
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const gchar *target = NULL;
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target = json_object_get_string_member (object, "target-state");
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if (target == NULL)
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@ -616,10 +607,13 @@ parse_signals (ClutterScript *script,
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continue;
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}
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if (json_object_has_member (object, "state"))
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state = json_object_get_string_member (object, "state");
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CLUTTER_NOTE (SCRIPT,
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"Added signal '%s' (state:%s, target:%s)",
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name,
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state, target);
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state != NULL ? state : "<default>", target);
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sinfo = g_slice_new0 (SignalInfo);
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sinfo->is_handler = FALSE;
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@ -627,9 +621,7 @@ parse_signals (ClutterScript *script,
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sinfo->state = g_strdup (state);
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sinfo->target = g_strdup (target);
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}
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/* mandatory: "handler" */
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if (json_object_has_member (object, "handler"))
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else if (json_object_has_member (object, "handler"))
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{
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const gchar *handler;
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const gchar *connect;
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@ -676,13 +668,12 @@ parse_signals (ClutterScript *script,
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sinfo->object = g_strdup (connect);
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sinfo->flags = flags;
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}
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if (sinfo != NULL)
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retval = g_list_prepend (retval, sinfo);
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else
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_clutter_script_warn_missing_attribute (script,
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NULL,
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"handler or state");
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if (sinfo != NULL)
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retval = g_list_prepend (retval, sinfo);
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}
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return retval;
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@ -231,6 +231,8 @@ struct _ClutterScriptPrivate
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ClutterScriptParser *parser;
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GHashTable *states;
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gchar **search_paths;
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gchar *filename;
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@ -337,6 +339,7 @@ clutter_script_finalize (GObject *gobject)
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g_hash_table_destroy (priv->objects);
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g_strfreev (priv->search_paths);
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g_free (priv->filename);
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g_hash_table_destroy (priv->states);
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G_OBJECT_CLASS (clutter_script_parent_class)->finalize (gobject);
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}
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@ -427,6 +430,9 @@ clutter_script_init (ClutterScript *script)
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priv->objects = g_hash_table_new_full (g_str_hash, g_str_equal,
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NULL,
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object_info_free);
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priv->states = g_hash_table_new_full (g_str_hash, g_str_equal,
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g_free,
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(GDestroyNotify) g_object_unref);
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}
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/**
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@ -987,14 +993,22 @@ connect_each_object (gpointer key,
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}
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else
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{
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GObject *state_object;
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GObject *state_object = NULL;
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const gchar *signal_name, *signal_detail;
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gchar **components;
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GQuark signal_quark;
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guint signal_id;
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HookData *hook_data;
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state_object = clutter_script_get_object (script, sinfo->state);
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if (sinfo->state == NULL)
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state_object = (GObject *) clutter_script_get_state (script, NULL);
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else
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{
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state_object = clutter_script_get_object (script, sinfo->state);
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if (state_object == NULL)
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state_object = (GObject *) clutter_script_get_state (script, sinfo->state);
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}
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if (state_object == NULL)
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continue;
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@ -1254,6 +1268,66 @@ clutter_script_list_objects (ClutterScript *script)
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return retval;
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}
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/**
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* clutter_script_add_state:
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* @script: a #ClutterScript
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* @state_name: (allow-none): a name for the @state, or %NULL to
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* set the default #ClutterState
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*
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* Adds a #ClutterState using the given name to the #ClutterScript instance.
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*
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* The #ClutterScript instance will use @state to resolve target states when
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* connecting signal handlers.
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*
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* The #ClutterScript instance will take a reference on the #ClutterState
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* passed to this function.
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*
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* Since: 1.8
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*/
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void
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clutter_script_add_state (ClutterScript *script,
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const gchar *state_name,
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ClutterState *state)
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{
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g_return_if_fail (CLUTTER_IS_SCRIPT (script));
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g_return_if_fail (CLUTTER_IS_STATE (state));
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if (state_name == NULL || *state_name == '\0')
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state_name = "__clutter_script_default_state";
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g_hash_table_replace (script->priv->states,
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g_strdup (state_name),
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g_object_ref (state));
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}
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/**
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* clutter_script_get_state:
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* @script: a #ClutterScript
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* @state_name: (allow-none): the name of the #ClutterState, or %NULL
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*
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* Retrieves the #ClutterState for the given @state_name.
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*
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* If @state_name is %NULL, this function will return the default
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* #ClutterState instance.
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*
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* Return value: (transfer none): a pointer to the #ClutterState for the
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* given name. The #ClutterState is owned by the #ClutterScript instance
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* and it should not be unreferenced
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*
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* Since: 1.8
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*/
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ClutterState *
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clutter_script_get_state (ClutterScript *script,
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const gchar *state_name)
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{
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g_return_val_if_fail (CLUTTER_IS_SCRIPT (script), NULL);
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if (state_name == NULL || *state_name == '\0')
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state_name = "__clutter_script_default_state";
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return g_hash_table_lookup (script->priv->states, state_name);
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}
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/*
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* _clutter_script_generate_fake_id:
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* @script: a #ClutterScript
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@ -28,7 +28,8 @@
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#ifndef __CLUTTER_SCRIPT_H__
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#define __CLUTTER_SCRIPT_H__
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#include <glib-object.h>
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#include <clutter/clutter-types.h>
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#include <clutter/clutter-state.h>
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G_BEGIN_DECLS
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@ -143,44 +144,48 @@ struct _ClutterScriptClass
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void (*_clutter_reserved8) (void);
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};
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GType clutter_script_get_type (void) G_GNUC_CONST;
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GType clutter_script_get_type (void) G_GNUC_CONST;
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ClutterScript *clutter_script_new (void);
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guint clutter_script_load_from_file (ClutterScript *script,
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const gchar *filename,
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GError **error);
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guint clutter_script_load_from_data (ClutterScript *script,
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const gchar *data,
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gssize length,
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GError **error);
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ClutterScript * clutter_script_new (void);
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guint clutter_script_load_from_file (ClutterScript *script,
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const gchar *filename,
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GError **error);
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guint clutter_script_load_from_data (ClutterScript *script,
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const gchar *data,
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gssize length,
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GError **error);
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GObject * clutter_script_get_object (ClutterScript *script,
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const gchar *name);
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gint clutter_script_get_objects (ClutterScript *script,
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const gchar *first_name,
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...) G_GNUC_NULL_TERMINATED;
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GList * clutter_script_list_objects (ClutterScript *script);
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GObject * clutter_script_get_object (ClutterScript *script,
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const gchar *name);
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gint clutter_script_get_objects (ClutterScript *script,
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const gchar *first_name,
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...) G_GNUC_NULL_TERMINATED;
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GList * clutter_script_list_objects (ClutterScript *script);
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void clutter_script_unmerge_objects (ClutterScript *script,
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guint merge_id);
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void clutter_script_ensure_objects (ClutterScript *script);
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void clutter_script_unmerge_objects (ClutterScript *script,
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guint merge_id);
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void clutter_script_ensure_objects (ClutterScript *script);
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void clutter_script_add_state (ClutterScript *script,
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const gchar *state_name,
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ClutterState *state);
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ClutterState * clutter_script_get_state (ClutterScript *script,
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const gchar *state_name);
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GType clutter_script_get_type_from_name (ClutterScript *script,
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const gchar *type_name);
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void clutter_script_connect_signals (ClutterScript *script,
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gpointer user_data);
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void clutter_script_connect_signals_full (ClutterScript *script,
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ClutterScriptConnectFunc func,
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gpointer user_data);
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const gchar * clutter_get_script_id (GObject *gobject);
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void clutter_script_add_search_paths (ClutterScript *script,
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const gchar * const paths[],
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gsize n_paths);
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gchar * clutter_script_lookup_filename (ClutterScript *script,
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const gchar *filename) G_GNUC_MALLOC;
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GType clutter_script_get_type_from_name (ClutterScript *script,
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const gchar *type_name);
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void clutter_script_connect_signals (ClutterScript *script,
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gpointer user_data);
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void clutter_script_connect_signals_full (ClutterScript *script,
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ClutterScriptConnectFunc func,
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gpointer user_data);
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void clutter_script_add_search_paths (ClutterScript *script,
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const gchar * const paths[],
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gsize n_paths);
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gchar * clutter_script_lookup_filename (ClutterScript *script,
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const gchar *filename) G_GNUC_MALLOC;
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const gchar * clutter_get_script_id (GObject *gobject);
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G_END_DECLS
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