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fixed fixed point clutter_sine_func
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@ -1,3 +1,10 @@
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2007-01-30 Tomas Frydrych <tf@openedhand.com>
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* clutter/clutter-alpha.c:
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(sincx1024_func):
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(clutter_sine_func):
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(clutter_sine_inc_func):
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fixed the fixed point math.
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2007-01-30 Emmanuele Bassi <ebassi@openedhand.com>
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* clutter/clutter-alpha.h:
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@ -499,7 +499,7 @@ sincx1024_func (ClutterAlpha *alpha,
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ClutterTimeline *timeline;
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gint current_frame_num, n_frames;
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ClutterAngle x;
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ClutterFixed sine;
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unsigned int sine;
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timeline = clutter_alpha_get_timeline (alpha);
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@ -508,16 +508,13 @@ sincx1024_func (ClutterAlpha *alpha,
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x = angle * current_frame_num / n_frames;
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/*
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* x = x*PI - PI/angle
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*/
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x = (x << 9) - (512 / angle);
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x -= (512 * 512 / angle);
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sine = (clutter_sini (x) + offset)/2;
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sine = ((clutter_sini (x) + offset)/2) * CLUTTER_ALPHA_MAX_ALPHA;
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CLUTTER_NOTE (ALPHA, "sine: %2f\n", CLUTTER_FIXED_TO_DOUBLE (sine));
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sine = sine >> CFX_Q;
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return CLUTTER_FIXED_INT (sine * CLUTTER_ALPHA_MAX_ALPHA);
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return sine;
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}
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#if 0
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/*
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@ -548,6 +545,9 @@ sincx_func (ClutterAlpha *alpha,
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return CLUTTER_FIXED_INT (sine * CLUTTER_ALPHA_MAX_ALPHA);
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}
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/* NB: angle is not in radians but in muliples of PI, i.e., 2.0
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* represents full circle.
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*/
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static guint32
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sinc_func (ClutterAlpha *alpha,
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float angle,
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@ -592,11 +592,8 @@ clutter_sine_func (ClutterAlpha *alpha,
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#if 0
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return sinc_func (alpha, 2.0, 1.0);
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#else
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/* Conversion to ClutterAngle:
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*
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* 2.0 rad -> 1024*2.0/(2*PI) = 325.949
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*/
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return sincx1024_func (alpha, 326, CFX_ONE);
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/* 2.0 above represents full circle */
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return sincx1024_func (alpha, 1024, CFX_ONE);
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#endif
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}
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@ -619,11 +616,7 @@ clutter_sine_inc_func (ClutterAlpha *alpha,
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#if 0
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return sinc_func (alpha, 0.5, 1.0);
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#else
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/* Conversion to ClutterAngle:
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*
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* 0.5 rad -> 1024*0.5/(2*PI) = 81.487
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*/
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return sincx1024_func (alpha, 81, CFX_ONE);
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return sincx1024_func (alpha, 256, CFX_ONE);
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#endif
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}
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