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Constify the cursor geometry in ::cursor-event
We don't allow changing the cursor geometry inside the ::cursor-event signal handlers; for starters, it would make binding the signal a huge mess, and it would also potentially break the whole actor.
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@ -76,10 +76,11 @@ struct _ClutterTextClass
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ClutterActorClass parent_class;
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/*< public >*/
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void (* text_changed) (ClutterText *self);
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void (* activate) (ClutterText *self);
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void (* cursor_event) (ClutterText *self,
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ClutterGeometry *geometry);
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/* signals, not vfuncs */
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void (* text_changed) (ClutterText *self);
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void (* activate) (ClutterText *self);
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void (* cursor_event) (ClutterText *self,
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const ClutterGeometry *geometry);
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/*< private >*/
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/* padding for future expansion */
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