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Add ClutterKeyframeTransition
A simple transition class that interpolates a property between key frames.
This commit is contained in:
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@ -93,6 +93,7 @@ source_h = \
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$(srcdir)/clutter-image.h \
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$(srcdir)/clutter-input-device.h \
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$(srcdir)/clutter-interval.h \
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$(srcdir)/clutter-keyframe-transition.h \
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$(srcdir)/clutter-keysyms.h \
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$(srcdir)/clutter-layout-manager.h \
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$(srcdir)/clutter-layout-meta.h \
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@ -171,6 +172,7 @@ source_c = \
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$(srcdir)/clutter-image.c \
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$(srcdir)/clutter-input-device.c \
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$(srcdir)/clutter-interval.c \
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$(srcdir)/clutter-keyframe-transition.c \
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$(srcdir)/clutter-keysyms-table.c \
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$(srcdir)/clutter-layout-manager.c \
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$(srcdir)/clutter-layout-meta.c \
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628
clutter/clutter-keyframe-transition.c
Normal file
628
clutter/clutter-keyframe-transition.c
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@ -0,0 +1,628 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author: Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-keyframe-transition
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* @Title: ClutterKeyframeTransition
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* @Short_Description: Keyframe property transition
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*
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* #ClutterKeyframeTransition allows animating a property by defining
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* "key frames": values at a normalized position on the transition
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* duration.
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*
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* The #ClutterKeyframeTransition interpolates the value of the property
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* to which it's bound across these key values.
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*
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* Setting up a #ClutterKeyframeTransition means providing the times,
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* values, and easing modes between these key frames, for instance:
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*
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* |[
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* ClutterTransition *keyframe;
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*
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* keyframe = clutter_keyframe_transition_new ("opacity");
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* clutter_transition_set_from (keyframe, G_TYPE_UINT, 255);
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* clutter_transition_set_to (keyframe, G_TYPE_UINT, 0);
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* clutter_keyframe_transition_set_keys (CLUTTER_KEYFRAME_TRANSITION (keyframe),
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* G_TYPE_UINT,
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* 1, /* number of key frames */
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* 0.5, 128, CLUTTER_EASE_IN_OUT_CUBIC);
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* ]|
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*
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* The example above sets up a keyframe transition for the #ClutterActor:opacity
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* property of a #ClutterActor; the transition starts and sets the value of the
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* property to fully transparent; between the start of the transition and its mid
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* point, it will animate the property to half opacity, using an easy in/easy out
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* progress. Once the transition reaches the mid point, it will linearly fade the
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* actor out until it reaches the end of the transition.
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*
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* The #ClutterKeyframeTransition will add an implicit key frame between the last
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* and the 1.0 value, to interpolate to the final value of the transition's
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* interval.
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*
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* #ClutterKeyframeTransition is available since Clutter 1.12.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "clutter-keyframe-transition.h"
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#include "clutter-debug.h"
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#include "clutter-easing.h"
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#include "clutter-interval.h"
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#include "clutter-private.h"
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#include "clutter-timeline.h"
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#include <math.h>
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#include <gobject/gvaluecollector.h>
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typedef struct _KeyFrame
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{
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double key;
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double start;
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double end;
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ClutterAnimationMode mode;
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ClutterInterval *interval;
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} KeyFrame;
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struct _ClutterKeyframeTransitionPrivate
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{
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GArray *frames;
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gint current_frame;
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};
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G_DEFINE_TYPE (ClutterKeyframeTransition,
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clutter_keyframe_transition,
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CLUTTER_TYPE_PROPERTY_TRANSITION)
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static void
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key_frame_free (gpointer data)
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{
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if (data != NULL)
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{
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KeyFrame *key = data;
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g_object_unref (key->interval);
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}
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}
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static int
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sort_by_key (gconstpointer a,
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gconstpointer b)
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{
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const KeyFrame *k_a = a;
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const KeyFrame *k_b = b;
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if (fabs (k_a->key - k_b->key) < 0.0001)
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return 0;
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if (k_a->key > k_a->key)
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return 1;
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return -1;
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}
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static inline void
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clutter_keyframe_transition_sort_frames (ClutterKeyframeTransition *transition)
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{
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if (transition->priv->frames != NULL)
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g_array_sort (transition->priv->frames, sort_by_key);
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}
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static inline void
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clutter_keyframe_transition_init_frames (ClutterKeyframeTransition *transition,
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gssize n_key_frames)
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{
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ClutterKeyframeTransitionPrivate *priv = transition->priv;
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guint i;
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priv->frames = g_array_sized_new (FALSE, FALSE,
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sizeof (KeyFrame),
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n_key_frames);
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g_array_set_clear_func (priv->frames, key_frame_free);
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/* we add an implicit key frame that goes to 1.0, so that the
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* user doesn't have to do that an can simply add key frames
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* in between 0.0 and 1.0
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*/
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for (i = 0; i < n_key_frames + 1; i++)
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{
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KeyFrame frame;
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if (i == n_key_frames)
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frame.key = 1.0;
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else
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frame.key = 0.0;
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frame.mode = CLUTTER_LINEAR;
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frame.interval = NULL;
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g_array_insert_val (priv->frames, i, frame);
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}
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}
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static inline void
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clutter_keyframe_transition_update_frames (ClutterKeyframeTransition *transition)
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{
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ClutterKeyframeTransitionPrivate *priv = transition->priv;
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guint i;
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if (priv->frames == NULL)
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return;
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for (i = 0; i < priv->frames->len; i++)
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{
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KeyFrame *cur_frame = &g_array_index (priv->frames, KeyFrame, i);
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KeyFrame *prev_frame;
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if (i > 0)
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prev_frame = &g_array_index (priv->frames, KeyFrame, i - 1);
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else
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prev_frame = NULL;
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if (prev_frame != NULL)
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{
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cur_frame->start = prev_frame->key;
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if (prev_frame->interval != NULL)
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{
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const GValue *value;
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value = clutter_interval_peek_final_value (prev_frame->interval);
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if (cur_frame->interval != NULL)
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clutter_interval_set_initial_value (cur_frame->interval, value);
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else
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{
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cur_frame->interval =
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clutter_interval_new_with_values (G_VALUE_TYPE (value), value, NULL);
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}
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}
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}
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else
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cur_frame->start = 0.0;
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cur_frame->end = cur_frame->key;
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}
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}
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static void
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clutter_keyframe_transition_compute_value (ClutterTransition *transition,
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ClutterAnimatable *animatable,
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ClutterInterval *interval,
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gdouble progress)
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{
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ClutterKeyframeTransition *self = CLUTTER_KEYFRAME_TRANSITION (transition);
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ClutterTimeline *timeline = CLUTTER_TIMELINE (transition);
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ClutterKeyframeTransitionPrivate *priv = self->priv;
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ClutterTransitionClass *parent_class;
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ClutterTimelineDirection direction;
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ClutterInterval *real_interval;
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gdouble real_progress;
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double t, d, p;
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KeyFrame *cur_frame = NULL;
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real_interval = interval;
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real_progress = progress;
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/* if we don't have any keyframe, we behave like our parent class */
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if (priv->frames == NULL)
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goto out;
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direction = clutter_timeline_get_direction (timeline);
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/* we need a normalized linear value */
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t = clutter_timeline_get_elapsed_time (timeline);
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d = clutter_timeline_get_duration (timeline);
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p = t / d;
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if (priv->current_frame < 0)
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{
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if (direction == CLUTTER_TIMELINE_FORWARD)
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priv->current_frame = 0;
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else
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priv->current_frame = priv->frames->len - 1;
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}
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cur_frame = &g_array_index (priv->frames, KeyFrame, priv->current_frame);
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/* skip to the next key frame, depending on the direction of the timeline */
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if (direction == CLUTTER_TIMELINE_FORWARD)
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{
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if (p > cur_frame->end)
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{
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priv->current_frame = MIN (priv->current_frame + 1,
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priv->frames->len - 1);
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cur_frame = &g_array_index (priv->frames, KeyFrame, priv->current_frame);
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}
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}
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else
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{
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if (p < cur_frame->start)
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{
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priv->current_frame = MAX (priv->current_frame - 1, 0);
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cur_frame = &g_array_index (priv->frames, KeyFrame, priv->current_frame);
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}
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}
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/* if we are at the boundaries of the transition, use the from and to
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* value from the transition
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*/
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if (priv->current_frame == 0)
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{
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const GValue *value;
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value = clutter_interval_peek_initial_value (interval);
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clutter_interval_set_initial_value (cur_frame->interval, value);
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}
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else if (priv->current_frame == priv->frames->len - 1)
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{
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const GValue *value;
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cur_frame->mode = clutter_timeline_get_progress_mode (timeline);
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value = clutter_interval_peek_final_value (interval);
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clutter_interval_set_final_value (cur_frame->interval, value);
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}
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/* update the interval to be used to interpolate the property */
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real_interval = cur_frame->interval;
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/* normalize the progress */
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real_progress = (p - cur_frame->start) / (cur_frame->end - cur_frame->start);
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#ifdef CLUTTER_ENABLE_DEBUG
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if (CLUTTER_HAS_DEBUG (ANIMATION))
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{
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char *from, *to;
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const GValue *value;
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value = clutter_interval_peek_initial_value (cur_frame->interval);
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from = g_strdup_value_contents (value);
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value = clutter_interval_peek_final_value (cur_frame->interval);
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to = g_strdup_value_contents (value);
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CLUTTER_NOTE (ANIMATION,
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"cur_frame [%d] => { %g, %s, %s %s %s } - "
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"progress: %g, sub-progress: %g\n",
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priv->current_frame,
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cur_frame->key,
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clutter_get_easing_name_for_mode (cur_frame->mode),
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from,
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direction == CLUTTER_TIMELINE_FORWARD ? "->" : "<-",
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to,
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p, real_progress);
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g_free (from);
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g_free (to);
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}
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#endif /* CLUTTER_ENABLE_DEBUG */
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out:
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parent_class =
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CLUTTER_TRANSITION_CLASS (clutter_keyframe_transition_parent_class);
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parent_class->compute_value (transition, animatable, real_interval, real_progress);
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}
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static void
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clutter_keyframe_transition_started (ClutterTimeline *timeline)
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{
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ClutterKeyframeTransition *transition;
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transition = CLUTTER_KEYFRAME_TRANSITION (timeline);
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transition->priv->current_frame = -1;
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clutter_keyframe_transition_sort_frames (transition);
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clutter_keyframe_transition_update_frames (transition);
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}
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static void
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clutter_keyframe_transition_completed (ClutterTimeline *timeline)
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{
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ClutterKeyframeTransitionPrivate *priv;
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priv = CLUTTER_KEYFRAME_TRANSITION (timeline)->priv;
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priv->current_frame = -1;
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}
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static void
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clutter_keyframe_transition_finalize (GObject *gobject)
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{
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ClutterKeyframeTransitionPrivate *priv;
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priv = CLUTTER_KEYFRAME_TRANSITION (gobject)->priv;
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if (priv->frames != NULL)
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g_array_unref (priv->frames);
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G_OBJECT_CLASS (clutter_keyframe_transition_parent_class)->finalize (gobject);
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}
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static void
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clutter_keyframe_transition_class_init (ClutterKeyframeTransitionClass *klass)
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{
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GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
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ClutterTimelineClass *timeline_class = CLUTTER_TIMELINE_CLASS (klass);
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ClutterTransitionClass *transition_class = CLUTTER_TRANSITION_CLASS (klass);
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g_type_class_add_private (klass, sizeof (ClutterKeyframeTransitionPrivate));
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gobject_class->finalize = clutter_keyframe_transition_finalize;
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timeline_class->started = clutter_keyframe_transition_started;
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timeline_class->completed = clutter_keyframe_transition_completed;
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transition_class->compute_value = clutter_keyframe_transition_compute_value;
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}
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static void
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clutter_keyframe_transition_init (ClutterKeyframeTransition *self)
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{
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self->priv =
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G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_KEYFRAME_TRANSITION,
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ClutterKeyframeTransitionPrivate);
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}
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/**
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* clutter_keyframe_transition_new:
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* @property_name: the property to animate
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*
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* Creates a new #ClutterKeyframeTransition for @property_name.
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*
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* Return value: (transfer full): the newly allocated
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* #ClutterKeyframeTransition instance. Use g_object_unref() when
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* done to free its resources.
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*
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* Since: 1.12
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*/
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ClutterTransition *
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clutter_keyframe_transition_new (const char *property_name)
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{
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return g_object_new (CLUTTER_TYPE_KEYFRAME_TRANSITION,
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"property-name", property_name,
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NULL);
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}
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/**
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* clutter_keyframe_transition_set_key_frames:
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* @transition: a #ClutterKeyframeTransition
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* @n_key_frames: the number of values
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* @key_frames: (array length=n_key_frames): an array of keys between 0.0
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* and 1.0, one for each key frame
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*
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* Sets the keys for each key frame inside @transition.
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*
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* If @transition does not hold any key frame, @n_key_frames key frames
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* will be created; if @transition already has key frames, @key_frames must
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* have at least as many elements as the number of key frames.
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*
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* Since: 1.12
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*/
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void
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clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
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guint n_key_frames,
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const double *key_frames)
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{
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ClutterKeyframeTransitionPrivate *priv;
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guint i;
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g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
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g_return_if_fail (n_key_frames > 0);
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g_return_if_fail (key_frames != NULL);
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priv = transition->priv;
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if (priv->frames == NULL)
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clutter_keyframe_transition_init_frames (transition, n_key_frames);
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else
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g_return_if_fail (n_key_frames == priv->frames->len - 1);
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for (i = 0; i < n_key_frames; i++)
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{
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KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
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frame->key = key_frames[i];
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}
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}
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/**
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* clutter_keyframe_transition_set_values:
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* @transition: a #ClutterKeyframeTransition
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* @n_values: the number of values
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* @values: (array length=n_values): an array of values, one for each
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* key frame
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*
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* Sets the values for each key frame inside @transition.
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*
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* If @transition does not hold any key frame, @n_values key frames will
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* be created; if @transition already has key frames, @values must have
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* at least as many elements as the number of key frames.
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*
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* Since: 1.12
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*/
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void
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clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
|
||||
guint n_values,
|
||||
const GValue *values)
|
||||
{
|
||||
ClutterKeyframeTransitionPrivate *priv;
|
||||
guint i;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
|
||||
g_return_if_fail (n_values > 0);
|
||||
g_return_if_fail (values != NULL);
|
||||
|
||||
priv = transition->priv;
|
||||
|
||||
if (priv->frames == NULL)
|
||||
clutter_keyframe_transition_init_frames (transition, n_values);
|
||||
else
|
||||
g_return_if_fail (n_values == priv->frames->len - 1);
|
||||
|
||||
for (i = 0; i < n_values; i++)
|
||||
{
|
||||
KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
|
||||
|
||||
clutter_interval_set_final_value (frame->interval, &values[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_keyframe_transition_set_modes:
|
||||
* @transition: a #ClutterKeyframeTransition
|
||||
* @n_modes: the number of easing modes
|
||||
* @modes: (array length=n_modes): an array of easing modes, one for
|
||||
* each key frame
|
||||
*
|
||||
* Sets the easing modes for each key frame inside @transition.
|
||||
*
|
||||
* If @transition does not hold any key frame, @n_modes key frames will
|
||||
* be created; if @transition already has key frames, @modes must have
|
||||
* at least as many elements as the number of key frames.
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
void
|
||||
clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
|
||||
guint n_modes,
|
||||
const ClutterAnimationMode *modes)
|
||||
{
|
||||
ClutterKeyframeTransitionPrivate *priv;
|
||||
guint i;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
|
||||
g_return_if_fail (n_modes > 0);
|
||||
g_return_if_fail (modes != NULL);
|
||||
|
||||
priv = transition->priv;
|
||||
|
||||
if (priv->frames == NULL)
|
||||
clutter_keyframe_transition_init_frames (transition, n_modes);
|
||||
else
|
||||
g_return_if_fail (n_modes == priv->frames->len - 1);
|
||||
|
||||
for (i = 0; i < n_modes; i++)
|
||||
{
|
||||
KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
|
||||
|
||||
frame->mode = modes[i];
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_keyframe_transition_set: (skip)
|
||||
* @transition: a #ClutterKeyframeTransition
|
||||
* @gtype: the type of the values to use for the key frames
|
||||
* @n_key_frames: the number of key frames between the initial
|
||||
* and final values
|
||||
* @...: a list of tuples, containing the key frame index, the value
|
||||
* at the key frame, and the animation mode
|
||||
*
|
||||
* Sets the key frames of the @transition.
|
||||
*
|
||||
* This variadic arguments function is a convenience for C developers;
|
||||
* language bindings should use clutter_keyframe_transition_set_keys(),
|
||||
* clutter_keyframe_transition_set_modes(), and
|
||||
* clutter_keyframe_transition_set_values() instead.
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
void
|
||||
clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
|
||||
GType gtype,
|
||||
guint n_key_frames,
|
||||
...)
|
||||
{
|
||||
ClutterKeyframeTransitionPrivate *priv;
|
||||
va_list args;
|
||||
guint i;
|
||||
|
||||
g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
|
||||
g_return_if_fail (gtype != G_TYPE_INVALID);
|
||||
g_return_if_fail (n_key_frames > 0);
|
||||
|
||||
priv = transition->priv;
|
||||
|
||||
if (priv->frames == NULL)
|
||||
clutter_keyframe_transition_init_frames (transition, n_key_frames);
|
||||
else
|
||||
g_return_if_fail (n_key_frames == priv->frames->len - 1);
|
||||
|
||||
va_start (args, n_key_frames);
|
||||
|
||||
for (i = 0; i < n_key_frames; i++)
|
||||
{
|
||||
KeyFrame *frame = &g_array_index (priv->frames, KeyFrame, i);
|
||||
GValue value = G_VALUE_INIT;
|
||||
char *error = NULL;
|
||||
|
||||
frame->key = va_arg (args, double);
|
||||
|
||||
G_VALUE_COLLECT_INIT (&value, gtype, args, 0, &error);
|
||||
if (error != NULL)
|
||||
{
|
||||
g_warning ("%s: %s", G_STRLOC, error);
|
||||
g_free (error);
|
||||
break;
|
||||
}
|
||||
|
||||
frame->mode = va_arg (args, ClutterAnimationMode);
|
||||
|
||||
g_clear_object (&frame->interval);
|
||||
frame->interval = clutter_interval_new_with_values (gtype, NULL, &value);
|
||||
|
||||
g_value_unset (&value);
|
||||
}
|
||||
|
||||
va_end (args);
|
||||
}
|
||||
|
||||
/**
|
||||
* clutter_keyframe_transition_clear:
|
||||
* @transition: a #ClutterKeyframeTransition
|
||||
*
|
||||
* Removes all key frames from @transition.
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
void
|
||||
clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition)
|
||||
{
|
||||
g_return_if_fail (CLUTTER_IS_KEYFRAME_TRANSITION (transition));
|
||||
|
||||
if (transition->priv->frames != NULL)
|
||||
{
|
||||
g_array_unref (transition->priv->frames);
|
||||
transition->priv->frames = NULL;
|
||||
}
|
||||
}
|
105
clutter/clutter-keyframe-transition.h
Normal file
105
clutter/clutter-keyframe-transition.h
Normal file
@ -0,0 +1,105 @@
|
||||
/*
|
||||
* Clutter.
|
||||
*
|
||||
* An OpenGL based 'interactive canvas' library.
|
||||
*
|
||||
* Copyright (C) 2012 Intel Corporation
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public
|
||||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
|
||||
*/
|
||||
|
||||
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
|
||||
#error "Only <clutter/clutter.h> can be included directly."
|
||||
#endif
|
||||
|
||||
#ifndef __CLUTTER_KEYFRAME_TRANSITION_H__
|
||||
#define __CLUTTER_KEYFRAME_TRANSITION_H__
|
||||
|
||||
#include <clutter/clutter-types.h>
|
||||
#include <clutter/clutter-property-transition.h>
|
||||
|
||||
G_BEGIN_DECLS
|
||||
|
||||
#define CLUTTER_TYPE_KEYFRAME_TRANSITION (clutter_keyframe_transition_get_type ())
|
||||
#define CLUTTER_KEYFRAME_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransition))
|
||||
#define CLUTTER_IS_KEYFRAME_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION))
|
||||
#define CLUTTER_KEYFRAME_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
|
||||
#define CLUTTER_IS_KEYFRAME_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION))
|
||||
#define CLUTTER_KEYFRAME_TRANSITION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
|
||||
|
||||
typedef struct _ClutterKeyframeTransitionPrivate ClutterKeyframeTransitionPrivate;
|
||||
typedef struct _ClutterKeyframeTransitionClass ClutterKeyframeTransitionClass;
|
||||
|
||||
/**
|
||||
* ClutterKeyframeTransition:
|
||||
*
|
||||
* FIXME
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
struct _ClutterKeyframeTransition
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterPropertyTransition parent_instance;
|
||||
|
||||
ClutterKeyframeTransitionPrivate *priv;
|
||||
};
|
||||
|
||||
/**
|
||||
* ClutterKeyframeTransitionClass:
|
||||
*
|
||||
* FIXME
|
||||
*
|
||||
* Since: 1.12
|
||||
*/
|
||||
struct _ClutterKeyframeTransitionClass
|
||||
{
|
||||
/*< private >*/
|
||||
ClutterPropertyTransitionClass parent_class;
|
||||
|
||||
gpointer _padding[8];
|
||||
};
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
GType clutter_keyframe_transition_get_type (void) G_GNUC_CONST;
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
ClutterTransition * clutter_keyframe_transition_new (const char *property_name);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
|
||||
guint n_key_frames,
|
||||
const double *key_frames);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
|
||||
guint n_values,
|
||||
const GValue *values);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
|
||||
guint n_modes,
|
||||
const ClutterAnimationMode *modes);
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
|
||||
GType gtype,
|
||||
guint n_key_frames,
|
||||
...);
|
||||
|
||||
CLUTTER_AVAILABLE_IN_1_12
|
||||
void clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition);
|
||||
|
||||
G_END_DECLS
|
||||
|
||||
#endif /* __CLUTTER_KEYFRAME_TRANSITION_H__ */
|
@ -67,6 +67,7 @@ typedef struct _ClutterState ClutterState;
|
||||
typedef struct _ClutterTimeline ClutterTimeline;
|
||||
typedef struct _ClutterTransition ClutterTransition;
|
||||
typedef struct _ClutterPropertyTransition ClutterPropertyTransition;
|
||||
typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition;
|
||||
|
||||
typedef struct _ClutterAction ClutterAction;
|
||||
typedef struct _ClutterConstraint ClutterConstraint;
|
||||
|
@ -73,6 +73,7 @@
|
||||
#include "clutter-image.h"
|
||||
#include "clutter-input-device.h"
|
||||
#include "clutter-interval.h"
|
||||
#include "clutter-keyframe-transition.h"
|
||||
#include "clutter-keysyms.h"
|
||||
#include "clutter-layout-manager.h"
|
||||
#include "clutter-layout-meta.h"
|
||||
|
@ -799,6 +799,13 @@ clutter_input_device_type_get_type
|
||||
clutter_input_device_ungrab
|
||||
clutter_input_device_update_from_event
|
||||
clutter_input_mode_get_type
|
||||
clutter_keyframe_transition_clear
|
||||
clutter_keyframe_transition_get_type
|
||||
clutter_keyframe_transition_new
|
||||
clutter_keyframe_transition_set_key_frames
|
||||
clutter_keyframe_transition_set_modes
|
||||
clutter_keyframe_transition_set_values
|
||||
clutter_keyframe_transition_set
|
||||
clutter_keysym_to_unicode
|
||||
clutter_knot_copy
|
||||
clutter_knot_equal
|
||||
@ -1413,8 +1420,12 @@ clutter_transition_get_interval
|
||||
clutter_transition_get_type
|
||||
clutter_transition_get_remove_on_complete
|
||||
clutter_transition_set_animatable
|
||||
clutter_transition_set_from_value
|
||||
clutter_transition_set_from
|
||||
clutter_transition_set_interval
|
||||
clutter_transition_set_remove_on_complete
|
||||
clutter_transition_set_to_value
|
||||
clutter_transition_set_to
|
||||
clutter_ungrab_keyboard
|
||||
clutter_ungrab_pointer
|
||||
clutter_ungrab_pointer_for_device
|
||||
|
@ -150,11 +150,11 @@
|
||||
<title>Base classes</title>
|
||||
|
||||
<xi:include href="xml/clutter-timeline.xml"/>
|
||||
<xi:include href="xml/clutter-alpha.xml"/>
|
||||
<xi:include href="xml/clutter-interval.xml"/>
|
||||
<xi:include href="xml/clutter-transition.xml"/>
|
||||
<xi:include href="xml/clutter-animatable.xml"/>
|
||||
<xi:include href="xml/clutter-transition.xml"/>
|
||||
<xi:include href="xml/clutter-property-transition.xml"/>
|
||||
<xi:include href="xml/clutter-keyframe-transition.xml"/>
|
||||
</chapter>
|
||||
|
||||
<chapter>
|
||||
@ -260,6 +260,7 @@
|
||||
|
||||
<xi:include href="xml/clutter-score.xml"/>
|
||||
<xi:include href="xml/clutter-shader.xml"/>
|
||||
<xi:include href="xml/clutter-alpha.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-depth.xml"/>
|
||||
<xi:include href="xml/clutter-behaviour-ellipse.xml"/>
|
||||
|
@ -3221,3 +3221,25 @@ clutter_rect_get_type
|
||||
clutter_size_get_type
|
||||
clutter_vertex_get_type
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
<FILE>clutter-keyframe-transition</FILE>
|
||||
ClutterKeyframeTransition
|
||||
ClutterKeyframeTransitionClass
|
||||
clutter_keyframe_transition_new
|
||||
clutter_keyframe_transition_set
|
||||
clutter_keyframe_transition_set_key_frames
|
||||
clutter_keyframe_transition_set_modes
|
||||
clutter_keyframe_transition_set_values
|
||||
clutter_keyframe_transition_clear
|
||||
<SECTION Standard>
|
||||
CLUTTER_TYPE_KEYFRAME_TRANSITION
|
||||
CLUTTER_KEYFRAME_TRANSITION
|
||||
CLUTTER_KEYFRAME_TRANSITION_CLASS
|
||||
CLUTTER_IS_KEYFRAME_TRANSITION
|
||||
CLUTTER_IS_KEYFRAME_TRANSITION_CLASS
|
||||
CLUTTER_KEYFRAME_TRANSITION_GET_CLASS
|
||||
<SUBSECTION Private>
|
||||
ClutterKeyframeTransitionPrivate
|
||||
clutter_keyframe_transition_get_type
|
||||
</SECTION>
|
||||
|
@ -43,6 +43,7 @@ clutter_gesture_action_get_type
|
||||
clutter_group_get_type
|
||||
clutter_input_device_get_type
|
||||
clutter_interval_get_type
|
||||
clutter_keyframe_transition_get_type
|
||||
clutter_layout_manager_get_type
|
||||
clutter_layout_meta_get_type
|
||||
clutter_list_model_get_type
|
||||
|
@ -58,7 +58,8 @@ UNIT_TESTS = \
|
||||
test-actor.c \
|
||||
test-transitions.c \
|
||||
test-content.c \
|
||||
test-canvas.c
|
||||
test-canvas.c \
|
||||
test-keyframe-transition.c
|
||||
|
||||
if X11_TESTS
|
||||
UNIT_TESTS += test-pixmap.c
|
||||
|
77
tests/interactive/test-keyframe-transition.c
Normal file
77
tests/interactive/test-keyframe-transition.c
Normal file
@ -0,0 +1,77 @@
|
||||
#include <stdlib.h>
|
||||
#include <gmodule.h>
|
||||
#include <clutter/clutter.h>
|
||||
|
||||
static const ClutterColor colors[] = {
|
||||
{ 255, 0, 0, 255 },
|
||||
{ 0, 255, 0, 255 },
|
||||
{ 0, 0, 255, 255 },
|
||||
};
|
||||
|
||||
#define PADDING (64.0f)
|
||||
#define SIZE (64.0f)
|
||||
|
||||
G_MODULE_EXPORT const char *
|
||||
test_keyframe_transition_describe (void)
|
||||
{
|
||||
return "Demonstrate the keyframe transition.";
|
||||
}
|
||||
|
||||
G_MODULE_EXPORT int
|
||||
test_keyframe_transition_main (int argc, char *argv[])
|
||||
{
|
||||
ClutterActor *stage;
|
||||
int i;
|
||||
|
||||
if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
|
||||
return EXIT_FAILURE;
|
||||
|
||||
stage = clutter_stage_new ();
|
||||
clutter_stage_set_title (CLUTTER_STAGE (stage), "Keyframe Transitions");
|
||||
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
|
||||
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
ClutterTransition *transition;
|
||||
ClutterActor *rect;
|
||||
float cur_x, cur_y;
|
||||
float new_x;
|
||||
|
||||
cur_x = PADDING;
|
||||
cur_y = PADDING + ((SIZE + PADDING) * i);
|
||||
|
||||
new_x = clutter_actor_get_width (stage) - PADDING - SIZE;
|
||||
|
||||
rect = clutter_actor_new ();
|
||||
|
||||
clutter_actor_set_background_color (rect, &colors[i]);
|
||||
clutter_actor_set_size (rect, SIZE, SIZE);
|
||||
clutter_actor_set_position (rect, PADDING, cur_y);
|
||||
clutter_actor_add_child (stage, rect);
|
||||
|
||||
clutter_actor_save_easing_state (rect);
|
||||
clutter_actor_set_easing_duration (rect, 2000);
|
||||
clutter_actor_set_easing_mode (rect, CLUTTER_LINEAR);
|
||||
|
||||
transition = clutter_keyframe_transition_new ("x");
|
||||
clutter_transition_set_from (transition, G_TYPE_FLOAT, cur_x);
|
||||
clutter_transition_set_to (transition, G_TYPE_FLOAT, new_x);
|
||||
|
||||
clutter_keyframe_transition_set (CLUTTER_KEYFRAME_TRANSITION (transition),
|
||||
G_TYPE_FLOAT, 1,
|
||||
0.5, new_x / 2.0f, CLUTTER_EASE_OUT_EXPO);
|
||||
|
||||
clutter_timeline_set_repeat_count (CLUTTER_TIMELINE (transition), 1);
|
||||
clutter_timeline_set_auto_reverse (CLUTTER_TIMELINE (transition), TRUE);
|
||||
|
||||
clutter_actor_add_transition (rect, "horizAnimation", transition);
|
||||
|
||||
clutter_actor_restore_easing_state (rect);
|
||||
}
|
||||
|
||||
clutter_actor_show (stage);
|
||||
|
||||
clutter_main ();
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
}
|
Loading…
Reference in New Issue
Block a user