From 269878217f6b2bfdd2b59425f2a9d3e0b6ce4c42 Mon Sep 17 00:00:00 2001 From: Robert Bragg Date: Mon, 9 Jan 2012 11:57:01 +0000 Subject: [PATCH] debug: don't overlay wireframe When using COGL_DEBUG=wireframe we were overlaying a wireframe of the users geometry over the top of what was drawn for each primitive. It seems to be more useful though that if the wireframe debug option has been enabled then we should draw only the wireframes instead of overlaying them. Reviewed-by: Neil Roberts --- cogl/cogl-framebuffer.c | 86 +++++++++++++++++++++-------------------- 1 file changed, 45 insertions(+), 41 deletions(-) diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c index b3d17534e..a90ce0633 100644 --- a/cogl/cogl-framebuffer.c +++ b/cogl/cogl-framebuffer.c @@ -2678,18 +2678,20 @@ _cogl_framebuffer_draw_attributes (CoglFramebuffer *framebuffer, int n_attributes, CoglDrawFlags flags) { - _cogl_flush_attributes_state (framebuffer, pipeline, flags, - attributes, n_attributes); - - GE (framebuffer->context, - glDrawArrays ((GLenum)mode, first_vertex, n_vertices)); - #ifdef COGL_ENABLE_DEBUG if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) draw_wireframe (framebuffer, pipeline, mode, first_vertex, n_vertices, attributes, n_attributes, NULL); + else #endif + { + _cogl_flush_attributes_state (framebuffer, pipeline, flags, + attributes, n_attributes); + + GE (framebuffer->context, + glDrawArrays ((GLenum)mode, first_vertex, n_vertices)); + } } void @@ -2769,47 +2771,49 @@ _cogl_framebuffer_draw_indexed_attributes (CoglFramebuffer *framebuffer, int n_attributes, CoglDrawFlags flags) { - CoglBuffer *buffer; - guint8 *base; - size_t buffer_offset; - size_t index_size; - GLenum indices_gl_type = 0; - - _cogl_flush_attributes_state (framebuffer, pipeline, flags, - attributes, n_attributes); - - buffer = COGL_BUFFER (cogl_indices_get_buffer (indices)); - base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER); - buffer_offset = cogl_indices_get_offset (indices); - index_size = sizeof_index_type (cogl_indices_get_type (indices)); - - switch (cogl_indices_get_type (indices)) - { - case COGL_INDICES_TYPE_UNSIGNED_BYTE: - indices_gl_type = GL_UNSIGNED_BYTE; - break; - case COGL_INDICES_TYPE_UNSIGNED_SHORT: - indices_gl_type = GL_UNSIGNED_SHORT; - break; - case COGL_INDICES_TYPE_UNSIGNED_INT: - indices_gl_type = GL_UNSIGNED_INT; - break; - } - - GE (framebuffer->context, - glDrawElements ((GLenum)mode, - n_vertices, - indices_gl_type, - base + buffer_offset + index_size * first_vertex)); - - _cogl_buffer_unbind (buffer); - #ifdef COGL_ENABLE_DEBUG if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WIREFRAME))) draw_wireframe (framebuffer, pipeline, mode, first_vertex, n_vertices, attributes, n_attributes, indices); + else #endif + { + CoglBuffer *buffer; + guint8 *base; + size_t buffer_offset; + size_t index_size; + GLenum indices_gl_type = 0; + + _cogl_flush_attributes_state (framebuffer, pipeline, flags, + attributes, n_attributes); + + buffer = COGL_BUFFER (cogl_indices_get_buffer (indices)); + base = _cogl_buffer_bind (buffer, COGL_BUFFER_BIND_TARGET_INDEX_BUFFER); + buffer_offset = cogl_indices_get_offset (indices); + index_size = sizeof_index_type (cogl_indices_get_type (indices)); + + switch (cogl_indices_get_type (indices)) + { + case COGL_INDICES_TYPE_UNSIGNED_BYTE: + indices_gl_type = GL_UNSIGNED_BYTE; + break; + case COGL_INDICES_TYPE_UNSIGNED_SHORT: + indices_gl_type = GL_UNSIGNED_SHORT; + break; + case COGL_INDICES_TYPE_UNSIGNED_INT: + indices_gl_type = GL_UNSIGNED_INT; + break; + } + + GE (framebuffer->context, + glDrawElements ((GLenum)mode, + n_vertices, + indices_gl_type, + base + buffer_offset + index_size * first_vertex)); + + _cogl_buffer_unbind (buffer); + } } void