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blend-strings: removes the AUTO_COMPOSITE function enum
This was mistakenly added some time ago because at some point when we were discussing how to handle premultiplied alpha in Clutter/Cogl we were considering having a magic "just do the right thing" option which was later abandoned.
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@ -103,7 +103,6 @@ static CoglBlendStringColorSourceInfo tex_combine_texture_n_color_source = {
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/* NB: These must be sorted so any name that's a subset of another
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* comes later than the longer name. */
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static CoglBlendStringFunctionInfo tex_combine_functions[] = {
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DEFINE_FUNCTION (AUTO_COMPOSITE, 14, 0),
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DEFINE_FUNCTION (REPLACE, 7, 1),
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DEFINE_FUNCTION (MODULATE, 8, 2),
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DEFINE_FUNCTION (ADD_SIGNED, 10, 2),
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@ -115,7 +114,6 @@ static CoglBlendStringFunctionInfo tex_combine_functions[] = {
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};
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static CoglBlendStringFunctionInfo blend_functions[] = {
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DEFINE_FUNCTION (AUTO_COMPOSITE, 14, 0),
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DEFINE_FUNCTION (ADD, 3, 2)
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};
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@ -94,7 +94,6 @@ typedef struct _CoglBlendStringArgument
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typedef enum _CoglBlendStringFunctionType
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{
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/* shared */
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COGL_BLEND_STRING_FUNCTION_AUTO_COMPOSITE,
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COGL_BLEND_STRING_FUNCTION_ADD,
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/* texture combine only */
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@ -1222,9 +1222,6 @@ setup_texture_combine_state (CoglBlendStringStatement *statement,
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switch (statement->function->type)
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{
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case COGL_BLEND_STRING_FUNCTION_AUTO_COMPOSITE:
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*texture_combine_func = GL_MODULATE; /* FIXME */
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break;
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case COGL_BLEND_STRING_FUNCTION_REPLACE:
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*texture_combine_func = GL_REPLACE;
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break;
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