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surface-actor: Implement meta_cullable_is_untransformed interface
Its `cull_out()` method was already implemented with geometry scale in mind. Add a corresponding `is_untransformed()` method so culling succeeds with geometry scale > 1. https://gitlab.gnome.org/GNOME/mutter/merge_requests/1036
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@ -20,6 +20,7 @@
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#include "compositor/meta-surface-actor.h"
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#include "clutter/clutter.h"
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#include "compositor/clutter-utils.h"
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#include "compositor/meta-cullable.h"
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#include "compositor/meta-shaped-texture-private.h"
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#include "compositor/meta-window-actor-private.h"
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@ -292,6 +293,27 @@ meta_surface_actor_cull_out (MetaCullable *cullable,
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}
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}
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static gboolean
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meta_surface_actor_is_untransformed (MetaCullable *cullable)
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{
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ClutterActor *actor = CLUTTER_ACTOR (cullable);
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MetaWindowActor *window_actor;
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float width, height;
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graphene_point3d_t verts[4];
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int geometry_scale;
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clutter_actor_get_size (actor, &width, &height);
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clutter_actor_get_abs_allocation_vertices (actor, verts);
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window_actor = meta_window_actor_from_actor (actor);
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geometry_scale = meta_window_actor_get_geometry_scale (window_actor);
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return meta_actor_vertices_are_untransformed (verts,
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width * geometry_scale,
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height * geometry_scale,
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NULL, NULL);
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}
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static void
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meta_surface_actor_reset_culling (MetaCullable *cullable)
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{
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@ -304,6 +326,7 @@ static void
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cullable_iface_init (MetaCullableInterface *iface)
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{
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iface->cull_out = meta_surface_actor_cull_out;
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iface->is_untransformed = meta_surface_actor_is_untransformed;
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iface->reset_culling = meta_surface_actor_reset_culling;
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}
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