mirror of
https://github.com/brl/mutter.git
synced 2024-11-25 17:40:40 -05:00
Add a GL 3 driver
This adds a new CoglDriver for GL 3 called COGL_DRIVER_GL3. When requested, the GLX, EGL and SDL2 winsyss will set the necessary attributes to request a forward-compatible core profile 3.1 context. That means it will have no deprecated features. To simplify the explosion of checks for specific combinations of context->driver, many of these conditionals have now been replaced with private feature flags that are checked instead. The GL and GLES drivers now initialise these private feature flags depending on which driver is used. The fixed function backends now explicitly check whether the fixed function private feature is available which means the GL3 driver will fall back to always using the GLSL progend. Since Rob's latest patches the GLSL progend no longer uses any fixed function API anyway so it should just work. The driver is currently lower priority than COGL_DRIVER_GL so it will not be used unless it is specificly requested. We may want to change this priority at some point because apparently Mesa can make some memory savings if a core profile context is used. In GL 3, getting the combined extensions string with glGetString is deprecated so this patch changes it to use glGetStringi to build up an array of extensions instead. _cogl_context_get_gl_extensions now returns this array instead of trying to return a const string. The caller is expected to free the array. Some issues with this patch: • GL 3 does not support GL_ALPHA format textures. We should probably make this a feature flag or something. Cogl uses this to render text which currently just throws a GL error and breaks so it's pretty important to do something about this before considering the GL3 driver to be stable. • GL 3 doesn't support client side vertex buffers. This probably doesn't matter because CoglBuffer won't normally use malloc'd buffers if VBOs are available, but it might but worth making malloc'd buffers a private feature and forcing it not to use them. • GL 3 doesn't support the default vertex array object. This patch just makes it create and bind a single non-default vertex array object which gets used just like the normal default object. Ideally it would be good to use vertex array objects properly and attach them to a CoglPrimitive to cache the state. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 66c9db993595b3a22e63f4c201ea468bc9b88cb6)
This commit is contained in:
parent
1abf0ed55e
commit
2616ae0fa9
@ -342,7 +342,7 @@ emit_vertex_buffer_geometry (CoglPangoDisplayListNode *node)
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2 /* n_attributes */);
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#ifdef CLUTTER_COGL_HAS_GL
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if (ctx->driver == COGL_DRIVER_GL)
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if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_QUADS))
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cogl_primitive_set_mode (prim, GL_QUADS);
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else
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#endif
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@ -216,12 +216,8 @@ validate_blend_statements (CoglBlendStringStatement *statements,
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_COGL_GET_CONTEXT (ctx, 0);
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if (ctx->driver == COGL_DRIVER_GL)
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{
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if (n_statements == 2)
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{
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/* glBlendEquationSeperate is GL 2.0 only */
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if (!ctx->glBlendEquationSeparate &&
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if (n_statements == 2 &&
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!ctx->glBlendEquationSeparate &&
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statements[0].function->type != statements[1].function->type)
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{
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error_string = "Separate blend functions for the RGB an A "
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@ -229,18 +225,6 @@ validate_blend_statements (CoglBlendStringStatement *statements,
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detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
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goto error;
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}
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}
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}
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else if (ctx->driver == COGL_DRIVER_GLES1)
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{
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if (n_statements != 1)
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{
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error_string = "Separate blend functions for the RGB an A "
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"channels isn't supported by the GLES 1";
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detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
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goto error;
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}
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}
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for (i = 0; i < n_statements; i++)
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for (j = 0; j < statements[i].function->argc; j++)
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@ -262,12 +246,13 @@ validate_blend_statements (CoglBlendStringStatement *statements,
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goto error;
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}
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if (ctx->driver == COGL_DRIVER_GLES1 &&
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if (!(ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_BLEND_CONSTANT) &&
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arg->factor.is_color &&
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(arg->factor.source.info->type ==
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COGL_BLEND_STRING_COLOR_SOURCE_CONSTANT))
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{
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error_string = "GLES Doesn't support constant blend factors";
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error_string = "Driver doesn't support constant blend factors";
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detail = COGL_BLEND_STRING_ERROR_GPU_UNSUPPORTED_ERROR;
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goto error;
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}
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@ -29,6 +29,7 @@
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#endif
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#include <glib.h>
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#include <string.h>
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#include "cogl-util.h"
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#include "cogl-types.h"
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@ -46,7 +47,26 @@
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CoglBool
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cogl_clutter_check_extension (const char *name, const char *ext)
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{
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return _cogl_check_extension (name, ext);
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char *end;
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int name_len, n;
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if (name == NULL || ext == NULL)
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return FALSE;
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end = (char*)(ext + strlen(ext));
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name_len = strlen(name);
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while (ext < end)
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{
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n = strcspn(ext, " ");
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if ((name_len == n) && (!strncmp(name, ext, n)))
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return TRUE;
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ext += (n + 1);
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}
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return FALSE;
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}
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CoglBool
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@ -356,7 +356,15 @@ void
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_cogl_context_set_current_modelview_entry (CoglContext *context,
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CoglMatrixEntry *entry);
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const char *
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/*
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* _cogl_context_get_gl_extensions:
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* @context: A CoglContext
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*
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* Return value: a NULL-terminated array of strings representing the
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* supported extensions by the current driver. This array is owned
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* by the caller and should be freed with g_strfreev().
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*/
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char **
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_cogl_context_get_gl_extensions (CoglContext *context);
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const char *
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@ -261,9 +261,7 @@ cogl_context_new (CoglDisplay *display,
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context->texture_units =
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g_array_new (FALSE, FALSE, sizeof (CoglTextureUnit));
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if (context->driver == COGL_DRIVER_GL ||
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context->driver == COGL_DRIVER_GLES1 ||
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context->driver == COGL_DRIVER_GLES2)
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if ((context->private_feature_flags & COGL_PRIVATE_FEATURE_ANY_GL))
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{
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/* See cogl-pipeline.c for more details about why we leave texture unit 1
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* active by default... */
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@ -368,8 +366,7 @@ cogl_context_new (CoglDisplay *display,
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context->blit_texture_pipeline = NULL;
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#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
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if (context->driver == COGL_DRIVER_GL ||
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context->driver == COGL_DRIVER_GLES1)
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if ((context->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
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/* The default for GL_ALPHA_TEST is to always pass which is equivalent to
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* the test being disabled therefore we assume that for all drivers there
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* will be no performance impact if we always leave the test enabled which
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@ -379,6 +376,22 @@ cogl_context_new (CoglDisplay *display,
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GE (context, glEnable (GL_ALPHA_TEST));
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#endif
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#if defined (HAVE_COGL_GL)
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if ((context->driver == COGL_DRIVER_GL3))
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{
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GLuint vertex_array;
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/* In a forward compatible context, GL 3 doesn't support rendering
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* using the default vertex array object. Cogl doesn't use vertex
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* array objects yet so for now we just create a dummy array
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* object that we will use as our own default object. Eventually
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* it could be good to attach the vertex array objects to
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* CoglPrimitives */
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context->glGenVertexArrays (1, &vertex_array);
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context->glBindVertexArray (vertex_array);
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}
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#endif
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context->current_modelview_entry = NULL;
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context->current_projection_entry = NULL;
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_cogl_matrix_entry_identity_init (&context->identity_entry);
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@ -430,13 +443,13 @@ cogl_context_new (CoglDisplay *display,
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context->buffer_map_fallback_in_use = FALSE;
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/* As far as I can tell, GL_POINT_SPRITE doesn't have any effect
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unless GL_COORD_REPLACE is enabled for an individual
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layer. Therefore it seems like it should be ok to just leave it
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enabled all the time instead of having to have a set property on
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each pipeline to track whether any layers have point sprite
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coords enabled. We don't need to do this for GLES2 because point
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unless GL_COORD_REPLACE is enabled for an individual layer.
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Therefore it seems like it should be ok to just leave it enabled
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all the time instead of having to have a set property on each
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pipeline to track whether any layers have point sprite coords
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enabled. We don't need to do this for GL3 or GLES2 because point
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sprites are handled using a builtin varying in the shader. */
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if (context->driver != COGL_DRIVER_GLES2 &&
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if ((context->private_feature_flags & COGL_PRIVATE_FEATURE_FIXED_FUNCTION) &&
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cogl_has_feature (context, COGL_FEATURE_ID_POINT_SPRITE))
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GE (context, glEnable (GL_POINT_SPRITE));
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@ -610,38 +623,45 @@ _cogl_context_set_current_modelview_entry (CoglContext *context,
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context->current_modelview_entry = entry;
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}
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const char *
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char **
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_cogl_context_get_gl_extensions (CoglContext *context)
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{
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const char *env_disabled_extensions;
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char **ret;
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/* In GL 3, querying GL_EXTENSIONS is deprecated so we have to build
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* the array using glGetStringi instead */
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if (context->driver == COGL_DRIVER_GL3)
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{
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int num_extensions, i;
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context->glGetIntegerv (GL_NUM_EXTENSIONS, &num_extensions);
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ret = g_malloc (sizeof (char *) * (num_extensions + 1));
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for (i = 0; i < num_extensions; i++)
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{
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const char *ext =
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(const char *) context->glGetStringi (GL_EXTENSIONS, i);
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ret[i] = g_strdup (ext);
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}
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ret[num_extensions] = NULL;
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}
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else
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{
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const char *all_extensions =
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(const char *) context->glGetString (GL_EXTENSIONS);
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ret = g_strsplit (all_extensions, " ", 0 /* max tokens */);
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}
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if ((env_disabled_extensions = g_getenv ("COGL_DISABLE_GL_EXTENSIONS"))
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|| _cogl_config_disable_gl_extensions)
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{
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static CoglUserDataKey extensions_key;
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const char *enabled_extensions;
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char **split_enabled_extensions;
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char **split_env_disabled_extensions;
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char **split_conf_disabled_extensions;
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char **e;
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GString *result;
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/* We need to return a const string so we'll attach the results
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* to the CoglContext to avoid leaking the generated string.
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* This string is only used rarely so we are using
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* cogl_object_set_user_data instead of adding an explicit
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* member to CoglContext to avoid making the struct bigger */
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enabled_extensions =
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cogl_object_get_user_data (COGL_OBJECT (context), &extensions_key);
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if (enabled_extensions)
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return enabled_extensions;
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enabled_extensions = (const char *) context->glGetString (GL_EXTENSIONS);
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split_enabled_extensions = g_strsplit (enabled_extensions,
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" ",
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0 /* no max tokens */);
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char **src, **dst;
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if (env_disabled_extensions)
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split_env_disabled_extensions =
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@ -659,46 +679,38 @@ _cogl_context_get_gl_extensions (CoglContext *context)
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else
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split_conf_disabled_extensions = NULL;
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result = g_string_new (NULL);
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for (e = split_enabled_extensions; *e; e++)
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for (dst = ret, src = ret;
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*src;
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src++)
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{
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char **d;
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if (split_env_disabled_extensions)
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for (d = split_env_disabled_extensions; *d; d++)
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if (!strcmp (*e, *d))
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if (!strcmp (*src, *d))
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goto disabled;
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if (split_conf_disabled_extensions)
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for (d = split_conf_disabled_extensions; *d; d++)
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if (!strcmp (*e, *d))
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if (!strcmp (*src, *d))
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goto disabled;
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if (result->len > 0)
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g_string_append_c (result, ' ');
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g_string_append (result, *e);
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*(dst++) = *src;
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continue;
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disabled:
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g_free (*src);
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continue;
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}
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enabled_extensions = g_string_free (result, FALSE);
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*dst = NULL;
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g_strfreev (split_enabled_extensions);
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if (split_env_disabled_extensions)
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g_strfreev (split_env_disabled_extensions);
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if (split_conf_disabled_extensions)
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g_strfreev (split_conf_disabled_extensions);
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cogl_object_set_user_data (COGL_OBJECT (context),
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&extensions_key,
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(void *) enabled_extensions,
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(CoglUserDataDestroyCallback) g_free);
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return enabled_extensions;
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}
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else
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return (const char *) context->glGetString (GL_EXTENSIONS);
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return ret;
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}
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const char *
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@ -31,6 +31,7 @@
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#include "cogl-feature-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-private.h"
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CoglBool
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_cogl_feature_check (CoglRenderer *renderer,
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@ -39,7 +40,7 @@ _cogl_feature_check (CoglRenderer *renderer,
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int gl_major,
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int gl_minor,
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CoglDriver driver,
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const char *extensions_string,
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char * const *extensions,
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void *function_table)
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{
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@ -49,7 +50,8 @@ _cogl_feature_check (CoglRenderer *renderer,
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/* First check whether the functions should be directly provided by
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GL */
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if ((driver == COGL_DRIVER_GL &&
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if (((driver == COGL_DRIVER_GL ||
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driver == COGL_DRIVER_GL3) &&
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COGL_CHECK_GL_VERSION (gl_major, gl_minor,
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data->min_gl_major, data->min_gl_minor)) ||
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(driver == COGL_DRIVER_GLES1 &&
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@ -97,7 +99,7 @@ _cogl_feature_check (CoglRenderer *renderer,
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g_string_append_c (full_extension_name, '_');
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g_string_append (full_extension_name, extension);
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if (_cogl_check_extension (full_extension_name->str,
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extensions_string))
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extensions))
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break;
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}
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@ -192,7 +194,7 @@ void
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_cogl_feature_check_ext_functions (CoglContext *context,
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int gl_major,
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int gl_minor,
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const char *gl_extensions)
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char * const *gl_extensions)
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{
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int i;
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@ -87,13 +87,13 @@ _cogl_feature_check (CoglRenderer *renderer,
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int gl_major,
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int gl_minor,
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CoglDriver driver,
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const char *extensions_string,
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char * const *extensions,
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void *function_table);
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void
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_cogl_feature_check_ext_functions (CoglContext *context,
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int gl_major,
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int gl_minor,
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const char *gl_extensions);
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char * const *gl_extensions);
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#endif /* __COGL_FEATURE_PRIVATE_H */
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@ -1556,7 +1556,8 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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GL_RGBA/GL_UNSIGNED_BYTE and convert if necessary. We also need
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to use this intermediate buffer if the rowstride has padding
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because GLES does not support setting GL_ROW_LENGTH */
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if ((ctx->driver != COGL_DRIVER_GL &&
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if ((!(ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT) &&
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(gl_format != GL_RGBA || gl_type != GL_UNSIGNED_BYTE ||
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cogl_bitmap_get_rowstride (bitmap) != 4 * width)) ||
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(required_format & ~COGL_PREMULT_BIT) != (format & ~COGL_PREMULT_BIT))
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@ -1567,7 +1568,8 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer,
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uint8_t *tmp_data;
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int succeeded;
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if (ctx->driver == COGL_DRIVER_GL)
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if ((ctx->private_feature_flags &
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COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT))
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read_format = required_format;
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else
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{
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@ -104,7 +104,17 @@ typedef enum
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COGL_PRIVATE_FEATURE_OES_PACKED_DEPTH_STENCIL = 1L<<8,
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COGL_PRIVATE_FEATURE_TEXTURE_FORMAT_BGRA8888 = 1L<<9,
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COGL_PRIVATE_FEATURE_UNPACK_SUBIMAGE = 1L<<10,
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COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS = 1L<<11
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COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS = 1L<<11,
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COGL_PRIVATE_FEATURE_FIXED_FUNCTION = 1L<<12,
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COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT = 1L<<13,
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COGL_PRIVATE_FEATURE_ANY_GL = 1L<<14,
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COGL_PRIVATE_FEATURE_ALPHA_TEST = 1L<<15,
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COGL_PRIVATE_FEATURE_FORMAT_CONVERSION = 1L<<16,
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COGL_PRIVATE_FEATURE_QUADS = 1L<<17,
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COGL_PRIVATE_FEATURE_BLEND_CONSTANT = 1L<<18,
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COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS = 1L<<19,
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COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM = 1L<<20,
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COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS = 1L<<21
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} CoglPrivateFeatureFlags;
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/* Sometimes when evaluating pipelines, either during comparisons or
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@ -115,9 +125,6 @@ typedef enum _CoglPipelineEvalFlags
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COGL_PIPELINE_EVAL_FLAG_NONE = 0
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} CoglPipelineEvalFlags;
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CoglBool
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_cogl_check_extension (const char *name, const char *ext);
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uint32_t
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_cogl_driver_error_quark (void);
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|
@ -303,7 +303,7 @@ _cogl_journal_flush_modelview_and_entries (CoglJournalEntry *batch_start,
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draw_flags |= COGL_DRAW_COLOR_ATTRIBUTE_IS_OPAQUE;
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#ifdef HAVE_COGL_GL
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if (ctx->driver == COGL_DRIVER_GL)
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_QUADS))
|
||||
{
|
||||
/* XXX: it's rather evil that we sneak in the GL_QUADS enum here... */
|
||||
_cogl_framebuffer_draw_attributes (framebuffer,
|
||||
@ -615,7 +615,7 @@ _cogl_journal_flush_vbo_offsets_and_entries (CoglJournalEntry *batch_start,
|
||||
4,
|
||||
COGL_ATTRIBUTE_TYPE_UNSIGNED_BYTE);
|
||||
|
||||
if (ctx->driver != COGL_DRIVER_GL)
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_QUADS))
|
||||
state->indices = cogl_get_rectangle_indices (ctx, batch_len);
|
||||
|
||||
/* We only create new Attributes when the stride within the
|
||||
|
@ -795,8 +795,7 @@ _cogl_matrix_flush_to_gl_builtin (CoglContext *ctx,
|
||||
CoglMatrix *matrix,
|
||||
CoglMatrixMode mode)
|
||||
{
|
||||
g_assert (ctx->driver == COGL_DRIVER_GL ||
|
||||
ctx->driver == COGL_DRIVER_GLES1);
|
||||
g_assert ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FIXED_FUNCTION));
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
if (ctx->flushed_matrix_mode != mode)
|
||||
@ -836,8 +835,7 @@ _cogl_matrix_entry_flush_to_gl_builtins (CoglContext *ctx,
|
||||
CoglFramebuffer *framebuffer,
|
||||
CoglBool disable_flip)
|
||||
{
|
||||
g_assert (ctx->driver == COGL_DRIVER_GL ||
|
||||
ctx->driver == COGL_DRIVER_GLES1);
|
||||
g_assert ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FIXED_FUNCTION));
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
{
|
||||
|
@ -1037,7 +1037,7 @@ cogl_pipeline_set_blend_constant (CoglPipeline *pipeline,
|
||||
|
||||
_COGL_RETURN_IF_FAIL (cogl_is_pipeline (pipeline));
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GLES1)
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_BLEND_CONSTANT))
|
||||
return;
|
||||
|
||||
#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
|
||||
|
@ -2824,8 +2824,10 @@ _cogl_pipeline_get_layer_state_for_fragment_codegen (CoglContext *context)
|
||||
COGL_PIPELINE_LAYER_STATE_UNIT |
|
||||
COGL_PIPELINE_LAYER_STATE_FRAGMENT_SNIPPETS);
|
||||
|
||||
if (context->driver == COGL_DRIVER_GL ||
|
||||
context->driver == COGL_DRIVER_GLES2)
|
||||
/* If the driver supports GLSL then we might be using gl_PointCoord
|
||||
* to implement the sprite coords. In that case the generated code
|
||||
* depends on the point sprite state */
|
||||
if (cogl_has_feature (context, COGL_FEATURE_ID_GLSL))
|
||||
state |= COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS;
|
||||
|
||||
return state;
|
||||
@ -2838,7 +2840,7 @@ _cogl_pipeline_get_state_for_fragment_codegen (CoglContext *context)
|
||||
COGL_PIPELINE_STATE_USER_SHADER |
|
||||
COGL_PIPELINE_STATE_FRAGMENT_SNIPPETS);
|
||||
|
||||
if (context->driver == COGL_DRIVER_GLES2)
|
||||
if (!(context->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
|
||||
state |= COGL_PIPELINE_STATE_ALPHA_FUNC;
|
||||
|
||||
return state;
|
||||
|
@ -31,7 +31,7 @@
|
||||
G_BEGIN_DECLS
|
||||
|
||||
CoglBool
|
||||
_cogl_check_extension (const char *name, const char *ext);
|
||||
_cogl_check_extension (const char *name, char * const *ext);
|
||||
|
||||
void
|
||||
_cogl_clear (const CoglColor *color, unsigned long buffers);
|
||||
|
@ -286,6 +286,15 @@ _cogl_renderer_choose_driver (CoglRenderer *renderer,
|
||||
libgl_name = COGL_GL_LIBNAME;
|
||||
goto found;
|
||||
}
|
||||
|
||||
if (renderer->driver_override == COGL_DRIVER_GL3 ||
|
||||
(renderer->driver_override == COGL_DRIVER_ANY &&
|
||||
(driver_name == NULL || !g_ascii_strcasecmp (driver_name, "gl3"))))
|
||||
{
|
||||
renderer->driver = COGL_DRIVER_GL3;
|
||||
libgl_name = COGL_GL_LIBNAME;
|
||||
goto found;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
@ -340,6 +349,7 @@ found:
|
||||
#ifndef HAVE_DIRECTLY_LINKED_GL_LIBRARY
|
||||
|
||||
if (renderer->driver == COGL_DRIVER_GL ||
|
||||
renderer->driver == COGL_DRIVER_GL3 ||
|
||||
renderer->driver == COGL_DRIVER_GLES1 ||
|
||||
renderer->driver == COGL_DRIVER_GLES2)
|
||||
{
|
||||
@ -362,6 +372,7 @@ found:
|
||||
{
|
||||
#ifdef HAVE_COGL_GL
|
||||
case COGL_DRIVER_GL:
|
||||
case COGL_DRIVER_GL3:
|
||||
renderer->driver_vtable = &_cogl_driver_gl;
|
||||
renderer->texture_driver = &_cogl_texture_driver_gl;
|
||||
break;
|
||||
@ -579,7 +590,7 @@ cogl_renderer_get_n_fragment_texture_units (CoglRenderer *renderer)
|
||||
_COGL_GET_CONTEXT (ctx, 0);
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES2)
|
||||
if (ctx->driver == COGL_DRIVER_GL || ctx->driver == COGL_DRIVER_GLES2)
|
||||
if (cogl_has_feature (ctx, COGL_FEATURE_ID_GLSL))
|
||||
GE (ctx, glGetIntegerv (GL_MAX_TEXTURE_IMAGE_UNITS, &n));
|
||||
#endif
|
||||
|
||||
|
@ -330,6 +330,7 @@ cogl_renderer_remove_constraint (CoglRenderer *renderer,
|
||||
* @COGL_DRIVER_ANY: Implies no preference for which driver is used
|
||||
* @COGL_DRIVER_NOP: A No-Op driver.
|
||||
* @COGL_DRIVER_GL: An OpenGL driver.
|
||||
* @COGL_DRIVER_GL3: An OpenGL driver using the core GL 3.1 profile
|
||||
* @COGL_DRIVER_GLES1: An OpenGL ES 1.1 driver.
|
||||
* @COGL_DRIVER_GLES2: An OpenGL ES 2.0 driver.
|
||||
*
|
||||
@ -344,6 +345,7 @@ typedef enum
|
||||
COGL_DRIVER_ANY,
|
||||
COGL_DRIVER_NOP,
|
||||
COGL_DRIVER_GL,
|
||||
COGL_DRIVER_GL3,
|
||||
COGL_DRIVER_GLES1,
|
||||
COGL_DRIVER_GLES2
|
||||
} CoglDriver;
|
||||
|
@ -239,7 +239,8 @@ _cogl_shader_compile_real (CoglHandle handle,
|
||||
|
||||
shader->gl_handle = ctx->glCreateShader (gl_type);
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GL &&
|
||||
if ((ctx->driver == COGL_DRIVER_GL ||
|
||||
ctx->driver == COGL_DRIVER_GL3 ) &&
|
||||
ctx->glsl_major == 1 &&
|
||||
ctx->glsl_minor >= 2)
|
||||
{
|
||||
|
@ -206,7 +206,7 @@ _cogl_texture_prepare_for_upload (CoglBitmap *src_bmp,
|
||||
limited number of formats so we must convert using the Cogl
|
||||
bitmap code instead */
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FORMAT_CONVERSION))
|
||||
{
|
||||
/* If the source format does not have the same premult flag as the
|
||||
dst format then we need to copy and convert it */
|
||||
|
26
cogl/cogl.c
26
cogl/cogl.c
@ -51,6 +51,7 @@
|
||||
#include "cogl1-context.h"
|
||||
#include "cogl-offscreen.h"
|
||||
#include "cogl-attribute-gl-private.h"
|
||||
#include "cogl-clutter.h"
|
||||
|
||||
#ifdef COGL_GL_DEBUG
|
||||
/* GL error to string conversion */
|
||||
@ -99,26 +100,13 @@ cogl_get_proc_address (const char* name)
|
||||
}
|
||||
|
||||
CoglBool
|
||||
_cogl_check_extension (const char *name, const gchar *ext)
|
||||
_cogl_check_extension (const char *name, char * const *ext)
|
||||
{
|
||||
char *end;
|
||||
int name_len, n;
|
||||
|
||||
if (name == NULL || ext == NULL)
|
||||
return FALSE;
|
||||
|
||||
end = (char*)(ext + strlen(ext));
|
||||
|
||||
name_len = strlen(name);
|
||||
|
||||
while (ext < end)
|
||||
{
|
||||
n = strcspn(ext, " ");
|
||||
|
||||
if ((name_len == n) && (!strncmp(name, ext, n)))
|
||||
while (*ext)
|
||||
if (!strcmp (name, *ext))
|
||||
return TRUE;
|
||||
ext += (n + 1);
|
||||
}
|
||||
else
|
||||
ext++;
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -127,7 +115,7 @@ _cogl_check_extension (const char *name, const gchar *ext)
|
||||
CoglBool
|
||||
cogl_check_extension (const char *name, const char *ext)
|
||||
{
|
||||
return _cogl_check_extension (name, ext);
|
||||
return cogl_clutter_check_extension (name, ext);
|
||||
}
|
||||
|
||||
/* XXX: it's expected that we'll deprecated this with
|
||||
|
@ -54,8 +54,8 @@ toggle_builtin_attribute_enabled_cb (int bit_num, void *user_data)
|
||||
ForeachChangedBitState *state = user_data;
|
||||
CoglContext *context = state->context;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (context->driver == COGL_DRIVER_GL ||
|
||||
context->driver == COGL_DRIVER_GLES1,
|
||||
_COGL_RETURN_VAL_IF_FAIL ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_FIXED_FUNCTION),
|
||||
FALSE);
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
@ -91,8 +91,8 @@ toggle_texcood_attribute_enabled_cb (int bit_num, void *user_data)
|
||||
ForeachChangedBitState *state = user_data;
|
||||
CoglContext *context = state->context;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (context->driver == COGL_DRIVER_GL ||
|
||||
context->driver == COGL_DRIVER_GLES1,
|
||||
_COGL_RETURN_VAL_IF_FAIL ((context->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_FIXED_FUNCTION),
|
||||
FALSE);
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
|
@ -122,6 +122,7 @@ set_clip_plane (CoglFramebuffer *framebuffer,
|
||||
break;
|
||||
|
||||
case COGL_DRIVER_GL:
|
||||
case COGL_DRIVER_GL3:
|
||||
planed[0] = planef[0];
|
||||
planed[1] = planef[1];
|
||||
planed[2] = planef[2];
|
||||
|
@ -896,8 +896,8 @@ _cogl_framebuffer_init_bits (CoglFramebuffer *framebuffer)
|
||||
return;
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if (ctx->driver == COGL_DRIVER_GL &&
|
||||
cogl_has_feature (ctx, COGL_FEATURE_ID_OFFSCREEN) &&
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS) &&
|
||||
framebuffer->type == COGL_FRAMEBUFFER_TYPE_OFFSCREEN)
|
||||
{
|
||||
GLenum attachment, pname;
|
||||
|
@ -913,10 +913,10 @@ _cogl_pipeline_fragend_glsl_add_layer (CoglPipeline *pipeline,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
/* GLES2 doesn't have alpha testing so we need to implement it in the
|
||||
shader */
|
||||
/* GLES2 and GL3 don't have alpha testing so we need to implement it
|
||||
in the shader */
|
||||
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
#if defined(HAVE_COGL_GLES2) || defined(HAVE_COGL_GL)
|
||||
|
||||
static void
|
||||
add_alpha_test_snippet (CoglPipeline *pipeline,
|
||||
@ -1046,8 +1046,8 @@ _cogl_pipeline_fragend_glsl_end (CoglPipeline *pipeline,
|
||||
g_string_append (shader_state->source,
|
||||
" cogl_color_out = cogl_color_in;\n");
|
||||
|
||||
#ifdef HAVE_COGL_GLES2
|
||||
if (ctx->driver == COGL_DRIVER_GLES2)
|
||||
#if defined(HAVE_COGL_GLES2) || defined (HAVE_COGL_GL)
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
|
||||
add_alpha_test_snippet (pipeline, shader_state);
|
||||
#endif
|
||||
|
||||
@ -1072,10 +1072,9 @@ _cogl_pipeline_fragend_glsl_end (CoglPipeline *pipeline,
|
||||
source_strings[1] = shader_state->source->str;
|
||||
|
||||
if (shader_state->ref_point_coord &&
|
||||
ctx->driver == COGL_DRIVER_GL)
|
||||
{
|
||||
(ctx->driver == COGL_DRIVER_GL ||
|
||||
ctx->driver == COGL_DRIVER_GL3))
|
||||
version_string = "#version 120\n";
|
||||
}
|
||||
else
|
||||
version_string = NULL;
|
||||
|
||||
|
@ -452,7 +452,7 @@ _cogl_pipeline_flush_color_blend_alpha_depth_state (
|
||||
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
|
||||
|
||||
/* On GLES2 we'll flush the color later */
|
||||
if (ctx->driver != COGL_DRIVER_GLES2 &&
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FIXED_FUNCTION) &&
|
||||
!skip_gl_color)
|
||||
{
|
||||
if ((pipelines_difference & COGL_PIPELINE_STATE_COLOR) ||
|
||||
@ -531,7 +531,7 @@ _cogl_pipeline_flush_color_blend_alpha_depth_state (
|
||||
|
||||
#if defined (HAVE_COGL_GL) || defined (HAVE_COGL_GLES)
|
||||
|
||||
if (ctx->driver != COGL_DRIVER_GLES2)
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_ALPHA_TEST))
|
||||
{
|
||||
/* Under GLES2 the alpha function is implemented as part of the
|
||||
fragment shader */
|
||||
@ -675,7 +675,8 @@ get_max_activateable_texture_units (void)
|
||||
int i;
|
||||
|
||||
#ifdef HAVE_COGL_GL
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
if (ctx->driver == COGL_DRIVER_GL ||
|
||||
ctx->driver == COGL_DRIVER_GL3)
|
||||
{
|
||||
/* GL_MAX_TEXTURE_COORDS is provided for both GLSL and ARBfp. It
|
||||
defines the number of texture coordinates that can be
|
||||
@ -856,7 +857,7 @@ flush_layers_common_gl_state_cb (CoglPipelineLayer *layer, void *user_data)
|
||||
* glsl progend.
|
||||
*/
|
||||
#if defined (HAVE_COGL_GLES) || defined (HAVE_COGL_GL)
|
||||
if (ctx->driver != COGL_DRIVER_GLES2 &&
|
||||
if ((ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FIXED_FUNCTION) &&
|
||||
(layers_difference & COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS))
|
||||
{
|
||||
CoglPipelineState change = COGL_PIPELINE_LAYER_STATE_POINT_SPRITE_COORDS;
|
||||
|
@ -48,7 +48,7 @@ _cogl_pipeline_progend_fixed_start (CoglPipeline *pipeline)
|
||||
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_FIXED)))
|
||||
return FALSE;
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GLES2)
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FIXED_FUNCTION))
|
||||
return FALSE;
|
||||
|
||||
/* Vertex snippets are only supported in the GLSL fragend */
|
||||
|
@ -261,7 +261,8 @@ _cogl_pipeline_vertend_glsl_start (CoglPipeline *pipeline,
|
||||
"cogl_generated_source ()\n"
|
||||
"{\n");
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GLES2)
|
||||
if (!(ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM))
|
||||
/* There is no builtin uniform for the pointsize on GLES2 so we need
|
||||
to copy it from the custom uniform in the vertex shader */
|
||||
g_string_append (shader_state->source,
|
||||
@ -460,7 +461,8 @@ _cogl_pipeline_vertend_glsl_end (CoglPipeline *pipeline,
|
||||
shader_state->gl_shader = shader;
|
||||
}
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GL &&
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM) &&
|
||||
(pipelines_difference & COGL_PIPELINE_STATE_POINT_SIZE))
|
||||
{
|
||||
CoglPipeline *authority =
|
||||
|
@ -323,7 +323,8 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
|
||||
(only level 0 we are interested in) */
|
||||
|
||||
#if HAVE_COGL_GL
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
if ((ctx->private_feature_flags &
|
||||
COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS))
|
||||
{
|
||||
GE( ctx, glGetTexLevelParameteriv (GL_TEXTURE_2D, 0,
|
||||
GL_TEXTURE_COMPRESSED,
|
||||
|
@ -291,10 +291,10 @@ _cogl_get_gl_version (CoglContext *ctx,
|
||||
|
||||
static CoglBool
|
||||
check_gl_version (CoglContext *ctx,
|
||||
char **gl_extensions,
|
||||
CoglError **error)
|
||||
{
|
||||
int major, minor;
|
||||
const char *gl_extensions;
|
||||
|
||||
if (!_cogl_get_gl_version (ctx, &major, &minor))
|
||||
{
|
||||
@ -309,8 +309,6 @@ check_gl_version (CoglContext *ctx,
|
||||
if (COGL_CHECK_GL_VERSION (major, minor, 1, 3))
|
||||
return TRUE;
|
||||
|
||||
gl_extensions = _cogl_context_get_gl_extensions (ctx);
|
||||
|
||||
/* OpenGL 1.2 is only supported if we have the multitexturing
|
||||
extension */
|
||||
if (!_cogl_check_extension ("GL_ARB_multitexture", gl_extensions))
|
||||
@ -344,22 +342,36 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
{
|
||||
CoglPrivateFeatureFlags private_flags = 0;
|
||||
CoglFeatureFlags flags = 0;
|
||||
const char *gl_extensions;
|
||||
char **gl_extensions;
|
||||
int max_clip_planes = 0;
|
||||
int num_stencil_bits = 0;
|
||||
int gl_major = 0, gl_minor = 0;
|
||||
|
||||
/* We have to special case getting the pointer to the glGetString
|
||||
function because we need to use it to determine what functions we
|
||||
can expect */
|
||||
/* We have to special case getting the pointer to the glGetString*
|
||||
functions because we need to use them to determine what functions
|
||||
we can expect */
|
||||
ctx->glGetString =
|
||||
(void *) _cogl_renderer_get_proc_address (ctx->display->renderer,
|
||||
"glGetString",
|
||||
TRUE);
|
||||
ctx->glGetStringi =
|
||||
(void *) _cogl_renderer_get_proc_address (ctx->display->renderer,
|
||||
"glGetStringi",
|
||||
TRUE);
|
||||
ctx->glGetIntegerv =
|
||||
(void *) _cogl_renderer_get_proc_address (ctx->display->renderer,
|
||||
"glGetIntegerv",
|
||||
TRUE);
|
||||
|
||||
if (!check_gl_version (ctx, error))
|
||||
gl_extensions = _cogl_context_get_gl_extensions (ctx);
|
||||
|
||||
if (!check_gl_version (ctx, gl_extensions, error))
|
||||
return FALSE;
|
||||
|
||||
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WINSYS)))
|
||||
{
|
||||
char *all_extensions = g_strjoinv (" ", gl_extensions);
|
||||
|
||||
COGL_NOTE (WINSYS,
|
||||
"Checking features\n"
|
||||
" GL_VENDOR: %s\n"
|
||||
@ -369,7 +381,10 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
ctx->glGetString (GL_VENDOR),
|
||||
ctx->glGetString (GL_RENDERER),
|
||||
_cogl_context_get_gl_version (ctx),
|
||||
_cogl_context_get_gl_extensions (ctx));
|
||||
all_extensions);
|
||||
|
||||
g_free (all_extensions);
|
||||
}
|
||||
|
||||
_cogl_get_gl_version (ctx, &gl_major, &gl_minor);
|
||||
|
||||
@ -395,8 +410,6 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 1, 4))
|
||||
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_MIRRORED_REPEAT, TRUE);
|
||||
|
||||
gl_extensions = _cogl_context_get_gl_extensions (ctx);
|
||||
|
||||
_cogl_feature_check_ext_functions (ctx,
|
||||
gl_major,
|
||||
gl_minor,
|
||||
@ -434,6 +447,7 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
{
|
||||
flags |= COGL_FEATURE_OFFSCREEN;
|
||||
COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_OFFSCREEN, TRUE);
|
||||
private_flags |= COGL_PRIVATE_FEATURE_QUERY_FRAMEBUFFER_BITS;
|
||||
}
|
||||
|
||||
if (ctx->glBlitFramebuffer)
|
||||
@ -457,6 +471,10 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
_cogl_check_extension ("GL_EXT_pixel_buffer_object", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_PBOS;
|
||||
|
||||
if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 1, 4) ||
|
||||
_cogl_check_extension ("GL_EXT_blend_color", gl_extensions))
|
||||
private_flags |= COGL_PRIVATE_FEATURE_BLEND_CONSTANT;
|
||||
|
||||
if (ctx->glGenPrograms)
|
||||
{
|
||||
flags |= COGL_FEATURE_SHADERS_ARBFP;
|
||||
@ -546,10 +564,25 @@ _cogl_driver_update_features (CoglContext *ctx,
|
||||
if (ctx->glGenSamplers)
|
||||
private_flags |= COGL_PRIVATE_FEATURE_SAMPLER_OBJECTS;
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GL)
|
||||
/* Features which are not available in GL 3 */
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_FIXED_FUNCTION |
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEST |
|
||||
COGL_PRIVATE_FEATURE_QUADS);
|
||||
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_READ_PIXELS_ANY_FORMAT |
|
||||
COGL_PRIVATE_FEATURE_ANY_GL |
|
||||
COGL_PRIVATE_FEATURE_FORMAT_CONVERSION |
|
||||
COGL_PRIVATE_FEATURE_BLEND_CONSTANT |
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM |
|
||||
COGL_PRIVATE_FEATURE_QUERY_TEXTURE_PARAMETERS);
|
||||
|
||||
/* Cache features */
|
||||
ctx->private_feature_flags |= private_flags;
|
||||
ctx->feature_flags |= flags;
|
||||
|
||||
g_strfreev (gl_extensions);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -51,7 +51,7 @@ _cogl_pipeline_progend_fixed_arbfp_start (CoglPipeline *pipeline)
|
||||
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_DISABLE_FIXED)))
|
||||
return FALSE;
|
||||
|
||||
if (ctx->driver == COGL_DRIVER_GLES2)
|
||||
if (!(ctx->private_feature_flags & COGL_PRIVATE_FEATURE_FIXED_FUNCTION))
|
||||
return FALSE;
|
||||
|
||||
/* Vertex snippets are only supported in the GLSL fragend */
|
||||
|
@ -192,7 +192,7 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
{
|
||||
CoglPrivateFeatureFlags private_flags = 0;
|
||||
CoglFeatureFlags flags = 0;
|
||||
const char *gl_extensions;
|
||||
char **gl_extensions;
|
||||
int num_stencil_bits = 0;
|
||||
|
||||
/* We have to special case getting the pointer to the glGetString
|
||||
@ -203,6 +203,12 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
"glGetString",
|
||||
TRUE);
|
||||
|
||||
gl_extensions = _cogl_context_get_gl_extensions (context);
|
||||
|
||||
if (G_UNLIKELY (COGL_DEBUG_ENABLED (COGL_DEBUG_WINSYS)))
|
||||
{
|
||||
char *all_extensions = g_strjoinv (" ", gl_extensions);
|
||||
|
||||
COGL_NOTE (WINSYS,
|
||||
"Checking features\n"
|
||||
" GL_VENDOR: %s\n"
|
||||
@ -212,14 +218,15 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
context->glGetString (GL_VENDOR),
|
||||
context->glGetString (GL_RENDERER),
|
||||
_cogl_context_get_gl_version (context),
|
||||
_cogl_context_get_gl_extensions (context));
|
||||
all_extensions);
|
||||
|
||||
_cogl_gpu_info_init (context, &context->gpu);
|
||||
g_free (all_extensions);
|
||||
}
|
||||
|
||||
context->glsl_major = 1;
|
||||
context->glsl_minor = 0;
|
||||
|
||||
gl_extensions = _cogl_context_get_gl_extensions (context);
|
||||
_cogl_gpu_info_init (context, &context->gpu);
|
||||
|
||||
_cogl_feature_check_ext_functions (context,
|
||||
-1 /* GL major version */,
|
||||
@ -255,9 +262,16 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_DEPTH_RANGE, TRUE);
|
||||
COGL_FLAGS_SET (context->features,
|
||||
COGL_FEATURE_ID_MIRRORED_REPEAT, TRUE);
|
||||
}
|
||||
|
||||
private_flags |= COGL_PRIVATE_FEATURE_VBOS;
|
||||
private_flags |= COGL_PRIVATE_FEATURE_BLEND_CONSTANT;
|
||||
}
|
||||
else if (context->driver == COGL_DRIVER_GLES1)
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_FIXED_FUNCTION |
|
||||
COGL_PRIVATE_FEATURE_ALPHA_TEST |
|
||||
COGL_PRIVATE_FEATURE_BUILTIN_POINT_SIZE_UNIFORM);
|
||||
|
||||
private_flags |= (COGL_PRIVATE_FEATURE_VBOS |
|
||||
COGL_PRIVATE_FEATURE_ANY_GL);
|
||||
|
||||
/* Both GLES 1.1 and GLES 2.0 support point sprites in core */
|
||||
flags |= COGL_FEATURE_POINT_SPRITE;
|
||||
@ -341,6 +355,8 @@ _cogl_driver_update_features (CoglContext *context,
|
||||
context->private_feature_flags |= private_flags;
|
||||
context->feature_flags |= flags;
|
||||
|
||||
g_strfreev (gl_extensions);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
|
@ -128,7 +128,7 @@ COGL_EXT_END ()
|
||||
|
||||
|
||||
|
||||
COGL_EXT_BEGIN (offscreen_blit, 255, 255,
|
||||
COGL_EXT_BEGIN (offscreen_blit, 3, 0,
|
||||
0, /* not in either GLES */
|
||||
"EXT\0ANGLE\0",
|
||||
"framebuffer_blit\0")
|
||||
@ -211,7 +211,7 @@ COGL_EXT_FUNCTION (void, glFramebufferTexture2DMultisampleIMG,
|
||||
GLsizei samples))
|
||||
COGL_EXT_END ()
|
||||
|
||||
COGL_EXT_BEGIN (ARB_sampler_objects, 255, 255,
|
||||
COGL_EXT_BEGIN (ARB_sampler_objects, 3, 3,
|
||||
0, /* not in either GLES */
|
||||
"ARB:\0",
|
||||
"sampler_objects\0")
|
||||
@ -264,3 +264,25 @@ COGL_EXT_FUNCTION (void, glGetAttachedObjects,
|
||||
GLsizei* count,
|
||||
GLuint* shaders))
|
||||
COGL_EXT_END ()
|
||||
|
||||
COGL_EXT_BEGIN (only_gl3, 3, 0,
|
||||
0, /* not in either GLES */
|
||||
"\0",
|
||||
"\0")
|
||||
COGL_EXT_FUNCTION (const GLubyte *, glGetStringi,
|
||||
(GLenum name, GLuint index))
|
||||
COGL_EXT_END ()
|
||||
|
||||
COGL_EXT_BEGIN (vertex_array_object, 3, 0,
|
||||
0, /* not in either GLES */
|
||||
"ARB\0OES\0",
|
||||
"vertex_array_object\0")
|
||||
COGL_EXT_FUNCTION (void, glBindVertexArray,
|
||||
(GLuint array))
|
||||
COGL_EXT_FUNCTION (void, glDeleteVertexArrays,
|
||||
(GLsizei n,
|
||||
const GLuint *arrays))
|
||||
COGL_EXT_FUNCTION (void, glGenVertexArrays,
|
||||
(GLsizei n,
|
||||
GLuint *arrays))
|
||||
COGL_EXT_END ()
|
||||
|
@ -50,11 +50,11 @@
|
||||
*/
|
||||
|
||||
COGL_EXT_BEGIN (only_in_both_gles,
|
||||
255, 255,
|
||||
4, 1,
|
||||
COGL_EXT_IN_GLES |
|
||||
COGL_EXT_IN_GLES2,
|
||||
"\0",
|
||||
"\0")
|
||||
"ARB\0",
|
||||
"ES2_compatibility\0")
|
||||
COGL_EXT_FUNCTION (void, glDepthRangef,
|
||||
(GLfloat near_val, GLfloat far_val))
|
||||
COGL_EXT_FUNCTION (void, glClearDepthf,
|
||||
|
@ -50,7 +50,7 @@
|
||||
*/
|
||||
|
||||
COGL_EXT_BEGIN (offscreen,
|
||||
255, 255,
|
||||
3, 0,
|
||||
COGL_EXT_IN_GLES2,
|
||||
/* for some reason the ARB version of this
|
||||
extension doesn't have an ARB suffix for the
|
||||
@ -146,10 +146,10 @@ COGL_EXT_FUNCTION (void, glBlendEquationSeparate,
|
||||
COGL_EXT_END ()
|
||||
|
||||
COGL_EXT_BEGIN (gles2_only_api,
|
||||
255, 255,
|
||||
4, 1,
|
||||
COGL_EXT_IN_GLES2,
|
||||
"\0",
|
||||
"\0")
|
||||
"ARB:\0",
|
||||
"ES2_compatibility\0")
|
||||
COGL_EXT_FUNCTION (void, glReleaseShaderCompiler, (void))
|
||||
COGL_EXT_FUNCTION (void, glGetShaderPrecisionFormat,
|
||||
(GLenum shadertype,
|
||||
|
@ -87,4 +87,11 @@ COGL_WINSYS_FEATURE_FUNCTION (EGLBoolean, eglUnbindWaylandDisplay,
|
||||
(EGLDisplay dpy,
|
||||
struct wl_display *wayland_display))
|
||||
COGL_WINSYS_FEATURE_END ()
|
||||
|
||||
COGL_WINSYS_FEATURE_BEGIN (create_context,
|
||||
"KHR\0",
|
||||
"create_context\0",
|
||||
COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT)
|
||||
COGL_WINSYS_FEATURE_END ()
|
||||
|
||||
#endif
|
||||
|
@ -68,7 +68,8 @@ typedef enum _CoglEGLWinsysFeature
|
||||
{
|
||||
COGL_EGL_WINSYS_FEATURE_SWAP_REGION =1L<<0,
|
||||
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_X11_PIXMAP =1L<<1,
|
||||
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_WAYLAND_BUFFER =1L<<2
|
||||
COGL_EGL_WINSYS_FEATURE_EGL_IMAGE_FROM_WAYLAND_BUFFER =1L<<2,
|
||||
COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT =1L<<3
|
||||
} CoglEGLWinsysFeature;
|
||||
|
||||
typedef struct _CoglRendererEGL
|
||||
|
@ -148,9 +148,11 @@ check_egl_extensions (CoglRenderer *renderer)
|
||||
{
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
const char *egl_extensions;
|
||||
char **split_extensions;
|
||||
int i;
|
||||
|
||||
egl_extensions = eglQueryString (egl_renderer->edpy, EGL_EXTENSIONS);
|
||||
split_extensions = g_strsplit (egl_extensions, " ", 0 /* max_tokens */);
|
||||
|
||||
COGL_NOTE (WINSYS, " EGL Extensions: %s", egl_extensions);
|
||||
|
||||
@ -159,12 +161,14 @@ check_egl_extensions (CoglRenderer *renderer)
|
||||
if (_cogl_feature_check (renderer,
|
||||
"EGL", winsys_feature_data + i, 0, 0,
|
||||
COGL_DRIVER_GL, /* the driver isn't used */
|
||||
egl_extensions,
|
||||
split_extensions,
|
||||
egl_renderer))
|
||||
{
|
||||
egl_renderer->private_features |=
|
||||
winsys_feature_data[i].feature_flags_private;
|
||||
}
|
||||
|
||||
g_strfreev (split_extensions);
|
||||
}
|
||||
|
||||
CoglBool
|
||||
@ -234,7 +238,8 @@ egl_attributes_from_framebuffer_config (CoglDisplay *display,
|
||||
attributes[i++] = EGL_DONT_CARE;
|
||||
|
||||
attributes[i++] = EGL_RENDERABLE_TYPE;
|
||||
attributes[i++] = (renderer->driver == COGL_DRIVER_GL ?
|
||||
attributes[i++] = ((renderer->driver == COGL_DRIVER_GL ||
|
||||
renderer->driver == COGL_DRIVER_GL3) ?
|
||||
EGL_OPENGL_BIT :
|
||||
renderer->driver == COGL_DRIVER_GLES1 ?
|
||||
EGL_OPENGL_ES_BIT :
|
||||
@ -314,24 +319,16 @@ try_create_context (CoglDisplay *display,
|
||||
EGLConfig config;
|
||||
EGLint config_count = 0;
|
||||
EGLBoolean status;
|
||||
EGLint attribs[3];
|
||||
EGLint attribs[9];
|
||||
EGLint cfg_attribs[MAX_EGL_CONFIG_ATTRIBS];
|
||||
const char *error_message;
|
||||
|
||||
_COGL_RETURN_VAL_IF_FAIL (egl_display->egl_context == NULL, TRUE);
|
||||
|
||||
if (renderer->driver == COGL_DRIVER_GL)
|
||||
if (renderer->driver == COGL_DRIVER_GL ||
|
||||
renderer->driver == COGL_DRIVER_GL3)
|
||||
eglBindAPI (EGL_OPENGL_API);
|
||||
|
||||
if (display->renderer->driver == COGL_DRIVER_GLES2)
|
||||
{
|
||||
attribs[0] = EGL_CONTEXT_CLIENT_VERSION;
|
||||
attribs[1] = 2;
|
||||
attribs[2] = EGL_NONE;
|
||||
}
|
||||
else
|
||||
attribs[0] = EGL_NONE;
|
||||
|
||||
egl_attributes_from_framebuffer_config (display,
|
||||
&display->onscreen_template->config,
|
||||
cfg_attribs);
|
||||
@ -350,10 +347,40 @@ try_create_context (CoglDisplay *display,
|
||||
|
||||
egl_display->egl_config = config;
|
||||
|
||||
if (display->renderer->driver == COGL_DRIVER_GL3)
|
||||
{
|
||||
if (!(egl_renderer->private_features &
|
||||
COGL_EGL_WINSYS_FEATURE_CREATE_CONTEXT))
|
||||
{
|
||||
error_message = "Driver does not support GL 3 contexts";
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* Try to get a core profile 3.1 context with no deprecated features */
|
||||
attribs[0] = EGL_CONTEXT_MAJOR_VERSION_KHR;
|
||||
attribs[1] = 3;
|
||||
attribs[2] = EGL_CONTEXT_MINOR_VERSION_KHR;
|
||||
attribs[3] = 1;
|
||||
attribs[4] = EGL_CONTEXT_FLAGS_KHR;
|
||||
attribs[5] = EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR;
|
||||
attribs[6] = EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR;
|
||||
attribs[7] = EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR;
|
||||
attribs[8] = EGL_NONE;
|
||||
}
|
||||
else if (display->renderer->driver == COGL_DRIVER_GLES2)
|
||||
{
|
||||
attribs[0] = EGL_CONTEXT_CLIENT_VERSION;
|
||||
attribs[1] = 2;
|
||||
attribs[2] = EGL_NONE;
|
||||
}
|
||||
else
|
||||
attribs[0] = EGL_NONE;
|
||||
|
||||
egl_display->egl_context = eglCreateContext (edpy,
|
||||
config,
|
||||
EGL_NO_CONTEXT,
|
||||
attribs);
|
||||
|
||||
if (egl_display->egl_context == EGL_NO_CONTEXT)
|
||||
{
|
||||
error_message = "Unable to create a suitable EGL context";
|
||||
|
@ -111,3 +111,17 @@ COGL_WINSYS_FEATURE_BEGIN (swap_event,
|
||||
0,
|
||||
COGL_WINSYS_FEATURE_SWAP_BUFFERS_EVENT)
|
||||
COGL_WINSYS_FEATURE_END ()
|
||||
|
||||
COGL_WINSYS_FEATURE_BEGIN (create_context,
|
||||
"ARB\0",
|
||||
"create_context",
|
||||
0,
|
||||
0,
|
||||
0)
|
||||
COGL_WINSYS_FEATURE_FUNCTION (GLXContext, glXCreateContextAttribs,
|
||||
(Display *dpy,
|
||||
GLXFBConfig config,
|
||||
GLXContext share_context,
|
||||
Bool direct,
|
||||
const int *attrib_list))
|
||||
COGL_WINSYS_FEATURE_END ()
|
||||
|
@ -331,7 +331,8 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
|
||||
if (!_cogl_xlib_renderer_connect (renderer, error))
|
||||
goto error;
|
||||
|
||||
if (renderer->driver != COGL_DRIVER_GL)
|
||||
if (renderer->driver != COGL_DRIVER_GL &&
|
||||
renderer->driver != COGL_DRIVER_GL3)
|
||||
{
|
||||
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_INIT,
|
||||
@ -394,6 +395,7 @@ update_winsys_features (CoglContext *context, CoglError **error)
|
||||
_cogl_xlib_renderer_get_data (context->display->renderer);
|
||||
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
|
||||
const char *glx_extensions;
|
||||
char **split_extensions;
|
||||
int default_screen;
|
||||
int i;
|
||||
|
||||
@ -418,11 +420,13 @@ update_winsys_features (CoglContext *context, CoglError **error)
|
||||
COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
|
||||
TRUE);
|
||||
|
||||
split_extensions = g_strsplit (glx_extensions, " ", 0 /* max_tokens */);
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++)
|
||||
if (_cogl_feature_check (context->display->renderer,
|
||||
"GLX", winsys_feature_data + i, 0, 0,
|
||||
COGL_DRIVER_GL, /* the driver isn't used */
|
||||
glx_extensions,
|
||||
split_extensions,
|
||||
glx_renderer))
|
||||
{
|
||||
context->feature_flags |= winsys_feature_data[i].feature_flags;
|
||||
@ -432,6 +436,8 @@ update_winsys_features (CoglContext *context, CoglError **error)
|
||||
TRUE);
|
||||
}
|
||||
|
||||
g_strfreev (split_extensions);
|
||||
|
||||
/* Note: the GLX_SGI_video_sync spec explicitly states this extension
|
||||
* only works for direct contexts. */
|
||||
if (!glx_renderer->is_direct)
|
||||
@ -607,6 +613,36 @@ done:
|
||||
return ret;
|
||||
}
|
||||
|
||||
static GLXContext
|
||||
create_gl3_context (CoglDisplay *display,
|
||||
GLXFBConfig fb_config)
|
||||
{
|
||||
CoglXlibRenderer *xlib_renderer =
|
||||
_cogl_xlib_renderer_get_data (display->renderer);
|
||||
CoglGLXRenderer *glx_renderer = display->renderer->winsys;
|
||||
|
||||
/* We want a core profile 3.1 context with no deprecated features */
|
||||
static const int attrib_list[] =
|
||||
{
|
||||
GLX_CONTEXT_MAJOR_VERSION_ARB, 3,
|
||||
GLX_CONTEXT_MINOR_VERSION_ARB, 1,
|
||||
GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
|
||||
GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
|
||||
None
|
||||
};
|
||||
|
||||
/* Make sure that the display supports the GLX_ARB_create_context
|
||||
extension */
|
||||
if (glx_renderer->pf_glXCreateContextAttribs == NULL)
|
||||
return NULL;
|
||||
|
||||
return glx_renderer->pf_glXCreateContextAttribs (xlib_renderer->xdpy,
|
||||
fb_config,
|
||||
NULL /* share_context */,
|
||||
True, /* direct */
|
||||
attrib_list);
|
||||
}
|
||||
|
||||
static CoglBool
|
||||
create_context (CoglDisplay *display, CoglError **error)
|
||||
{
|
||||
@ -644,12 +680,16 @@ create_context (CoglDisplay *display, CoglError **error)
|
||||
COGL_NOTE (WINSYS, "Creating GLX Context (display: %p)",
|
||||
xlib_renderer->xdpy);
|
||||
|
||||
if (display->renderer->driver == COGL_DRIVER_GL3)
|
||||
glx_display->glx_context = create_gl3_context (display, config);
|
||||
else
|
||||
glx_display->glx_context =
|
||||
glx_renderer->glXCreateNewContext (xlib_renderer->xdpy,
|
||||
config,
|
||||
GLX_RGBA_TYPE,
|
||||
NULL,
|
||||
True);
|
||||
|
||||
if (glx_display->glx_context == NULL)
|
||||
{
|
||||
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
||||
|
@ -162,6 +162,12 @@ _cogl_winsys_display_setup (CoglDisplay *display,
|
||||
sdl_display->video_mode_flags = SDL_OPENGL;
|
||||
break;
|
||||
|
||||
case COGL_DRIVER_GL3:
|
||||
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_INIT,
|
||||
"The SDL winsys does not support GL 3");
|
||||
goto error;
|
||||
|
||||
#ifdef COGL_HAS_SDL_GLES_SUPPORT
|
||||
case COGL_DRIVER_GLES2:
|
||||
sdl_display->video_mode_flags = SDL_OPENGLES;
|
||||
|
@ -157,6 +157,8 @@ _cogl_winsys_display_setup (CoglDisplay *display,
|
||||
SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 1);
|
||||
else if (display->renderer->driver == COGL_DRIVER_GLES2)
|
||||
SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 2);
|
||||
else if (display->renderer->driver == COGL_DRIVER_GL3)
|
||||
SDL_GL_SetAttribute (SDL_GL_CONTEXT_MAJOR_VERSION, 3);
|
||||
|
||||
/* Create a dummy 1x1 window that never gets display so that we can
|
||||
* create a GL context */
|
||||
@ -195,6 +197,7 @@ _cogl_winsys_display_setup (CoglDisplay *display,
|
||||
switch (display->renderer->driver)
|
||||
{
|
||||
case COGL_DRIVER_GL:
|
||||
case COGL_DRIVER_GL3:
|
||||
/* The first character of the version string will be a digit if
|
||||
* it's normal GL */
|
||||
if (!g_ascii_isdigit (gl_version[0]))
|
||||
@ -204,6 +207,29 @@ _cogl_winsys_display_setup (CoglDisplay *display,
|
||||
"The GL driver was requested but SDL is using GLES");
|
||||
goto error;
|
||||
}
|
||||
|
||||
if (gl_version[0] >= '3')
|
||||
{
|
||||
if (display->renderer->driver == COGL_DRIVER_GL)
|
||||
{
|
||||
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_INIT,
|
||||
"The GL driver was requested but SDL is using "
|
||||
"GL %c", gl_version[0]);
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (display->renderer->driver == COGL_DRIVER_GL3)
|
||||
{
|
||||
_cogl_set_error (error, COGL_WINSYS_ERROR,
|
||||
COGL_WINSYS_ERROR_INIT,
|
||||
"The GL3 driver was requested but SDL is using "
|
||||
"GL %c", gl_version[0]);
|
||||
goto error;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case COGL_DRIVER_GLES2:
|
||||
|
@ -579,9 +579,14 @@ get_wgl_extensions_string (HDC dc)
|
||||
GL_EXT_SWAP_CONTROL so if the extension to get the list of WGL
|
||||
extensions isn't supported then we can at least fake it to
|
||||
support the swap control extension */
|
||||
if (_cogl_check_extension ("WGL_EXT_swap_control",
|
||||
_cogl_context_get_gl_extensions (ctx)))
|
||||
{
|
||||
char **extensions = _cogl_context_get_gl_extensions (ctx);
|
||||
CoglBool have_ext = _cogl_check_extension ("WGL_EXT_swap_control",
|
||||
extensions);
|
||||
g_strfreev (extensions);
|
||||
if (have_ext)
|
||||
return "WGL_EXT_swap_control";
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@ -612,13 +617,15 @@ update_winsys_features (CoglContext *context, CoglError **error)
|
||||
|
||||
if (wgl_extensions)
|
||||
{
|
||||
char **split_extensions = g_strsplit (wgl_extensions);
|
||||
|
||||
COGL_NOTE (WINSYS, " WGL Extensions: %s", wgl_extensions);
|
||||
|
||||
for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++)
|
||||
if (_cogl_feature_check (context->display->renderer,
|
||||
"WGL", winsys_feature_data + i, 0, 0,
|
||||
COGL_DRIVER_GL,
|
||||
wgl_extensions,
|
||||
split_extensions,
|
||||
wgl_renderer))
|
||||
{
|
||||
context->feature_flags |= winsys_feature_data[i].feature_flags;
|
||||
@ -627,6 +634,8 @@ update_winsys_features (CoglContext *context, CoglError **error)
|
||||
winsys_feature_data[i].winsys_feature,
|
||||
TRUE);
|
||||
}
|
||||
|
||||
g_strfreev (split_extensions);
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
|
@ -67,8 +67,8 @@ TITLE_FORMAT="%35s"
|
||||
printf $TITLE_FORMAT "Test"
|
||||
|
||||
if test $HAVE_GL -eq 1; then
|
||||
GL_FORMAT=" %6s %8s %7s %6s"
|
||||
printf "$GL_FORMAT" "GL+FF" "GL+ARBFP" "GL+GLSL" "GL-NPT"
|
||||
GL_FORMAT=" %6s %8s %7s %6s %6s"
|
||||
printf "$GL_FORMAT" "GL+FF" "GL+ARBFP" "GL+GLSL" "GL-NPT" "GL3"
|
||||
fi
|
||||
if test $HAVE_GLES2 -eq 1; then
|
||||
GLES2_FORMAT=" %6s %7s"
|
||||
@ -101,6 +101,10 @@ do
|
||||
export COGL_DRIVER=gl
|
||||
export COGL_DEBUG=disable-npot-textures
|
||||
run_test $test gl_npot
|
||||
|
||||
export COGL_DRIVER=gl3
|
||||
export COGL_DEBUG=
|
||||
run_test $test gl3
|
||||
fi
|
||||
|
||||
if test $HAVE_GLES2 -eq 1; then
|
||||
@ -119,7 +123,8 @@ do
|
||||
"`get_status $gl_ff_result`" \
|
||||
"`get_status $gl_arbfp_result`" \
|
||||
"`get_status $gl_glsl_result`" \
|
||||
"`get_status $gl_npot_result`"
|
||||
"`get_status $gl_npot_result`" \
|
||||
"`get_status $gl3_result`"
|
||||
fi
|
||||
if test $HAVE_GLES2 -eq 1; then
|
||||
printf "$GLES2_FORMAT" \
|
||||
|
@ -53,7 +53,8 @@ test_utils_init (TestFlags flags)
|
||||
renderer = cogl_display_get_renderer (display);
|
||||
|
||||
if (flags & TEST_REQUIREMENT_GL &&
|
||||
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL)
|
||||
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL &&
|
||||
cogl_renderer_get_driver (renderer) != COGL_DRIVER_GL3)
|
||||
{
|
||||
missing_requirement = TRUE;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user