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synced 2024-11-24 17:10:40 -05:00
backends: Allow multiple "SW" cursor overlays on the stage
All the upper layers are prepared for multiple onscreen cursors, but this. All MetaCursorRenderers created would poke the same internal MetaOverlay in the stage. This will lead to multiple cursor renderers resorting to the "SW" rendering paths (as it can be seen with tablet support) to reuse the same overlay, thus leading to flickering when a different MetaCursorRenderer takes over the overlay. Fix this by allowing per-cursor-renderer overlays, their lifetime is attached to the cursor renderer, so is expected to be tear down if the relevant device (eg. tablet) disappears.
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3a963d95db
commit
25bbb4cc40
@ -40,6 +40,7 @@ struct _MetaCursorRendererPrivate
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int current_x, current_y;
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MetaCursorSprite *displayed_cursor;
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MetaOverlay *stage_overlay;
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gboolean handled_by_backend;
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};
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typedef struct _MetaCursorRendererPrivate MetaCursorRendererPrivate;
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@ -63,12 +64,16 @@ queue_redraw (MetaCursorRenderer *renderer,
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if (!stage)
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return;
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if (!priv->stage_overlay)
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priv->stage_overlay = meta_stage_create_cursor_overlay (META_STAGE (stage));
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if (cursor_sprite && !priv->handled_by_backend)
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texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
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else
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texture = NULL;
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meta_stage_set_cursor (META_STAGE (stage), texture, &rect);
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meta_stage_update_cursor_overlay (META_STAGE (stage), priv->stage_overlay,
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texture, &rect);
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}
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static gboolean
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@ -81,9 +86,26 @@ meta_cursor_renderer_real_update_cursor (MetaCursorRenderer *renderer,
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return FALSE;
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}
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static void
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meta_cursor_renderer_finalize (GObject *object)
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{
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MetaCursorRenderer *renderer = META_CURSOR_RENDERER (object);
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MetaCursorRendererPrivate *priv = meta_cursor_renderer_get_instance_private (renderer);
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MetaBackend *backend = meta_get_backend ();
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ClutterActor *stage = meta_backend_get_stage (backend);
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if (priv->stage_overlay)
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meta_stage_remove_cursor_overlay (META_STAGE (stage), priv->stage_overlay);
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G_OBJECT_CLASS (meta_cursor_renderer_parent_class)->finalize (object);
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}
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static void
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meta_cursor_renderer_class_init (MetaCursorRendererClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->finalize = meta_cursor_renderer_finalize;
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klass->update_cursor = meta_cursor_renderer_real_update_cursor;
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}
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@ -27,7 +27,7 @@
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#include <meta/meta-backend.h>
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#include <meta/util.h>
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typedef struct {
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struct _MetaOverlay {
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gboolean enabled;
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CoglPipeline *pipeline;
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@ -36,22 +36,26 @@ typedef struct {
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MetaRectangle current_rect;
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MetaRectangle previous_rect;
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gboolean previous_is_valid;
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} MetaOverlay;
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};
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struct _MetaStagePrivate {
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MetaOverlay cursor_overlay;
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GList *overlays;
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gboolean is_active;
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};
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typedef struct _MetaStagePrivate MetaStagePrivate;
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G_DEFINE_TYPE_WITH_PRIVATE (MetaStage, meta_stage, CLUTTER_TYPE_STAGE);
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static void
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meta_overlay_init (MetaOverlay *overlay)
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static MetaOverlay *
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meta_overlay_new ()
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{
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MetaOverlay *overlay;
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CoglContext *ctx = clutter_backend_get_cogl_context (clutter_get_default_backend ());
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overlay = g_slice_new0 (MetaOverlay);
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overlay->pipeline = cogl_pipeline_new (ctx);
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return overlay;
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}
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static void
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@ -59,6 +63,8 @@ meta_overlay_free (MetaOverlay *overlay)
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{
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if (overlay->pipeline)
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cogl_object_unref (overlay->pipeline);
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g_slice_free (MetaOverlay, overlay);
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}
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static void
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@ -111,8 +117,15 @@ meta_stage_finalize (GObject *object)
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{
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MetaStage *stage = META_STAGE (object);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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GList *l = priv->overlays;
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meta_overlay_free (&priv->cursor_overlay);
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while (l)
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{
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meta_overlay_free (l->data);
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l = g_list_delete_link (l, l);
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}
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G_OBJECT_CLASS (meta_stage_parent_class)->finalize (object);
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}
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static void
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@ -120,10 +133,12 @@ meta_stage_paint (ClutterActor *actor)
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{
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MetaStage *stage = META_STAGE (actor);
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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GList *l;
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CLUTTER_ACTOR_CLASS (meta_stage_parent_class)->paint (actor);
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meta_overlay_paint (&priv->cursor_overlay);
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for (l = priv->overlays; l; l = l->next)
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meta_overlay_paint (l->data);
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}
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static void
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@ -166,10 +181,6 @@ meta_stage_class_init (MetaStageClass *klass)
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static void
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meta_stage_init (MetaStage *stage)
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{
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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meta_overlay_init (&priv->cursor_overlay);
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clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), FALSE);
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}
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@ -209,17 +220,43 @@ queue_redraw_for_overlay (MetaStage *stage,
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}
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}
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void
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meta_stage_set_cursor (MetaStage *stage,
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CoglTexture *texture,
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MetaRectangle *rect)
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MetaOverlay *
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meta_stage_create_cursor_overlay (MetaStage *stage)
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{
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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MetaOverlay *overlay;
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overlay = meta_overlay_new ();
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priv->overlays = g_list_prepend (priv->overlays, overlay);
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return overlay;
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}
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void
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meta_stage_remove_cursor_overlay (MetaStage *stage,
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MetaOverlay *overlay)
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{
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MetaStagePrivate *priv = meta_stage_get_instance_private (stage);
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GList *link;
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link = g_list_find (priv->overlays, overlay);
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if (!link)
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return;
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priv->overlays = g_list_delete_link (priv->overlays, link);
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meta_overlay_free (overlay);
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}
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void
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meta_stage_update_cursor_overlay (MetaStage *stage,
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MetaOverlay *overlay,
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CoglTexture *texture,
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MetaRectangle *rect)
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{
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g_assert (meta_is_wayland_compositor () || texture == NULL);
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meta_overlay_set (&priv->cursor_overlay, texture, rect);
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queue_redraw_for_overlay (stage, &priv->cursor_overlay);
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meta_overlay_set (overlay, texture, rect);
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queue_redraw_for_overlay (stage, overlay);
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}
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void
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@ -36,6 +36,7 @@ G_BEGIN_DECLS
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typedef struct _MetaStage MetaStage;
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typedef struct _MetaStageClass MetaStageClass;
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typedef struct _MetaOverlay MetaOverlay;
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struct _MetaStageClass
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{
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@ -51,9 +52,14 @@ GType meta_stage_get_type (void) G_GNUC_CONST;
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ClutterActor *meta_stage_new (void);
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void meta_stage_set_cursor (MetaStage *stage,
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CoglTexture *texture,
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MetaRectangle *rect);
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MetaOverlay *meta_stage_create_cursor_overlay (MetaStage *stage);
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void meta_stage_remove_cursor_overlay (MetaStage *stage,
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MetaOverlay *overlay);
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void meta_stage_update_cursor_overlay (MetaStage *stage,
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MetaOverlay *overlay,
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CoglTexture *texture,
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MetaRectangle *rect);
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void meta_stage_set_active (MetaStage *stage,
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gboolean is_active);
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