diff --git a/cogl/cogl/cogl-types.h b/cogl/cogl/cogl-types.h index cd92b2ecd..c55ad1f4c 100644 --- a/cogl/cogl/cogl-types.h +++ b/cogl/cogl/cogl-types.h @@ -423,10 +423,6 @@ typedef enum _CoglFilterReturn { /*< prefix=COGL_FILTER >*/ typedef enum _CoglWinsysFeature { - /* Available if the window system can support multiple onscreen - * framebuffers at the same time. */ - COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN, - /* Available if its possible to query a counter that * increments at each vblank. */ COGL_WINSYS_FEATURE_VBLANK_COUNTER, diff --git a/cogl/cogl/winsys/cogl-winsys-egl-x11.c b/cogl/cogl/winsys/cogl-winsys-egl-x11.c index 2c8141fae..abe740a21 100644 --- a/cogl/cogl/winsys/cogl-winsys-egl-x11.c +++ b/cogl/cogl/winsys/cogl-winsys-egl-x11.c @@ -325,10 +325,6 @@ _cogl_winsys_egl_context_init (CoglContext *context, event_filter_cb, context); - COGL_FLAGS_SET (context->winsys_features, - COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN, - TRUE); - /* We'll manually handle queueing dirty events in response to * Expose events from X */ COGL_FLAGS_SET (context->private_features, diff --git a/cogl/cogl/winsys/cogl-winsys-glx.c b/cogl/cogl/winsys/cogl-winsys-glx.c index f3738e07c..f3230ef5d 100644 --- a/cogl/cogl/winsys/cogl-winsys-glx.c +++ b/cogl/cogl/winsys/cogl-winsys-glx.c @@ -379,11 +379,6 @@ update_base_winsys_features (CoglRenderer *renderer) COGL_WINSYS_FEATURE_VBLANK_COUNTER, FALSE); - - COGL_FLAGS_SET (glx_renderer->base_winsys_features, - COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN, - TRUE); - /* Because of the direct-context dependency, the VBLANK_WAIT feature * doesn't reflect the presence of GLX_SGI_video_sync. */ diff --git a/src/backends/native/meta-renderer-native.c b/src/backends/native/meta-renderer-native.c index bc378fb19..e1f6e0852 100644 --- a/src/backends/native/meta-renderer-native.c +++ b/src/backends/native/meta-renderer-native.c @@ -866,9 +866,6 @@ meta_renderer_native_init_egl_context (CoglContext *cogl_context, COGL_FLAGS_SET (cogl_context->winsys_features, COGL_WINSYS_FEATURE_SYNC_AND_COMPLETE_EVENT, TRUE); - COGL_FLAGS_SET (cogl_context->winsys_features, - COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN, - TRUE); #ifdef HAVE_EGL_DEVICE if (renderer_gpu_data->mode == META_RENDERER_NATIVE_MODE_EGL_DEVICE)