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clutter/stage-view: Only paint redraw clip from offscreen
The rest didn't change, so only actually paint the part of the offscreen that was composited as part of the stage painting. In practice, this means that, unless a shadow buffer is used, we now only paint the damaged part of the stage, and copy the damage part of the offscreen to the onscreen. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
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@ -20,7 +20,8 @@
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#include "clutter/clutter-stage-view.h"
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void clutter_stage_view_after_paint (ClutterStageView *view);
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void clutter_stage_view_after_paint (ClutterStageView *view,
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cairo_region_t *redraw_clip);
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gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);
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@ -183,23 +183,87 @@ clutter_stage_view_transform_rect_to_onscreen (ClutterStageView *view
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}
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static void
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paint_transformed_framebuffer (ClutterStageView *view,
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CoglPipeline *pipeline,
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CoglFramebuffer *src_framebuffer,
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CoglFramebuffer *dst_framebuffer)
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paint_transformed_framebuffer (ClutterStageView *view,
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CoglPipeline *pipeline,
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CoglFramebuffer *src_framebuffer,
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CoglFramebuffer *dst_framebuffer,
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const cairo_region_t *redraw_clip)
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{
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CoglMatrix matrix;
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unsigned int n_rectangles, i;
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int dst_width, dst_height;
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cairo_rectangle_int_t view_layout;
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cairo_rectangle_int_t onscreen_layout;
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float view_scale;
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float *coordinates;
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dst_width = cogl_framebuffer_get_width (dst_framebuffer);
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dst_height = cogl_framebuffer_get_height (dst_framebuffer);
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clutter_stage_view_get_layout (view, &view_layout);
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clutter_stage_view_transform_rect_to_onscreen (view,
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&(cairo_rectangle_int_t) {
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.width = view_layout.width,
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.height = view_layout.height,
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},
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view_layout.width,
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view_layout.height,
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&onscreen_layout);
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view_scale = clutter_stage_view_get_scale (view);
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cogl_framebuffer_push_matrix (dst_framebuffer);
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cogl_matrix_init_identity (&matrix);
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cogl_matrix_translate (&matrix, -1, 1, 0);
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cogl_matrix_scale (&matrix, 2, -2, 0);
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cogl_matrix_scale (&matrix,
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1.0 / (dst_width / 2.0),
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-1.0 / (dst_height / 2.0), 0);
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cogl_matrix_translate (&matrix,
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-(dst_width / 2.0),
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-(dst_height / 2.0), 0);
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cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
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cogl_framebuffer_set_viewport (dst_framebuffer,
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0, 0, dst_width, dst_height);
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cogl_framebuffer_draw_rectangle (dst_framebuffer,
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pipeline,
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0, 0, 1, 1);
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n_rectangles = cairo_region_num_rectangles (redraw_clip);
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coordinates = g_newa (float, 2 * 4 * n_rectangles);
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for (i = 0; i < n_rectangles; i++)
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{
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cairo_rectangle_int_t src_rect;
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cairo_rectangle_int_t dst_rect;
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cairo_region_get_rectangle (redraw_clip, i, &src_rect);
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_clutter_util_rectangle_offset (&src_rect,
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-view_layout.x,
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-view_layout.y,
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&src_rect);
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clutter_stage_view_transform_rect_to_onscreen (view,
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&src_rect,
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onscreen_layout.width,
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onscreen_layout.height,
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&dst_rect);
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coordinates[i * 8 + 0] = (float) dst_rect.x * view_scale;
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coordinates[i * 8 + 1] = (float) dst_rect.y * view_scale;
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coordinates[i * 8 + 2] = ((float) (dst_rect.x + dst_rect.width) *
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view_scale);
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coordinates[i * 8 + 3] = ((float) (dst_rect.y + dst_rect.height) *
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view_scale);
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coordinates[i * 8 + 4] = (((float) dst_rect.x / (float) dst_width) *
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view_scale);
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coordinates[i * 8 + 5] = (((float) dst_rect.y / (float) dst_height) *
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view_scale);
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coordinates[i * 8 + 6] = ((float) (dst_rect.x + dst_rect.width) /
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(float) dst_width) * view_scale;
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coordinates[i * 8 + 7] = ((float) (dst_rect.y + dst_rect.height) /
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(float) dst_height) * view_scale;
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}
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cogl_framebuffer_draw_textured_rectangles (dst_framebuffer,
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pipeline,
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coordinates,
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n_rectangles);
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cogl_framebuffer_pop_matrix (dst_framebuffer);
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}
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@ -279,7 +343,8 @@ init_shadowfb (ClutterStageView *view)
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}
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void
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clutter_stage_view_after_paint (ClutterStageView *view)
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clutter_stage_view_after_paint (ClutterStageView *view,
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cairo_region_t *redraw_clip)
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{
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ClutterStageViewPrivate *priv =
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clutter_stage_view_get_instance_private (view);
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@ -293,14 +358,16 @@ clutter_stage_view_after_paint (ClutterStageView *view)
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paint_transformed_framebuffer (view,
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priv->offscreen_pipeline,
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priv->offscreen,
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priv->shadow.framebuffer);
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priv->shadow.framebuffer,
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redraw_clip);
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}
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else
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{
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paint_transformed_framebuffer (view,
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priv->offscreen_pipeline,
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priv->offscreen,
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priv->framebuffer);
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priv->framebuffer,
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redraw_clip);
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}
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}
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@ -512,7 +512,7 @@ paint_stage (ClutterStageCogl *stage_cogl,
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_clutter_stage_maybe_setup_viewport (stage, view);
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clutter_stage_paint_view (stage, view, redraw_clip);
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clutter_stage_view_after_paint (view);
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clutter_stage_view_after_paint (view, redraw_clip);
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}
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static void
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