clutter/stage-view: Only paint redraw clip from offscreen

The rest didn't change, so only actually paint the part of the offscreen
that was composited as part of the stage painting. In practice, this
means that, unless a shadow buffer is used, we now only paint the
damaged part of the stage, and copy the damage part of the offscreen to
the onscreen.

https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1237
This commit is contained in:
Jonas Ådahl 2020-05-05 19:22:10 +02:00 committed by Georges Basile Stavracas Neto
parent 9d3e4fd402
commit 258f859e8d
3 changed files with 82 additions and 14 deletions

View File

@ -20,7 +20,8 @@
#include "clutter/clutter-stage-view.h"
void clutter_stage_view_after_paint (ClutterStageView *view);
void clutter_stage_view_after_paint (ClutterStageView *view,
cairo_region_t *redraw_clip);
gboolean clutter_stage_view_is_dirty_viewport (ClutterStageView *view);

View File

@ -183,23 +183,87 @@ clutter_stage_view_transform_rect_to_onscreen (ClutterStageView *view
}
static void
paint_transformed_framebuffer (ClutterStageView *view,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer)
paint_transformed_framebuffer (ClutterStageView *view,
CoglPipeline *pipeline,
CoglFramebuffer *src_framebuffer,
CoglFramebuffer *dst_framebuffer,
const cairo_region_t *redraw_clip)
{
CoglMatrix matrix;
unsigned int n_rectangles, i;
int dst_width, dst_height;
cairo_rectangle_int_t view_layout;
cairo_rectangle_int_t onscreen_layout;
float view_scale;
float *coordinates;
dst_width = cogl_framebuffer_get_width (dst_framebuffer);
dst_height = cogl_framebuffer_get_height (dst_framebuffer);
clutter_stage_view_get_layout (view, &view_layout);
clutter_stage_view_transform_rect_to_onscreen (view,
&(cairo_rectangle_int_t) {
.width = view_layout.width,
.height = view_layout.height,
},
view_layout.width,
view_layout.height,
&onscreen_layout);
view_scale = clutter_stage_view_get_scale (view);
cogl_framebuffer_push_matrix (dst_framebuffer);
cogl_matrix_init_identity (&matrix);
cogl_matrix_translate (&matrix, -1, 1, 0);
cogl_matrix_scale (&matrix, 2, -2, 0);
cogl_matrix_scale (&matrix,
1.0 / (dst_width / 2.0),
-1.0 / (dst_height / 2.0), 0);
cogl_matrix_translate (&matrix,
-(dst_width / 2.0),
-(dst_height / 2.0), 0);
cogl_framebuffer_set_projection_matrix (dst_framebuffer, &matrix);
cogl_framebuffer_set_viewport (dst_framebuffer,
0, 0, dst_width, dst_height);
cogl_framebuffer_draw_rectangle (dst_framebuffer,
pipeline,
0, 0, 1, 1);
n_rectangles = cairo_region_num_rectangles (redraw_clip);
coordinates = g_newa (float, 2 * 4 * n_rectangles);
for (i = 0; i < n_rectangles; i++)
{
cairo_rectangle_int_t src_rect;
cairo_rectangle_int_t dst_rect;
cairo_region_get_rectangle (redraw_clip, i, &src_rect);
_clutter_util_rectangle_offset (&src_rect,
-view_layout.x,
-view_layout.y,
&src_rect);
clutter_stage_view_transform_rect_to_onscreen (view,
&src_rect,
onscreen_layout.width,
onscreen_layout.height,
&dst_rect);
coordinates[i * 8 + 0] = (float) dst_rect.x * view_scale;
coordinates[i * 8 + 1] = (float) dst_rect.y * view_scale;
coordinates[i * 8 + 2] = ((float) (dst_rect.x + dst_rect.width) *
view_scale);
coordinates[i * 8 + 3] = ((float) (dst_rect.y + dst_rect.height) *
view_scale);
coordinates[i * 8 + 4] = (((float) dst_rect.x / (float) dst_width) *
view_scale);
coordinates[i * 8 + 5] = (((float) dst_rect.y / (float) dst_height) *
view_scale);
coordinates[i * 8 + 6] = ((float) (dst_rect.x + dst_rect.width) /
(float) dst_width) * view_scale;
coordinates[i * 8 + 7] = ((float) (dst_rect.y + dst_rect.height) /
(float) dst_height) * view_scale;
}
cogl_framebuffer_draw_textured_rectangles (dst_framebuffer,
pipeline,
coordinates,
n_rectangles);
cogl_framebuffer_pop_matrix (dst_framebuffer);
}
@ -279,7 +343,8 @@ init_shadowfb (ClutterStageView *view)
}
void
clutter_stage_view_after_paint (ClutterStageView *view)
clutter_stage_view_after_paint (ClutterStageView *view,
cairo_region_t *redraw_clip)
{
ClutterStageViewPrivate *priv =
clutter_stage_view_get_instance_private (view);
@ -293,14 +358,16 @@ clutter_stage_view_after_paint (ClutterStageView *view)
paint_transformed_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->shadow.framebuffer);
priv->shadow.framebuffer,
redraw_clip);
}
else
{
paint_transformed_framebuffer (view,
priv->offscreen_pipeline,
priv->offscreen,
priv->framebuffer);
priv->framebuffer,
redraw_clip);
}
}

View File

@ -512,7 +512,7 @@ paint_stage (ClutterStageCogl *stage_cogl,
_clutter_stage_maybe_setup_viewport (stage, view);
clutter_stage_paint_view (stage, view, redraw_clip);
clutter_stage_view_after_paint (view);
clutter_stage_view_after_paint (view, redraw_clip);
}
static void