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More renaming
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10
ChangeLog
10
ChangeLog
@ -1,3 +1,13 @@
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* Makefile:
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* cltr-photo-grid.c: (cltr_photo_grid_redraw),
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(cltr_photo_grid_new):
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* cltr-tex.c:
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* cltr-tex.h:
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* cltr-texture.c: (cltr_texture_new):
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More renaming
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2005-03-30 mallum,,, <mallum@openedhand.com>
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* cltr-photo-grid.c: (cltr_photo_grid_populate),
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4
Makefile
4
Makefile
@ -4,12 +4,12 @@ CFLAGS=`pkg-config --cflags pangoft2 pango glib-2.0 gthread-2.0`
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.c.o:
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$(CC) -g -Wall $(CFLAGS) $(INCS) -c $*.c
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OBJS=cltr.o pixbuf.o util.o fonts.o cltr-photo-grid.o cltr-tex.o
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OBJS=cltr.o pixbuf.o util.o fonts.o cltr-photo-grid.o cltr-texture.o
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clutter: $(OBJS)
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$(CC) -g -Wall -o $@ $(OBJS) $(LIBS)
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$(OBJS): pixbuf.h util.h fonts.h cltr.h cltr-photo-grid.h cltr-tex.h
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$(OBJS): pixbuf.h util.h fonts.h cltr.h cltr-photo-grid.h cltr-texture.h
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clean:
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rm -fr *.o clutter test
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@ -412,7 +412,6 @@ cltr_photo_grid_redraw(ClutterPhotoGrid *grid)
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{
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ClutterPhotoGridCell *cell = (ClutterPhotoGridCell *)cell_item->data;
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Pixbuf *pixb = NULL;
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float tx, ty;
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int x1, x2, y1, y2, thumb_w, thumb_h;
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int ns_border, ew_border;
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@ -450,9 +449,6 @@ cltr_photo_grid_redraw(ClutterPhotoGrid *grid)
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x2 = x1 + thumb_w;
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y2 = y1 + thumb_h;
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tx = (float) pixb->width / grid->tex_w;
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ty = (float) pixb->height / grid->tex_h;
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glPushMatrix();
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/* Translate origin to rotation point ( photo center ) */
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@ -565,11 +561,6 @@ cltr_photo_grid_new(ClutterWindow *win,
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/* Below needs to go else where - some kind of texture manager/helper */
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grid->tex_w = 1024;
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grid->tex_h = 512;
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grid->tex_data = malloc (grid->tex_w * grid->tex_h * 4);
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Mutex_GRID = g_mutex_new();
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/* Load */
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@ -241,7 +241,7 @@ cltr_texture_new(Pixbuf *pixb)
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CLTR_MARK();
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img = g_malloc0(sizeof(CltrImage));
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texture = g_malloc0(sizeof(CltrTexture));
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texture->width = pixb->width;
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texture->height = pixb->height;
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@ -249,7 +249,7 @@ cltr_texture_new(Pixbuf *pixb)
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pixbuf_ref(pixb);
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init_tiles (img);
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init_tiles (texture);
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for (x=0; x < texture->n_x_tiles; x++)
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for (y=0; y < texture->n_y_tiles; y++)
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@ -307,5 +307,5 @@ cltr_texture_new(Pixbuf *pixb)
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}
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return img;
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return texture;
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}
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