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Silence a compiler warning
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@ -155,6 +155,9 @@ cogl_shader_source (CoglHandle handle,
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case COGL_SHADER_TYPE_FRAGMENT:
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gl_type = GL_FRAGMENT_SHADER;
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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shader->gl_handle = glCreateShader (gl_type);
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