Move shrink effect code from compositor.c to c-window.c. Stubs for

restore effect.  Notes in various places for where to hook in
other effects.
This commit is contained in:
Adam Jackson 2006-05-23 21:42:34 +00:00
parent 7592470dab
commit 22bc36eb3b
7 changed files with 423 additions and 339 deletions

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@ -1,3 +1,15 @@
2006-05-23 Adam Jackson <ajax@freedesktop.org>
* src/c-window.c:
* src/c-window.h:
* src/compositor.c:
* src/effects.c:
* src/effects.h:
* src/window.c:
Move shrink effect code from compositor.c to c-window.c. Stubs for
restore effect. Notes in various places for where to hook in
other effects.
Tue May 23 16:36:04 2006 Søren Sandmann <sandmann@redhat.com> Tue May 23 16:36:04 2006 Søren Sandmann <sandmann@redhat.com>
* src/compositor.c (do_effect): Also use explode when windows close. * src/compositor.c (do_effect): Also use explode when windows close.

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@ -634,3 +634,351 @@ meta_comp_window_explode (MetaCompWindow *comp_window,
} }
#endif #endif
/* new shrinkydink code */
#define SHRINK_TIME 1.0
typedef struct
{
MetaEffect *effect;
MetaCompWindow *window;
gdouble elapsed;
GTimer * timer;
} ShrinkInfo;
static gboolean
update_shrink (gpointer data)
{
ShrinkInfo *info = data;
CmDrawableNode *node = (CmDrawableNode *)info->window->node;
gdouble elapsed = g_timer_elapsed (info->timer, NULL);
if (elapsed > SHRINK_TIME)
{
meta_effect_end (info->effect);
cm_drawable_node_set_viewable (node, FALSE);
// cm_drawable_node_set_explosion_level (node, 0.0);
return FALSE;
}
else
{
gdouble t = elapsed / SHRINK_TIME;
// cm_drawable_node_set_explosion_level (node, transform (t));
return TRUE;
}
}
void
meta_comp_window_shrink (MetaCompWindow *comp_window,
MetaEffect *effect)
{
ShrinkInfo *info = g_new0 (ShrinkInfo, 1);
info->window = comp_window;
info->effect = effect;
info->timer = g_timer_new ();
g_idle_add (update_shrink, info);
}
#if 0
/* old shrinkydink minimize effect */
#ifdef HAVE_COMPOSITE_EXTENSIONS
static gdouble
interpolate (gdouble t, gdouble begin, gdouble end, double power)
{
return (begin + (end - begin) * pow (t, power));
}
static void
interpolate_rectangle (gdouble t,
WsRectangle * from,
WsRectangle * to,
WsRectangle * result)
{
if (!result)
return;
result->x = interpolate (t, from->x, to->x, 2);
result->y = interpolate (t, from->y, to->y, 0.5);
result->width = interpolate (t, from->width, to->width, 0.7);
result->height = interpolate (t, from->height, to->height, 0.7);
}
#endif
typedef struct
{
MetaWindow *window;
GTimer *timer;
MetaCompositor *compositor;
MetaCompScreen *scr_info;
MetaAnimationFinishedFunc finished_func;
gpointer finished_data;
gdouble aspect_ratio;
WsRectangle current_geometry;
WsRectangle target_geometry;
gdouble current_alpha;
gdouble target_alpha;
int button_x;
int button_y;
int button_width;
int button_height;
/* FIXME: maybe would be simpler if all of this was an array */
gboolean phase_1_started;
gboolean phase_2_started;
gboolean phase_3_started;
gboolean phase_4_started;
gboolean phase_5_started;
} MiniInfo;
static void
set_geometry (MiniInfo *info, gdouble elapsed)
{
WsRectangle rect;
interpolate_rectangle (elapsed, &info->current_geometry, &info->target_geometry, &rect);
g_print ("y: %d %d (%f => %d)\n", info->current_geometry.y, info->target_geometry.y,
elapsed, rect.y);
g_print ("setting: %d %d %d %d\n", rect.x, rect.y, rect.width, rect.height);
meta_comp_screen_set_target_rect (info->scr_info,
get_xid (info->window), &rect);
}
static int
center (gdouble what, gdouble in)
{
return (in - what) / 2.0 + 0.5;
}
static void
run_phase_1 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_1_started)
{
#if 0
g_print ("starting phase 1\n");
#endif
info->phase_1_started = TRUE;
meta_comp_screen_get_real_size (info->scr_info, get_xid (info->window),
&info->current_geometry);
#if 0
info->current_geometry.x = info->node->real_x;
info->current_geometry.y = info->node->real_y;
info->current_geometry.width = info->node->real_width;
info->current_geometry.height = info->node->real_height;
#endif
info->target_geometry.height = info->button_height;
info->target_geometry.width = info->button_height * info->aspect_ratio;
info->target_geometry.x = info->button_x + center (info->target_geometry.width, info->button_width);
info->target_geometry.y = info->current_geometry.y + center (info->button_height, info->current_geometry.height);
}
set_geometry (info, elapsed);
}
static void
run_phase_2 (MiniInfo *info, gdouble elapsed)
{
#define WOBBLE_FACTOR 3
if (!info->phase_2_started)
{
WsRectangle cur = info->target_geometry;
g_print ("starting phase 2\n");
info->phase_2_started = TRUE;
info->current_geometry = cur;
info->target_geometry.x = cur.x + center (WOBBLE_FACTOR * cur.width, cur.width);
info->target_geometry.y = cur.y + center (WOBBLE_FACTOR * cur.height, cur.height);
info->target_geometry.width = cur.width * WOBBLE_FACTOR;
info->target_geometry.height = cur.height * WOBBLE_FACTOR;
}
set_geometry (info, elapsed);
}
static void
run_phase_3 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_3_started)
{
WsRectangle cur = info->target_geometry;
WsRectangle real;
meta_comp_screen_get_real_size (info->scr_info, get_xid (info->window),
&real);
g_print ("starting phase 3\n");
info->phase_3_started = TRUE;
info->current_geometry = cur;
info->target_geometry.height = info->button_height;
info->target_geometry.width = info->button_height * info->aspect_ratio;
info->target_geometry.x = info->button_x + center (info->target_geometry.width, info->button_width);
info->target_geometry.y = real.y + center (info->button_height, real.height);
}
set_geometry (info, elapsed);
}
static void
run_phase_4 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_4_started)
{
WsRectangle cur = info->target_geometry;
g_print ("starting phase 4\n");
info->phase_4_started = TRUE;
info->current_geometry = cur;
info->target_geometry.height = info->button_height;
info->target_geometry.width = info->button_height * info->aspect_ratio;
info->target_geometry.x = cur.x;
g_print ("button y: %d\n", info->button_y);
info->target_geometry.y = info->button_y;
}
set_geometry (info, elapsed);
}
static void
run_phase_5 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_5_started)
{
WsRectangle cur = info->target_geometry;
g_print ("starting phase 5\n");
info->phase_5_started = TRUE;
info->current_geometry = cur;
info->target_geometry.x = info->button_x;
info->target_geometry.y = info->button_y;
info->target_geometry.width = info->button_width;
info->target_geometry.height = info->button_height;
}
set_geometry (info, elapsed);
meta_comp_screen_set_alpha (info->scr_info,
get_xid (info->window), 1 - elapsed);
}
static gboolean
run_animation_01 (gpointer data)
{
MiniInfo *info = data;
gdouble elapsed;
elapsed = g_timer_elapsed (info->timer, NULL);
#define PHASE_0 0.0
#define PHASE_1 0.225 /* scale to size of button */
#define PHASE_2 0.325 /* scale up a little */
#define PHASE_3 0.425 /* scale back a little */
#define PHASE_4 0.650 /* move to button */
#define PHASE_5 1.0 /* fade out */
if (elapsed < PHASE_1)
{
/* phase one */
run_phase_1 (info, (elapsed - PHASE_0)/(PHASE_1 - PHASE_0));
}
else if (elapsed < PHASE_2)
{
/* phase two */
run_phase_2 (info, (elapsed - PHASE_1)/(PHASE_2 - PHASE_1));
}
else if (elapsed < PHASE_3)
{
/* phase three */
run_phase_3 (info, (elapsed - PHASE_2)/(PHASE_3 - PHASE_2));
}
else if (elapsed < PHASE_4)
{
/* phase four */
run_phase_4 (info, (elapsed - PHASE_3)/(PHASE_4 - PHASE_3));
}
else if (elapsed < PHASE_5)
{
/* phase five */
run_phase_5 (info, (elapsed - PHASE_4)/(PHASE_5 - PHASE_4));
}
else
{
if (info->finished_func)
info->finished_func (info->finished_data);
return FALSE;
}
return TRUE;
}
void
meta_compositor_minimize (MetaCompositor *compositor,
MetaWindow *window,
int x,
int y,
int width,
int height,
MetaAnimationFinishedFunc finished,
gpointer data)
{
MiniInfo *info = g_new (MiniInfo, 1);
WsRectangle start;
MetaScreen *screen = window->screen;
info->window = window;
info->timer = g_timer_new ();
info->finished_func = finished;
info->finished_data = data;
info->phase_1_started = FALSE;
info->phase_2_started = FALSE;
info->phase_3_started = FALSE;
info->phase_4_started = FALSE;
info->phase_5_started = FALSE;
info->button_x = x;
info->button_y = y;
info->button_width = width;
info->button_height = height;
info->compositor = compositor;
info->scr_info = screen->compositor_data;
#if 0
cm_drawable_node_set_deformation_func (node, minimize_deformation, info);
#endif
info->aspect_ratio = 1.3;
g_idle_add (run_animation_01, info);
}
#endif

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@ -39,6 +39,10 @@ void meta_comp_window_set_updates (MetaCompWindow *comp_window,
void meta_comp_window_explode (MetaCompWindow *comp_window, void meta_comp_window_explode (MetaCompWindow *comp_window,
MetaEffect *effect); MetaEffect *effect);
void meta_comp_window_shrink (MetaCompWindow *comp_window,
MetaEffect *effect);
void meta_comp_window_unshrink (MetaCompWindow *comp_window,
MetaEffect *effect);
#if 0 #if 0
void meta_comp_window_set_explode (MetaCompWindow *comp_window, void meta_comp_window_set_explode (MetaCompWindow *comp_window,

View File

@ -109,6 +109,7 @@ static void
do_effect (MetaEffect *effect, do_effect (MetaEffect *effect,
gpointer data) gpointer data)
{ {
/* XXX screen and window should be easier to get than this... */
switch (effect->type) switch (effect->type)
{ {
case META_EFFECT_MINIMIZE: case META_EFFECT_MINIMIZE:
@ -118,9 +119,21 @@ do_effect (MetaEffect *effect,
MetaCompWindow *window = MetaCompWindow *window =
meta_comp_screen_lookup_window (screen, effect->u.minimize.window->frame->xwindow); meta_comp_screen_lookup_window (screen, effect->u.minimize.window->frame->xwindow);
/* meta_comp_window_shrink (window, effect); */
meta_comp_window_explode (window, effect); meta_comp_window_explode (window, effect);
break; break;
} }
#if 0
case META_EFFECT_RESTORE:
{
MetaCompScreen *screen = meta_comp_screen_get_by_xwindow (
get_xid (effect->u.restore.window));
MetaCompWindow *window = meta_comp_screen_lookup_window (
screen, effect->u.restore.window->frame->xwindow);
meta_comp_window_unshrink (window, effect);
break;
}
#endif
case META_EFFECT_CLOSE: case META_EFFECT_CLOSE:
{ {
MetaCompScreen *screen = meta_comp_screen_get_by_xwindow ( MetaCompScreen *screen = meta_comp_screen_get_by_xwindow (
@ -690,330 +703,6 @@ minimize_deformation (gdouble time,
} }
#endif #endif
#ifdef HAVE_COMPOSITE_EXTENSIONS
static gdouble
interpolate (gdouble t, gdouble begin, gdouble end, double power)
{
return (begin + (end - begin) * pow (t, power));
}
static void
interpolate_rectangle (gdouble t,
WsRectangle * from,
WsRectangle * to,
WsRectangle * result)
{
if (!result)
return;
result->x = interpolate (t, from->x, to->x, 1);
result->y = interpolate (t, from->y, to->y, 1);
result->width = interpolate (t, from->width, to->width, 1);
result->height = interpolate (t, from->height, to->height, 1);
}
#endif
#define MINIMIZE_STYLE 1
#ifndef HAVE_COMPOSITE_EXTENSIONS
#undef MINIMIZE_STYLE
#define MINIMIZE_STYLE 0
#endif
#if MINIMIZE_STYLE == 0
#if 0
void
meta_compositor_minimize (MetaCompositor *compositor,
MetaWindow *window,
int x,
int y,
int width,
int height,
MetaAnimationFinishedFunc finished,
gpointer data)
{
}
#endif
#elif MINIMIZE_STYLE == 1
typedef struct
{
MetaWindow *window;
GTimer *timer;
MetaCompositor *compositor;
MetaCompScreen *scr_info;
MetaAnimationFinishedFunc finished_func;
gpointer finished_data;
gdouble aspect_ratio;
WsRectangle current_geometry;
WsRectangle target_geometry;
gdouble current_alpha;
gdouble target_alpha;
int button_x;
int button_y;
int button_width;
int button_height;
/* FIXME: maybe would be simpler if all of this was an array */
gboolean phase_1_started;
gboolean phase_2_started;
gboolean phase_3_started;
gboolean phase_4_started;
gboolean phase_5_started;
} MiniInfo;
static void
set_geometry (MiniInfo *info, gdouble elapsed)
{
WsRectangle rect;
interpolate_rectangle (elapsed, &info->current_geometry, &info->target_geometry, &rect);
g_print ("y: %d %d (%f => %d)\n", info->current_geometry.y, info->target_geometry.y,
elapsed, rect.y);
g_print ("setting: %d %d %d %d\n", rect.x, rect.y, rect.width, rect.height);
meta_comp_screen_set_target_rect (info->scr_info,
get_xid (info->window), &rect);
}
static int
center (gdouble what, gdouble in)
{
return (in - what) / 2.0 + 0.5;
}
static void
run_phase_1 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_1_started)
{
#if 0
g_print ("starting phase 1\n");
#endif
info->phase_1_started = TRUE;
meta_comp_screen_get_real_size (info->scr_info, get_xid (info->window),
&info->current_geometry);
#if 0
info->current_geometry.x = info->node->real_x;
info->current_geometry.y = info->node->real_y;
info->current_geometry.width = info->node->real_width;
info->current_geometry.height = info->node->real_height;
#endif
info->target_geometry.height = info->button_height;
info->target_geometry.width = info->button_height * info->aspect_ratio;
info->target_geometry.x = info->button_x + center (info->target_geometry.width, info->button_width);
info->target_geometry.y = info->current_geometry.y + center (info->button_height, info->current_geometry.height);
}
set_geometry (info, elapsed);
}
static void
run_phase_2 (MiniInfo *info, gdouble elapsed)
{
#define WOBBLE_FACTOR 3
if (!info->phase_2_started)
{
WsRectangle cur = info->target_geometry;
g_print ("starting phase 2\n");
info->phase_2_started = TRUE;
info->current_geometry = cur;
info->target_geometry.x = cur.x + center (WOBBLE_FACTOR * cur.width, cur.width);
info->target_geometry.y = cur.y + center (WOBBLE_FACTOR * cur.height, cur.height);
info->target_geometry.width = cur.width * WOBBLE_FACTOR;
info->target_geometry.height = cur.height * WOBBLE_FACTOR;
}
set_geometry (info, elapsed);
}
static void
run_phase_3 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_3_started)
{
WsRectangle cur = info->target_geometry;
WsRectangle real;
meta_comp_screen_get_real_size (info->scr_info, get_xid (info->window),
&real);
g_print ("starting phase 3\n");
info->phase_3_started = TRUE;
info->current_geometry = cur;
info->target_geometry.height = info->button_height;
info->target_geometry.width = info->button_height * info->aspect_ratio;
info->target_geometry.x = info->button_x + center (info->target_geometry.width, info->button_width);
info->target_geometry.y = real.y + center (info->button_height, real.height);
}
set_geometry (info, elapsed);
}
static void
run_phase_4 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_4_started)
{
WsRectangle cur = info->target_geometry;
g_print ("starting phase 4\n");
info->phase_4_started = TRUE;
info->current_geometry = cur;
info->target_geometry.height = info->button_height;
info->target_geometry.width = info->button_height * info->aspect_ratio;
info->target_geometry.x = cur.x;
g_print ("button y: %d\n", info->button_y);
info->target_geometry.y = info->button_y;
}
set_geometry (info, elapsed);
}
static void
run_phase_5 (MiniInfo *info, gdouble elapsed)
{
if (!info->phase_5_started)
{
WsRectangle cur = info->target_geometry;
g_print ("starting phase 5\n");
info->phase_5_started = TRUE;
info->current_geometry = cur;
info->target_geometry.x = info->button_x;
info->target_geometry.y = info->button_y;
info->target_geometry.width = info->button_width;
info->target_geometry.height = info->button_height;
}
set_geometry (info, elapsed);
meta_comp_screen_set_alpha (info->scr_info,
get_xid (info->window), 1 - elapsed);
}
static gboolean
run_animation_01 (gpointer data)
{
MiniInfo *info = data;
gdouble elapsed;
elapsed = g_timer_elapsed (info->timer, NULL);
#define PHASE_0 0.0
#define PHASE_1 0.225 /* scale to size of button */
#define PHASE_2 0.325 /* scale up a little */
#define PHASE_3 0.425 /* scale back a little */
#define PHASE_4 0.650 /* move to button */
#define PHASE_5 1.0 /* fade out */
if (elapsed < PHASE_1)
{
/* phase one */
run_phase_1 (info, (elapsed - PHASE_0)/(PHASE_1 - PHASE_0));
}
else if (elapsed < PHASE_2)
{
/* phase two */
run_phase_2 (info, (elapsed - PHASE_1)/(PHASE_2 - PHASE_1));
}
else if (elapsed < PHASE_3)
{
/* phase three */
run_phase_3 (info, (elapsed - PHASE_2)/(PHASE_3 - PHASE_2));
}
else if (elapsed < PHASE_4)
{
/* phase four */
run_phase_4 (info, (elapsed - PHASE_3)/(PHASE_4 - PHASE_3));
}
else if (elapsed < PHASE_5)
{
/* phase five */
run_phase_5 (info, (elapsed - PHASE_4)/(PHASE_5 - PHASE_4));
}
else
{
if (info->finished_func)
info->finished_func (info->finished_data);
return FALSE;
}
return TRUE;
}
#if 0
void
meta_compositor_minimize (MetaCompositor *compositor,
MetaWindow *window,
int x,
int y,
int width,
int height,
MetaAnimationFinishedFunc finished,
gpointer data)
{
MiniInfo *info = g_new (MiniInfo, 1);
WsRectangle start;
MetaScreen *screen = window->screen;
info->window = window;
info->timer = g_timer_new ();
info->finished_func = finished;
info->finished_data = data;
info->phase_1_started = FALSE;
info->phase_2_started = FALSE;
info->phase_3_started = FALSE;
info->phase_4_started = FALSE;
info->phase_5_started = FALSE;
info->button_x = x;
info->button_y = y;
info->button_width = width;
info->button_height = height;
info->compositor = compositor;
info->scr_info = screen->compositor_data;
#if 0
cm_drawable_node_set_deformation_func (node, minimize_deformation, info);
#endif
info->aspect_ratio = 1.3;
g_idle_add (run_animation_01, info);
}
#endif
#endif
void void
meta_compositor_set_updates (MetaCompositor *compositor, meta_compositor_set_updates (MetaCompositor *compositor,
MetaWindow *window, MetaWindow *window,

View File

@ -115,6 +115,16 @@ create_effect (MetaEffectType type,
return effect; return effect;
} }
void
meta_effect_end (MetaEffect *effect)
{
if (effect->priv->finished)
effect->priv->finished (effect, effect->priv->finished_data);
g_free (effect->priv);
g_free (effect);
}
void void
meta_effect_run_minimize (MetaWindow *window, meta_effect_run_minimize (MetaWindow *window,
MetaRectangle *window_rect, MetaRectangle *window_rect,
@ -127,8 +137,7 @@ meta_effect_run_minimize (MetaWindow *window,
g_return_if_fail (window != NULL); g_return_if_fail (window != NULL);
g_return_if_fail (icon_rect != NULL); g_return_if_fail (icon_rect != NULL);
effect = create_effect (META_EFFECT_MINIMIZE, effect = create_effect (META_EFFECT_MINIMIZE, finished, data);
finished, data);
effect->u.minimize.window = window; effect->u.minimize.window = window;
effect->u.minimize.window_rect = *window_rect; effect->u.minimize.window_rect = *window_rect;
@ -137,6 +146,27 @@ meta_effect_run_minimize (MetaWindow *window,
run_handler (effect); run_handler (effect);
} }
void
meta_effect_run_restore (MetaWindow *window,
MetaRectangle *window_rect,
MetaRectangle *icon_rect,
MetaEffectFinished finished,
gpointer data)
{
MetaEffect *effect;
g_return_if_fail (window != NULL);
g_return_if_fail (icon_rect != NULL);
effect = create_effect (META_EFFECT_RESTORE, finished, data);
effect->u.restore.window = window;
effect->u.restore.window_rect = *window_rect;
effect->u.restore.icon_rect = *icon_rect;
run_handler (effect);
}
void void
meta_effect_run_close (MetaWindow *window, meta_effect_run_close (MetaWindow *window,
MetaEffectFinished finished, MetaEffectFinished finished,
@ -154,15 +184,8 @@ meta_effect_run_close (MetaWindow *window,
run_handler (effect); run_handler (effect);
} }
void
meta_effect_end (MetaEffect *effect) /* old ugly minimization effect */
{
if (effect->priv->finished)
effect->priv->finished (effect, effect->priv->finished_data);
g_free (effect->priv);
g_free (effect);
}
static void static void
update_wireframe_window (MetaDisplay *display, update_wireframe_window (MetaDisplay *display,

View File

@ -48,9 +48,12 @@ typedef enum
META_EFFECT_DIALOG_UNMAP, META_EFFECT_DIALOG_UNMAP,
META_EFFECT_TOPLEVEL_MAP, META_EFFECT_TOPLEVEL_MAP,
META_EFFECT_TOPLEVEL_UNMAP, META_EFFECT_TOPLEVEL_UNMAP,
META_EFFECT_ALT_TAB, META_EFFECT_WIREFRAME_BEGIN,
META_EFFECT_WIREFRAME_UPDATE,
META_EFFECT_WIREFRAME_END,
META_EFFECT_FOCUS, META_EFFECT_FOCUS,
META_EFFECT_CLOSE, META_EFFECT_CLOSE,
META_NUM_EFFECTS
} MetaEffectType; } MetaEffectType;
typedef void (* MetaEffectHandler) (MetaEffect *effect, typedef void (* MetaEffectHandler) (MetaEffect *effect,
@ -63,7 +66,7 @@ typedef struct
MetaWindow *window; MetaWindow *window;
MetaRectangle window_rect; MetaRectangle window_rect;
MetaRectangle icon_rect; MetaRectangle icon_rect;
} MetaMinimizeEffect; } MetaMinimizeEffect, MetaRestoreEffect; /* same data for both */
typedef struct typedef struct
{ {
@ -77,8 +80,9 @@ struct MetaEffect
union union
{ {
MetaMinimizeEffect minimize; MetaMinimizeEffect minimize;
MetaCloseEffect close; MetaRestoreEffect restore;
MetaCloseEffect close;
} u; } u;
MetaEffectPriv *priv; MetaEffectPriv *priv;

View File

@ -1821,6 +1821,7 @@ windows_overlap (const MetaWindow *w1, const MetaWindow *w2)
return meta_rectangle_overlap (&w1rect, &w2rect); return meta_rectangle_overlap (&w1rect, &w2rect);
} }
/* XXX META_EFFECT_*_MAP */
void void
meta_window_show (MetaWindow *window) meta_window_show (MetaWindow *window)
{ {
@ -2030,6 +2031,7 @@ meta_window_show (MetaWindow *window)
} }
} }
/* XXX META_EFFECT_*_UNMAP */
static void static void
meta_window_hide (MetaWindow *window) meta_window_hide (MetaWindow *window)
{ {
@ -3544,6 +3546,7 @@ meta_window_get_wireframe_geometry (MetaWindow *window,
*height /= window->display->grab_window->size_hints.height_inc; *height /= window->display->grab_window->size_hints.height_inc;
} }
/* XXX META_EFFECT_ALT_TAB, well, this and others */
void void
meta_window_begin_wireframe (MetaWindow *window) meta_window_begin_wireframe (MetaWindow *window)
{ {
@ -3662,6 +3665,7 @@ get_modal_transient (MetaWindow *window)
return modal_transient; return modal_transient;
} }
/* XXX META_EFFECT_FOCUS */
void void
meta_window_focus (MetaWindow *window, meta_window_focus (MetaWindow *window,
Time timestamp) Time timestamp)