mirror of
https://github.com/brl/mutter.git
synced 2024-12-25 12:32:05 +00:00
wayland: Refactor surface actor into MetaWaylandActorSurface
All surface roles that do need a backing actor inherit from this class, it makes sense to move actor management there. This also means the MetaWaylandActorSurface is in charge of emitting ::geometry-changed on the MetaWaylandSurface.
This commit is contained in:
parent
8df2a1452c
commit
22485ba36f
@ -30,30 +30,58 @@
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#include "wayland/meta-wayland-surface.h"
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#include "wayland/meta-window-wayland.h"
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G_DEFINE_ABSTRACT_TYPE (MetaWaylandActorSurface,
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typedef struct _MetaWaylandActorSurfacePrivate MetaWaylandActorSurfacePrivate;
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struct _MetaWaylandActorSurfacePrivate
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{
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MetaSurfaceActor *actor;
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};
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G_DEFINE_ABSTRACT_TYPE_WITH_PRIVATE (MetaWaylandActorSurface,
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meta_wayland_actor_surface,
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META_TYPE_WAYLAND_SURFACE_ROLE)
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static void
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meta_wayland_actor_surface_constructed (GObject *object)
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{
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G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->constructed (object);
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meta_wayland_actor_surface_reset_actor (META_WAYLAND_ACTOR_SURFACE (object));
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}
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static void
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meta_wayland_actor_surface_finalize (GObject *object)
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{
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (object));
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (object));
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g_signal_handlers_disconnect_by_func (priv->actor,
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meta_wayland_surface_notify_geometry_changed,
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surface);
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g_object_unref (priv->actor);
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G_OBJECT_CLASS (meta_wayland_actor_surface_parent_class)->finalize (object);
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}
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static void
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meta_wayland_actor_surface_assigned (MetaWaylandSurfaceRole *surface_role)
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{
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaSurfaceActorWayland *surface_actor =
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
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meta_surface_actor_wayland_add_frame_callbacks (surface_actor,
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meta_surface_actor_wayland_add_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (priv->actor),
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&surface->pending_frame_callback_list);
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wl_list_init (&surface->pending_frame_callback_list);
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}
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static void
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queue_surface_actor_frame_callbacks (MetaWaylandSurface *surface,
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queue_surface_actor_frame_callbacks (MetaSurfaceActorWayland *surface_actor,
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MetaWaylandPendingState *pending)
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{
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MetaSurfaceActorWayland *surface_actor =
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META_SURFACE_ACTOR_WAYLAND (surface->surface_actor);
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meta_surface_actor_wayland_add_frame_callbacks (surface_actor,
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&pending->frame_callback_list);
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wl_list_init (&pending->frame_callback_list);
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@ -90,6 +118,8 @@ meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surfa
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static void
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meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor_surface)
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{
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (actor_surface);
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MetaWaylandSurfaceRole *surface_role =
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META_WAYLAND_SURFACE_ROLE (actor_surface);
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MetaWaylandSurface *surface =
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@ -99,7 +129,7 @@ meta_wayland_actor_surface_real_sync_actor_state (MetaWaylandActorSurface *actor
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double actor_scale;
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GList *l;
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surface_actor = surface->surface_actor;
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surface_actor = priv->actor;
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stex = meta_surface_actor_get_texture (surface_actor);
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actor_scale = meta_wayland_actor_surface_calculate_scale (actor_surface);
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@ -161,13 +191,16 @@ static void
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meta_wayland_actor_surface_commit (MetaWaylandSurfaceRole *surface_role,
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MetaWaylandPendingState *pending)
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{
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
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MetaWaylandActorSurface *actor_surface =
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META_WAYLAND_ACTOR_SURFACE (surface_role);
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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MetaWaylandSurface *toplevel_surface;
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queue_surface_actor_frame_callbacks (surface, pending);
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queue_surface_actor_frame_callbacks (META_SURFACE_ACTOR_WAYLAND (priv->actor),
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pending);
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toplevel_surface = meta_wayland_surface_get_toplevel (surface);
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if (!toplevel_surface || !toplevel_surface->window)
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@ -180,9 +213,9 @@ static gboolean
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meta_wayland_actor_surface_is_on_logical_monitor (MetaWaylandSurfaceRole *surface_role,
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MetaLogicalMonitor *logical_monitor)
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{
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (surface_role);
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ClutterActor *actor = CLUTTER_ACTOR (surface->surface_actor);
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (META_WAYLAND_ACTOR_SURFACE (surface_role));
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ClutterActor *actor = CLUTTER_ACTOR (priv->actor);
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float x, y, width, height;
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cairo_rectangle_int_t actor_rect;
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cairo_region_t *region;
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@ -226,6 +259,10 @@ meta_wayland_actor_surface_class_init (MetaWaylandActorSurfaceClass *klass)
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{
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MetaWaylandSurfaceRoleClass *surface_role_class =
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META_WAYLAND_SURFACE_ROLE_CLASS (klass);
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->constructed = meta_wayland_actor_surface_constructed;
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object_class->finalize = meta_wayland_actor_surface_finalize;
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surface_role_class->assigned = meta_wayland_actor_surface_assigned;
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surface_role_class->commit = meta_wayland_actor_surface_commit;
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@ -234,3 +271,41 @@ meta_wayland_actor_surface_class_init (MetaWaylandActorSurfaceClass *klass)
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klass->sync_actor_state = meta_wayland_actor_surface_real_sync_actor_state;
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}
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MetaSurfaceActor *
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meta_wayland_actor_surface_get_actor (MetaWaylandActorSurface *actor_surface)
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{
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (actor_surface);
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return priv->actor;
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}
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void
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meta_wayland_actor_surface_reset_actor (MetaWaylandActorSurface *actor_surface)
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{
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MetaWaylandActorSurfacePrivate *priv =
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meta_wayland_actor_surface_get_instance_private (actor_surface);
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MetaWaylandSurface *surface =
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meta_wayland_surface_role_get_surface (META_WAYLAND_SURFACE_ROLE (actor_surface));
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if (priv->actor)
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{
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g_signal_handlers_disconnect_by_func (priv->actor,
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meta_wayland_surface_notify_geometry_changed,
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surface);
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g_object_unref (priv->actor);
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}
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priv->actor = g_object_ref_sink (meta_surface_actor_wayland_new (surface));
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g_signal_connect_swapped (priv->actor, "notify::allocation",
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G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
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surface);
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g_signal_connect_swapped (priv->actor, "notify::position",
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G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
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surface);
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g_signal_connect_swapped (priv->actor, "notify::mapped",
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G_CALLBACK (meta_wayland_surface_notify_geometry_changed),
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surface);
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}
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@ -40,4 +40,7 @@ void meta_wayland_actor_surface_sync_actor_state (MetaWaylandActorSurface *actor
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double meta_wayland_actor_surface_calculate_scale (MetaWaylandActorSurface *actor_surface);
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MetaSurfaceActor * meta_wayland_actor_surface_get_actor (MetaWaylandActorSurface *actor_surface);
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void meta_wayland_actor_surface_reset_actor (MetaWaylandActorSurface *actor_surface);
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#endif /* META_WAYLAND_ACTOR_SURFACE_H */
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@ -129,18 +129,6 @@ meta_wayland_surface_role_is_on_logical_monitor (MetaWaylandSurfaceRole *surface
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static MetaWaylandSurface *
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meta_wayland_surface_role_get_toplevel (MetaWaylandSurfaceRole *surface_role);
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static void
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surface_actor_mapped_notify (MetaSurfaceActorWayland *surface_actor,
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GParamSpec *pspec,
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MetaWaylandSurface *surface);
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static void
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surface_actor_allocation_notify (MetaSurfaceActorWayland *surface_actor,
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GParamSpec *pspec,
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MetaWaylandSurface *surface);
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static void
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surface_actor_position_notify (MetaSurfaceActorWayland *surface_actor,
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GParamSpec *pspec,
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MetaWaylandSurface *surface);
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static void
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window_position_changed (MetaWindow *window,
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MetaWaylandSurface *surface);
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@ -313,7 +301,7 @@ surface_process_damage (MetaWaylandSurface *surface,
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cairo_rectangle_int_t rect;
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cairo_region_get_rectangle (scaled_region, i, &rect);
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meta_surface_actor_process_damage (surface->surface_actor,
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meta_surface_actor_process_damage (meta_wayland_surface_get_actor (surface),
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rect.x, rect.y,
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rect.width, rect.height);
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}
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@ -660,7 +648,7 @@ meta_wayland_surface_apply_pending_state (MetaWaylandSurface *surface,
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CoglSnippet *snippet;
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gboolean is_y_inverted;
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stex = meta_surface_actor_get_texture (surface->surface_actor);
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stex = meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface));
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texture = meta_wayland_buffer_get_texture (pending->buffer);
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snippet = meta_wayland_buffer_create_snippet (pending->buffer);
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is_y_inverted = meta_wayland_buffer_is_y_inverted (pending->buffer);
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@ -1147,7 +1135,7 @@ meta_wayland_surface_set_window (MetaWaylandSurface *surface,
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surface->window = window;
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clutter_actor_set_reactive (CLUTTER_ACTOR (surface->surface_actor), !!window);
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clutter_actor_set_reactive (CLUTTER_ACTOR (meta_wayland_surface_get_actor (surface)), !!window);
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sync_drag_dest_funcs (surface);
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if (was_unmapped)
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@ -1175,16 +1163,6 @@ wl_surface_destructor (struct wl_resource *resource)
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g_signal_emit (surface, surface_signals[SURFACE_DESTROY], 0);
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g_signal_handlers_disconnect_by_func (surface->surface_actor,
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surface_actor_mapped_notify,
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surface);
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g_signal_handlers_disconnect_by_func (surface->surface_actor,
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surface_actor_allocation_notify,
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surface);
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g_signal_handlers_disconnect_by_func (surface->surface_actor,
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surface_actor_position_notify,
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surface);
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g_clear_object (&surface->role);
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/* If we still have a window at the time of destruction, that means that
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@ -1210,8 +1188,6 @@ wl_surface_destructor (struct wl_resource *resource)
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if (surface->input_region)
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cairo_region_destroy (surface->input_region);
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g_object_unref (surface->surface_actor);
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meta_wayland_compositor_destroy_frame_callbacks (compositor, surface);
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g_hash_table_foreach (surface->outputs_to_destroy_notify_id, surface_output_disconnect_signal, surface);
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@ -1233,30 +1209,6 @@ wl_surface_destructor (struct wl_resource *resource)
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meta_wayland_compositor_repick (compositor);
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}
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static void
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surface_actor_mapped_notify (MetaSurfaceActorWayland *surface_actor,
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GParamSpec *pspec,
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MetaWaylandSurface *surface)
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{
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g_signal_emit (surface, surface_signals[SURFACE_GEOMETRY_CHANGED], 0);
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}
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static void
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surface_actor_allocation_notify (MetaSurfaceActorWayland *surface_actor,
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GParamSpec *pspec,
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MetaWaylandSurface *surface)
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{
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g_signal_emit (surface, surface_signals[SURFACE_GEOMETRY_CHANGED], 0);
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}
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static void
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surface_actor_position_notify (MetaSurfaceActorWayland *surface_actor,
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GParamSpec *pspec,
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MetaWaylandSurface *surface)
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{
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g_signal_emit (surface, surface_signals[SURFACE_GEOMETRY_CHANGED], 0);
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}
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static void
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window_position_changed (MetaWindow *window,
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MetaWaylandSurface *surface)
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@ -1271,21 +1223,6 @@ window_actor_effects_completed (MetaWindowActor *window_actor,
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meta_wayland_surface_update_outputs_recursively (surface);
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}
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void
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meta_wayland_surface_create_surface_actor (MetaWaylandSurface *surface)
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{
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MetaSurfaceActor *surface_actor;
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surface_actor = meta_surface_actor_wayland_new (surface);
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surface->surface_actor = g_object_ref_sink (surface_actor);
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}
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void
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meta_wayland_surface_clear_surface_actor (MetaWaylandSurface *surface)
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{
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g_clear_object (&surface->surface_actor);
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}
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MetaWaylandSurface *
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meta_wayland_surface_create (MetaWaylandCompositor *compositor,
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struct wl_client *client,
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@ -1300,23 +1237,8 @@ meta_wayland_surface_create (MetaWaylandCompositor *compositor,
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surface->resource = wl_resource_create (client, &wl_surface_interface, wl_resource_get_version (compositor_resource), id);
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wl_resource_set_implementation (surface->resource, &meta_wayland_wl_surface_interface, surface, wl_surface_destructor);
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surface->surface_actor = g_object_ref_sink (meta_surface_actor_wayland_new (surface));
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wl_list_init (&surface->pending_frame_callback_list);
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g_signal_connect_object (surface->surface_actor,
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"notify::allocation",
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G_CALLBACK (surface_actor_allocation_notify),
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surface, 0);
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g_signal_connect_object (surface->surface_actor,
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"notify::position",
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G_CALLBACK (surface_actor_position_notify),
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surface, 0);
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g_signal_connect_object (surface->surface_actor,
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"notify::mapped",
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G_CALLBACK (surface_actor_mapped_notify),
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surface, 0);
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sync_drag_dest_funcs (surface);
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surface->outputs_to_destroy_notify_id = g_hash_table_new (NULL, NULL);
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@ -1506,7 +1428,7 @@ meta_wayland_surface_get_relative_coordinates (MetaWaylandSurface *surface,
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else
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{
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ClutterActor *actor =
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CLUTTER_ACTOR (meta_surface_actor_get_texture (surface->surface_actor));
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CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
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clutter_actor_transform_stage_point (actor, abs_x, abs_y, sx, sy);
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*sx /= surface->scale;
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@ -1522,7 +1444,7 @@ meta_wayland_surface_get_absolute_coordinates (MetaWaylandSurface *surface,
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float *y)
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{
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ClutterActor *actor =
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CLUTTER_ACTOR (meta_surface_actor_get_texture (surface->surface_actor));
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CLUTTER_ACTOR (meta_surface_actor_get_texture (meta_wayland_surface_get_actor (surface)));
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ClutterVertex sv = {
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.x = sx * surface->scale,
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.y = sy * surface->scale,
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@ -1807,7 +1729,10 @@ meta_wayland_surface_is_shortcuts_inhibited (MetaWaylandSurface *surface,
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MetaSurfaceActor *
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meta_wayland_surface_get_actor (MetaWaylandSurface *surface)
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{
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return surface->surface_actor;
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if (!surface->role || !META_IS_WAYLAND_ACTOR_SURFACE (surface->role))
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return NULL;
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return meta_wayland_actor_surface_get_actor (META_WAYLAND_ACTOR_SURFACE (surface->role));
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}
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void
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@ -137,7 +137,6 @@ struct _MetaWaylandSurface
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/* Generic stuff */
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struct wl_resource *resource;
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MetaWaylandCompositor *compositor;
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MetaSurfaceActor *surface_actor;
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MetaWaylandSurfaceRole *role;
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MetaWindow *window;
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cairo_region_t *input_region;
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@ -231,10 +230,6 @@ void meta_wayland_surface_unref_buffer_use_count (MetaWaylandSurf
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void meta_wayland_surface_set_window (MetaWaylandSurface *surface,
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MetaWindow *window);
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void meta_wayland_surface_create_surface_actor (MetaWaylandSurface *surface);
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void meta_wayland_surface_clear_surface_actor (MetaWaylandSurface *surface);
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void meta_wayland_surface_configure_notify (MetaWaylandSurface *surface,
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int new_x,
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int new_y,
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@ -707,9 +707,8 @@ meta_wayland_xdg_toplevel_reset (MetaWaylandXdgSurface *xdg_surface)
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surface = meta_wayland_surface_role_get_surface (surface_role);
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meta_wayland_surface_destroy_window (surface);
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meta_wayland_surface_clear_surface_actor (surface);
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meta_wayland_surface_create_surface_actor (surface);
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meta_wayland_actor_surface_reset_actor (META_WAYLAND_ACTOR_SURFACE (surface_role));
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window = meta_window_wayland_new (meta_get_display (), surface);
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meta_wayland_shell_surface_set_window (shell_surface, window);
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